Player Matchup

Hercules
Hercules
Bronze III
Krouzee101
Hercules
Bronze III
Level 73
God Stats
0W - 1L
1,580 SR
Queue Stats
0W - 3L
1,362 MMR
Party 1
Artemis
Artemis
Bronze IV
MrJohnsonSlapYa
Artemis
Bronze IV
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,424 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
dawsonleding
Morgan Le Fay
Bronze III
Level 129
God Stats
0W - 1L
1,633 SR
Queue Stats
0W - 3L
1,362 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,571 SR
1,383 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 144
1,454 SR
1,513 MMR
Bastet
Bastet
Bronze III
 
Bastet
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
JaysonTheWarrior
Thoth
Bronze III
Level 142
God Stats
1W - 0L
1,361 SR
Queue Stats
2W - 0L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Krouzee101
Hercules
14
2 / 5 / 6
10,087
672
5,861
18,038
15,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
2 / 6 / 8
9,633
642
16,740
15,408
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
dawsonleding
Morgan Le Fay
15
7 / 6 / 4
11,164
744
16,142
15,230
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
CliodhnaBacchusGilgameshCabrakanAres

VS

Bans
OlorunSylvanusAtlasAchillesHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
8 / 3 / 6
11,820
788
19,022
18,578
7,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sobek
 
Sobek
16
2 / 4 / 14
11,182
745
6,984
17,651
16,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 4 / 7
11,998
800
12,549
12,210
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
11
Kills
17
17
Deaths
11
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
3
6
3.67
W
Sobek
 
Sobek
2
4
14
2.25
W
7
4
7
2.63
L
Hercules
Krouzee101
Hercules
2
5
6
1
L
2
6
8
1
L
Morgan Le Fay
dawsonleding
Morgan Le Fay
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,743
Damage
38,555
48,676
Taken
48,439
22,755
Mitigated
27,719
9,091
Healing
9,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
19,022
3,531
0
2,469
18,578
7,772
912
5,205
13,055
0
48,470
W
Sobek
 
Sobek
6,984
165
0
4,860
17,651
16,309
112
3,844
13,449
13,952
0
W
12,549
524
0
2,299
12,210
3,638
1,220
6,647
5,225
56,836
0
L
Hercules
Krouzee101
Hercules
5,861
841
524
2,987
18,038
15,583
101
5,950
11,743
0
14,683
L
16,740
9,622
0
3,995
15,408
3,519
206
5,803
9,316
0
37,595
L
Morgan Le Fay
dawsonleding
Morgan Le Fay
16,142
843
0
1,585
15,230
3,653
315
7,051
7,928
49,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,884
Gold Earned
35,000
155
Minions Killed
147
4
Camps Cleared
7
744,349
Distance Traveled
869,853
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,820
788
47
3
6
318,799
2
W
Sobek
11,182
745
17
1
0
293,322
5
W
Thoth
11,998
800
83
6
1
257,732
2
L
Hercules
10,087
672
24
2
0
276,351
4
L
Artemis
9,633
642
53
4
2
220,008
3
L
Morgan Le Fay
11,164
744
78
5
2
247,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role