Player Matchup

Mulan
Mulan
RainbowZombies7
Mulan
Level 157
God Stats
2W - 6L
1,294 SR
Queue Stats
327W - 331L
1,528 Elo+
Party 2
Nu Wa
Nu Wa
RavensTrueLove
Nu Wa
Level 127
God Stats
12W - 13L
1,566 SR
Queue Stats
355W - 296L
1,581 Elo+
Party 2
Bastet
Bastet
x1NS0MN1ACx
Bastet
Level 125
God Stats
6W - 3L
1,500 SR
Queue Stats
307W - 265L
1,567 Elo+
Party 2
Team Averages
Level 136
1,453 SR
1,559 Elo+

VS

Team Averages
Level 52
1,838 SR
1,613 Elo+
Neith
Neith
Littlelizer
Neith
Level 121
God Stats
13W - 9L
1,738 SR
Queue Stats
675W - 580L
1,602 Elo+
Party 1
Ra
Ra
Pebbals
Ra
Level 8
God Stats
6W - 6L
1,983 SR
Queue Stats
12W - 15L
1,610 Elo+
Party 1
Hachiman
Hachiman
TheGamignBucket
Hachiman
Level 28
God Stats
39W - 25L
1,795 SR
Queue Stats
119W - 90L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 8
8,634
959
7,280
8,746
5,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

12
2 / 0 / 11
7,605
845
2,590
2,752
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
12
6 / 0 / 7
7,649
850
7,860
7,491
2,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,504
612
3,995
7,716
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 0
5,451
606
1,556
6,161
1,305
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hachiman
9
0 / 4 / 0
5,477
609
2,945
6,214
1,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
16
Kills
0
0
Deaths
16
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
7
0
0
W
8
0
8
12
W
2
0
11
7.5
L
Hachiman
0
4
0
0
W
Bastet
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,730
Damage
8,496
18,989
Taken
20,091
8,909
Mitigated
5,805
8,385
Healing
2,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,995
1,334
0
1,775
7,716
2,686
0
1,197
6,519
0
21,167
L
1,556
288
150
143
6,161
1,305
0
991
5,170
13,828
0
W
7,280
657
286
5,370
8,746
5,650
353
1,050
7,560
0
22,887
W
2,590
1,101
0
1,136
2,752
787
1,277
569
2,143
28,594
0
L
Hachiman
2,945
1,011
0
433
6,214
1,814
0
781
5,433
0
14,201
W
Bastet
7,860
1,163
0
1,593
7,491
2,472
581
333
7,158
0
19,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,888
Gold Earned
16,432
111
Minions Killed
100
5
Camps Cleared
3
566,754
Distance Traveled
427,923
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,504
612
43
5
1
145,365
2
L
Ra
5,451
606
27
3
2
131,790
0
W
Mulan
8,634
959
30
3
1
166,644
0
W
Nu Wa
7,605
845
64
7
3
176,443
5
L
Hachiman
5,477
609
30
3
0
150,768
2
W
Bastet
7,649
850
17
2
1
223,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role