Player Matchup

Thor
Thor
D1SSONANC3
Thor
Level 69
God Stats
1W - 0L
1,420 SR
Queue Stats
8W - 7L
1,434 Elo+
Party 2
Chang'e
Chang'e
IcyGorillaz
Chang'e
Level 66
God Stats
4W - 6L
1,554 SR
Queue Stats
410W - 412L
1,527 Elo+
Party 2
Chaac
Chaac
Rexfortor
Chaac
Level 146
God Stats
60W - 68L
1,481 SR
Queue Stats
66W - 71L
1,482 Elo+
Party 2
Xbalanque
Xbalanque
Teh Jerbear
Xbalanque
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 60L
1,279 Elo+
Party 2
Atlas
Atlas
Thegreenlama1
Atlas
Level 15
God Stats
2W - 5L
1,256 SR
Queue Stats
2W - 7L
1,182 Elo+
Party 2
Team Averages
Level 81
1,442 SR
1,381 Elo+

VS

Team Averages
Level 101
1,453 SR
1,474 Elo+
Bacchus
Bacchus
RABID PANDA9180
Bacchus
Level 49
God Stats
24W - 19L
1,413 SR
Queue Stats
85W - 103L
1,489 Elo+
Party 1
Thor
Thor
RABlD BEAST
Thor
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
290W - 299L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
RABlD MONTANA
Heimdallr
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
99W - 125L
1,490 Elo+
Party 1
Agni
Agni
RABlD MOUSE
Agni
Level 135
God Stats
8W - 14L
1,576 SR
Queue Stats
469W - 471L
1,530 Elo+
Party 1
Osiris
Osiris
ThatBoii Ace
Osiris
Level 108
God Stats
1W - 2L
1,279 SR
Queue Stats
310W - 346L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
5,961
596
2,826
6,785
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
IcyGorillaz
Chang'e
10
0 / 2 / 3
5,614
561
4,142
6,898
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Rexfortor
Chaac
12
6 / 1 / 0
7,269
727
6,174
7,324
6,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Teh Jerbear
Xbalanque
9
1 / 2 / 3
5,390
539
5,559
7,720
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 1
5,640
564
3,231
6,971
4,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,349
535
4,432
8,355
6,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 4 / 1
5,106
511
2,535
7,291
2,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
RABlD MONTANA
Heimdallr
9
1 / 2 / 1
4,993
499
6,076
5,939
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 3 / 0
5,422
542
3,042
5,175
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
10
2 / 3 / 0
5,500
550
3,972
7,594
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
5
6
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Chang'e
IcyGorillaz
Chang'e
0
2
3
0.75
L
1
2
1
0.75
L
0
4
1
0.13
L
Heimdallr
RABlD MONTANA
Heimdallr
1
2
1
0.75
L
1
3
0
0.33
W
Chaac
Rexfortor
Chaac
6
1
0
6
W
Xbalanque
Teh Jerbear
Xbalanque
1
2
3
1.25
L
Osiris
2
3
0
0.67
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,932
Damage
20,057
35,698
Taken
34,354
17,116
Mitigated
17,249
13,317
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,826
263
93
2,486
6,785
2,075
0
1,192
5,593
0
24,539
W
Chang'e
IcyGorillaz
Chang'e
4,142
357
212
3,295
6,898
2,032
606
1,922
4,976
27,805
0
L
4,432
327
192
3,355
8,355
6,260
0
1,968
6,387
13,927
0
L
2,535
517
144
1,740
7,291
2,787
0
1,090
6,201
0
31,038
L
Heimdallr
RABlD MONTANA
Heimdallr
6,076
2,008
0
1,425
5,939
1,749
0
1,263
4,676
0
32,397
L
3,042
224
0
1,308
5,175
1,386
0
2,714
2,425
28,910
0
W
Chaac
Rexfortor
Chaac
6,174
478
0
4,019
7,324
6,602
570
0
7,324
1,898
35,126
W
Xbalanque
Teh Jerbear
Xbalanque
5,559
1,976
0
2,504
7,720
1,897
0
2,265
5,455
0
30,303
L
Osiris
3,972
941
0
1,909
7,594
5,067
0
757
6,300
0
21,055
W
3,231
1,280
0
708
6,971
4,510
0
2,095
4,876
13,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,874
Gold Earned
26,370
250
Minions Killed
243
0
Camps Cleared
0
1,098,744
Distance Traveled
1,017,115
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,961
596
48
5
0
247,287
3
W
Chang'e
5,614
561
53
5
0
208,833
0
L
Bacchus
5,349
535
17
2
0
226,162
6
L
Thor
5,106
511
60
6
0
204,411
0
L
Heimdallr
4,993
499
57
6
0
191,880
0
L
Agni
5,422
542
58
6
0
200,750
3
W
Chaac
7,269
727
68
7
0
205,244
0
W
Xbalanque
5,390
539
60
6
0
222,032
0
L
Osiris
5,500
550
51
5
0
193,912
0
W
Atlas
5,640
564
21
2
0
215,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role