Player Matchup

Chiron
Chiron
Ascentrick
Chiron
Level 156
God Stats
2W - 2L
1,372 SR
Queue Stats
180W - 189L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
Hiddenreverie
Cthulhu
Level 148
God Stats
14W - 9L
1,164 SR
Queue Stats
346W - 300L
1,679 Elo+
Party 2
Zhong Kui
Zhong Kui
PrivateP3anut
Zhong Kui
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
414W - 386L
1,579 Elo+
Party 2
Ne Zha
Ne Zha
ThisMyGame_MF
Ne Zha
Level 160
God Stats
8W - 3L
1,649 SR
Queue Stats
28W - 25L
1,682 Elo+
Solo
Achilles
Achilles
Vaellym
Achilles
Level 160
God Stats
11W - 11L
1,550 SR
Queue Stats
371W - 349L
1,543 Elo+
Party 2
Team Averages
Level 157
1,447 SR
1,604 Elo+

VS

Team Averages
Level 128
1,483 SR
1,714 Elo+
Sol
Sol
AntareS47
Sol
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 69L
1,699 Elo+
Solo
Ravana
Ravana
Makoase
Ravana
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 73L
1,788 Elo+
Party 1
Danzaburou
Danzaburou
SmiteStriker
Danzaburou
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 10L
1,809 Elo+
Solo
Khepri
Khepri
Weebs For Trump
Khepri
Level 65
God Stats
2W - 7L
1,488 SR
Queue Stats
268W - 257L
1,665 Elo+
Solo
Mulan
Mulan
XXXGhost03
Mulan
Level 154
God Stats
7W - 7L
1,426 SR
Queue Stats
157W - 152L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ascentrick
Chiron
19
7 / 1 / 14
12,082
863
20,017
16,526
5,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
18
5 / 1 / 16
11,262
804
12,785
13,701
17,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Zhong Kui
PrivateP3anut
Zhong Kui
19
6 / 1 / 7
11,676
834
15,284
12,185
8,453
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 5 / 8
10,931
781
12,713
15,294
5,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Vaellym
Achilles
19
10 / 2 / 13
11,799
843
17,146
18,470
23,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
9,230
659
7,762
11,873
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Makoase
Ravana
18
6 / 6 / 1
10,548
753
15,689
24,051
11,961
Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SmiteStriker
Danzaburou
15
1 / 10 / 4
9,511
679
12,893
20,187
8,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 1 / 4
9,649
689
6,211
13,927
14,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
16
1 / 7 / 4
9,637
688
12,478
20,429
14,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
25
31
Kills
10
10
Deaths
31
58
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Chiron
Ascentrick
Chiron
7
1
14
14
W
Cthulhu
5
1
16
13
L
Ravana
Makoase
Ravana
6
6
1
1.08
W
Zhong Kui
PrivateP3anut
Zhong Kui
6
1
7
9.5
L
Danzaburou
SmiteStriker
Danzaburou
1
10
4
0.3
W
3
5
8
1.4
W
Achilles
Vaellym
Achilles
10
2
13
8.25
L
0
1
4
2
L
Mulan
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,945
Damage
55,033
76,176
Taken
90,467
60,801
Mitigated
52,428
25,046
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,762
2,641
0
1,681
11,873
2,702
84
5,148
6,450
24,525
0
W
Chiron
Ascentrick
Chiron
20,017
8,375
1,003
6,539
16,526
5,381
4,541
2,357
14,169
0
59,852
W
Cthulhu
12,785
172
3,089
2,466
13,701
17,559
521
2,320
11,253
35,640
0
L
Ravana
Makoase
Ravana
15,689
3,568
0
2,021
24,051
11,961
0
4,925
18,527
0
33,096
W
Zhong Kui
PrivateP3anut
Zhong Kui
15,284
2,247
0
4,224
12,185
8,453
2,331
2,630
9,555
49,105
0
L
Danzaburou
SmiteStriker
Danzaburou
12,893
4,648
0
1,889
20,187
8,782
35
6,136
13,545
0
38,580
W
12,713
2,563
0
2,864
15,294
5,884
2,193
2,439
12,855
0
43,752
W
Achilles
Vaellym
Achilles
17,146
3,906
539
4,322
18,470
23,524
546
4,227
14,107
0
30,933
L
6,211
91
274
1,272
13,927
14,488
0
5,265
8,065
20,593
0
L
Mulan
12,478
1,386
0
7,139
20,429
14,495
0
5,381
14,391
0
39,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,750
Gold Earned
48,575
289
Minions Killed
215
0
Camps Cleared
0
1,503,892
Distance Traveled
1,215,055
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,230
659
45
3
0
166,892
4
W
Chiron
12,082
863
86
6
0
310,892
0
W
Cthulhu
11,262
804
38
3
0
312,010
5
L
Ravana
10,548
753
39
3
0
275,488
1
W
Zhong Kui
11,676
834
86
6
0
259,982
1
L
Danzaburou
9,511
679
50
4
0
199,769
5
W
Ne Zha
10,931
781
57
4
0
294,542
1
W
Achilles
11,799
843
22
2
0
326,466
2
L
Khepri
9,649
689
28
2
0
309,900
0
L
Mulan
9,637
688
53
4
0
263,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role