Player Matchup

Osiris
Osiris
LegendaryOwl
Osiris
Level 140
God Stats
1W - 0L
1,463 SR
Queue Stats
41W - 45L
1,616 Elo+
Party 1
Charybdis
Charybdis
arsenalation
Charybdis
Level 67
God Stats
6W - 4L
1,526 SR
Queue Stats
134W - 125L
1,647 Elo+
Party 3
Kali
Kali
fantasticmic
Kali
Level 122
God Stats
2W - 1L
1,744 SR
Queue Stats
62W - 56L
1,541 Elo+
Party 3
Nu Wa
Nu Wa
kwispywolf
Nu Wa
Level 129
God Stats
1W - 0L
1,223 SR
Queue Stats
31W - 41L
1,526 Elo+
Party 1
Ymir
Ymir
steffenwins
Ymir
Level 153
God Stats
4W - 4L
1,397 SR
Queue Stats
26W - 35L
1,528 Elo+
Solo
Team Averages
Level 122
1,471 SR
1,572 Elo+

VS

Team Averages
Level 116
1,615 SR
1,524 Elo+
Artio
Artio
Latericiius
Artio
Level 126
God Stats
1W - 7L
1,751 SR
Queue Stats
52W - 63L
1,525 Elo+
Solo
Charybdis
Charybdis
ShaeMan625
Charybdis
Level 124
God Stats
20W - 15L
1,564 SR
Queue Stats
89W - 97L
1,509 Elo+
Solo
Da Ji
Da Ji
chrismoney50
Da Ji
Level 124
God Stats
11W - 15L
1,417 SR
Queue Stats
59W - 63L
1,428 Elo+
Solo
Loki
Loki
httpZombie
Loki
Level 105
God Stats
3W - 4L
1,650 SR
Queue Stats
116W - 101L
1,597 Elo+
Party 2
Aphrodite
Aphrodite
http_june
Aphrodite
Level 99
God Stats
2W - 2L
1,695 SR
Queue Stats
25W - 25L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
2 / 4 / 11
11,601
527
7,455
13,460
16,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
arsenalation
Charybdis
20
9 / 5 / 8
13,157
598
15,790
18,202
6,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 3 / 10
13,170
599
18,713
25,060
10,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
17
3 / 6 / 11
11,067
503
27,519
12,451
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 4 / 17
11,547
525
14,855
20,263
19,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
9,355
425
9,486
28,000
16,403
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
ShaeMan625
Charybdis
16
4 / 7 / 5
10,247
466
11,434
18,309
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
11 / 4 / 2
11,562
526
12,008
19,119
15,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 6 / 5
11,357
516
14,627
17,267
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
http_june
Aphrodite
15
0 / 6 / 7
9,748
443
8,338
24,929
27,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
28
Kills
22
22
Deaths
28
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Osiris
2
4
11
1.88
L
Charybdis
ShaeMan625
Charybdis
4
7
5
0.93
W
Charybdis
arsenalation
Charybdis
9
5
8
2.6
L
11
4
2
3
W
10
3
10
5
L
5
6
5
1.25
L
Aphrodite
http_june
Aphrodite
0
6
7
0.58
W
Nu Wa
3
6
11
1.42
W
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,332
Damage
55,893
89,436
Taken
107,624
56,080
Mitigated
70,337
29,692
Healing
31,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,486
962
755
7,389
28,000
16,403
216
10,707
16,616
54,774
0
W
Osiris
7,455
2,734
0
2,484
13,460
16,900
560
1,773
11,687
0
66,438
L
Charybdis
ShaeMan625
Charybdis
11,434
4,478
0
5,622
18,309
5,480
1,166
4,542
13,385
0
76,756
W
Charybdis
arsenalation
Charybdis
15,790
9,316
0
7,050
18,202
6,148
3,412
2,144
16,058
0
94,559
L
12,008
3,528
0
4,256
19,119
15,535
852
6,826
11,406
0
56,157
W
18,713
9,801
0
10,678
25,060
10,316
1,010
3,978
21,082
0
96,256
L
14,627
4,399
0
5,824
17,267
5,092
0
6,264
10,605
0
91,939
L
Aphrodite
http_june
Aphrodite
8,338
1,121
1,776
6,179
24,929
27,827
388
11,057
13,299
46,995
0
W
Nu Wa
27,519
6,979
291
2,780
12,451
3,343
1,712
3,891
8,560
74,058
0
W
14,855
3,246
1,096
5,313
20,263
19,373
161
6,038
14,225
59,250
1,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,542
Gold Earned
52,269
579
Minions Killed
497
0
Camps Cleared
0
1,995,589
Distance Traveled
1,984,005
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,355
425
77
4
0
419,108
4
W
Osiris
11,601
527
115
5
0
404,704
6
L
Charybdis
10,247
466
115
5
0
366,427
5
W
Charybdis
13,157
598
169
8
0
365,920
2
L
Da Ji
11,562
526
98
4
0
408,162
0
W
Kali
13,170
599
118
5
0
481,110
1
L
Loki
11,357
516
141
6
0
427,375
5
L
Aphrodite
9,748
443
66
3
0
362,933
4
W
Nu Wa
11,067
503
82
4
0
358,895
3
W
Ymir
11,547
525
95
4
0
384,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role