Player Matchup

Horus
Horus
BungleThisJuff
Horus
Level 149
God Stats
58W - 37L
1,562 SR
Queue Stats
119W - 119L
1,375 Elo+
Party 1
Fenrir
Fenrir
Franco1995
Fenrir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 12L
1,527 Elo+
Party 1
Sol
Sol
adrenalinrush78
Sol
Level 136
God Stats
8W - 6L
2,006 SR
Queue Stats
92W - 68L
1,504 Elo+
Party 1
Team Averages
Level 103
1,690 SR
1,469 Elo+

VS

Team Averages
Level 31
1,500 SR
1,500 Elo+
Hachiman
Hachiman
FudgeHina
Hachiman
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
FunkyFields97
Ah Puch
Level 63
God Stats
1W - 7L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Atlas
Atlas
choprsuwey
Atlas
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
7,574
757
6,413
11,166
6,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Franco1995
Fenrir
12
6 / 1 / 4
7,944
794
9,059
8,705
5,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 0 / 5
7,420
742
5,253
5,770
2,154
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FudgeHina
Hachiman
9
1 / 2 / 1
6,119
612
4,434
6,213
2,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
10
0 / 4 / 1
6,244
624
4,820
6,355
2,119
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
10
1 / 4 / 1
6,755
676
4,603
11,275
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Fenrir
Franco1995
Fenrir
6
1
4
8
L
Hachiman
FudgeHina
Hachiman
1
2
1
0.75
L
Ah Puch
0
4
1
0.13
W
2
0
5
4.5
L
Atlas
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,725
Damage
13,857
25,641
Taken
23,843
14,520
Mitigated
10,902
10,814
Healing
6,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,413
2,349
946
4,726
11,166
6,790
188
4,289
6,877
0
17,934
W
Fenrir
Franco1995
Fenrir
9,059
1,799
0
2,031
8,705
5,576
216
3,261
5,444
0
19,601
L
Hachiman
FudgeHina
Hachiman
4,434
2,868
0
2,227
6,213
2,046
0
1,817
4,297
0
11,046
L
Ah Puch
4,820
74
0
987
6,355
2,119
0
1,104
5,154
23,945
0
W
5,253
1,749
0
3,111
5,770
2,154
730
2,399
3,371
31,659
0
L
Atlas
4,603
1,650
150
2,966
11,275
6,737
0
2,678
8,249
14,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,938
Gold Earned
19,118
121
Minions Killed
83
8
Camps Cleared
2
582,158
Distance Traveled
477,472
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,574
757
16
2
1
200,861
6
W
Fenrir
7,944
794
25
3
3
203,833
3
L
Hachiman
6,119
612
13
1
0
155,512
3
L
Ah Puch
6,244
624
57
6
1
160,049
0
W
Sol
7,420
742
80
8
4
177,464
4
L
Atlas
6,755
676
13
1
1
161,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role