Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
DezzyDays
Ares
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 25L
1,611 Elo+
Party 1
Xbalanque
Xbalanque
JP7ZERO
Xbalanque
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,510 Elo+
Party 2
Zeus
Zeus
raulramiz3
Zeus
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
137W - 136L
1,494 Elo+
Party 2
Ra
Ra
skater18650
Ra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 50L
1,742 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,571 Elo+

VS

Team Averages
Level 53
1,542 SR
1,597 Elo+
Artio
Artio
DeftestSwing531
Artio
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 115L
1,431 Elo+
Solo
Ra
Ra
DerRickestRick
Ra
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
175W - 161L
1,627 Elo+
Party 3
Bastet
Bastet
DurableDingy
Bastet
Level 29
God Stats
2W - 1L
1,721 SR
Queue Stats
45W - 36L
1,668 Elo+
Party 3
Fenrir
Fenrir
DurablePack5399
Fenrir
Level 106
God Stats
2W - 4L
1,491 SR
Queue Stats
197W - 187L
1,638 Elo+
Party 3
Ullr
Ullr
Ivanka Trump
Ullr
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
206W - 212L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
14 / 4 / 15
12,525
963
25,136
13,534
10,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
18
3 / 3 / 22
11,118
855
8,586
13,979
17,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
JP7ZERO
Xbalanque
18
5 / 4 / 22
10,979
845
11,260
12,680
6,141
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
12 / 5 / 8
10,783
829
18,375
11,086
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 25
11,625
894
16,108
10,274
9,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 7
8,385
645
3,802
21,586
18,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 8 / 10
9,119
701
12,139
14,894
4,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
17
7 / 7 / 6
10,391
799
18,548
18,274
7,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
6 / 7 / 8
11,782
906
8,774
17,476
18,417
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 11 / 8
8,779
675
7,507
15,498
4,823
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
56
41
Kills
17
18
Deaths
41
92
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
14
4
15
5.38
L
1
8
7
0.56
L
2
8
10
0.88
W
Ares
3
3
22
4.67
L
Bastet
7
7
6
1.43
L
6
7
8
1.43
L
1
11
8
0.45
W
Xbalanque
JP7ZERO
Xbalanque
5
4
22
4
W
12
5
8
3.2
W
7
2
25
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,465
Damage
50,770
61,553
Taken
87,728
48,727
Mitigated
54,582
20,949
Healing
18,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
25,136
2,831
267
3,811
13,534
10,340
865
2,925
10,482
38,280
0
L
3,802
71
1,873
4,672
21,586
18,719
0
17,225
4,361
9,271
0
L
12,139
600
2,420
2,252
14,894
4,680
0
13,533
1,361
33,911
0
W
Ares
8,586
626
294
1,151
13,979
17,588
212
3,716
10,087
12,135
0
L
Bastet
18,548
3,041
484
3,237
18,274
7,943
0
12,133
6,141
0
27,385
L
8,774
1,227
360
2,833
17,476
18,417
0
11,597
5,879
0
19,272
L
7,507
3,064
0
156
15,498
4,823
0
13,717
1,781
0
14,192
W
Xbalanque
JP7ZERO
Xbalanque
11,260
7,529
0
2,805
12,680
6,141
2,358
3,217
9,315
0
23,266
W
18,375
1,297
134
1,230
11,086
5,409
1,174
2,368
8,619
28,478
0
W
16,108
2,373
7,136
4,121
10,274
9,249
746
3,129
7,109
36,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,030
Gold Earned
48,456
148
Minions Killed
103
0
Camps Cleared
0
1,103,739
Distance Traveled
997,785
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,525
963
24
2
0
229,404
0
L
Artio
8,385
645
10
1
0
191,104
0
L
Ra
9,119
701
42
3
0
209,539
0
W
Ares
11,118
855
5
0
0
233,140
0
L
Bastet
10,391
799
31
2
0
216,990
0
L
Fenrir
11,782
906
12
1
0
216,382
0
L
Ullr
8,779
675
8
1
0
163,770
0
W
Xbalanque
10,979
845
32
2
0
195,817
1
W
Zeus
10,783
829
24
2
0
199,599
1
W
Ra
11,625
894
63
5
0
245,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role