Player Matchup

Janus
Janus
D3feated
Janus
Level 106
God Stats
5W - 7L
1,392 SR
Queue Stats
209W - 228L
1,395 Elo+
Party 1
Eset
Eset
EcologicClamp68
Eset
Level 27
God Stats
2W - 2L
1,490 SR
Queue Stats
66W - 48L
1,588 Elo+
Solo
Sylvanus
Sylvanus
Kirkmania805
Sylvanus
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 72L
1,395 Elo+
Party 1
Bastet
Bastet
TheChewwy
Bastet
Level 17
God Stats
2W - 0L
1,639 SR
Queue Stats
147W - 151L
1,339 Elo+
Party 1
Kukulkan
Kukulkan
heyitsrome
Kukulkan
Level 107
God Stats
3W - 0L
1,270 SR
Queue Stats
71W - 67L
1,072 Elo+
Solo
Team Averages
Level 68
1,458 SR
1,358 Elo+

VS

Team Averages
Level 46
1,457 SR
1,580 Elo+
Kukulkan
Kukulkan
Adeen77
Kukulkan
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,793 Elo+
Party 2
Hun Batz
Hun Batz
Az_Madnesss
Hun Batz
Level 57
God Stats
0W - 2L
1,285 SR
Queue Stats
80W - 109L
1,408 Elo+
Solo
Ra
Ra
JaydenThaRage
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 38L
1,407 Elo+
Solo
Khepri
Khepri
Not_Osmium14
Khepri
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artio
Artio
lauriemom
Artio
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,793 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
D3feated
Janus
20
7 / 5 / 17
12,810
801
24,061
11,456
5,062
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 2 / 20
11,929
746
15,260
16,372
8,398
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sylvanus
Kirkmania805
Sylvanus
20
6 / 3 / 17
12,197
762
8,708
21,114
28,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
TheChewwy
Bastet
19
10 / 3 / 17
12,244
765
13,508
14,599
7,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
heyitsrome
Kukulkan
19
7 / 6 / 14
12,605
788
20,436
14,029
7,090
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adeen77
Kukulkan
18
7 / 6 / 5
11,830
739
22,142
18,185
7,254
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Az_Madnesss
Hun Batz
18
8 / 9 / 1
12,434
777
13,842
15,813
4,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 5 / 10
11,061
691
10,359
12,875
5,106
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
18
1 / 8 / 9
11,211
701
5,146
24,309
34,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artio
lauriemom
Artio
19
2 / 5 / 9
10,803
675
5,102
18,487
13,817
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
53
33
Kills
19
19
Deaths
33
85
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Adeen77
Kukulkan
7
6
5
1.58
L
Hun Batz
Az_Madnesss
Hun Batz
8
9
1
0.94
W
Janus
D3feated
Janus
7
5
17
3.1
W
3
2
20
6.5
L
1
5
10
1.2
W
Sylvanus
Kirkmania805
Sylvanus
6
3
17
4.83
L
Khepri
1
8
9
0.69
W
Bastet
TheChewwy
Bastet
10
3
17
6.17
W
Kukulkan
heyitsrome
Kukulkan
7
6
14
2.33
L
Artio
lauriemom
Artio
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,973
Damage
56,591
77,570
Taken
89,669
56,381
Mitigated
65,907
27,424
Healing
26,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Adeen77
Kukulkan
22,142
1,136
3,245
4,866
18,185
7,254
1,596
13,064
5,121
40,117
0
L
Hun Batz
Az_Madnesss
Hun Batz
13,842
4,123
1,141
1,107
15,813
4,798
432
11,034
4,738
0
19,496
W
Janus
D3feated
Janus
24,061
780
701
279
11,456
5,062
2,256
5,578
5,878
45,820
0
W
15,260
1,146
1,924
4,384
16,372
8,398
1,485
9,888
6,484
43,804
0
L
10,359
808
5,698
3,534
12,875
5,106
180
10,561
2,298
44,240
0
W
Sylvanus
Kirkmania805
Sylvanus
8,708
1,998
5,631
9,139
21,114
28,332
488
8,714
12,400
18,830
0
L
Khepri
5,146
102
547
1,444
24,309
34,932
273
18,212
5,917
15,044
0
W
Bastet
TheChewwy
Bastet
13,508
3,748
1,144
2,511
14,599
7,499
1,007
8,187
6,412
0
18,153
W
Kukulkan
heyitsrome
Kukulkan
20,436
613
483
1,228
14,029
7,090
987
10,382
3,647
45,945
0
L
Artio
lauriemom
Artio
5,102
157
1,082
3,701
18,487
13,817
192
15,204
3,130
14,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,785
Gold Earned
57,339
184
Minions Killed
173
0
Camps Cleared
0
1,521,428
Distance Traveled
1,403,719
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,830
739
49
3
0
260,479
1
L
Hun Batz
12,434
777
16
1
0
241,231
0
W
Janus
12,810
801
53
3
0
279,593
0
W
Eset
11,929
746
49
3
0
331,039
5
L
Ra
11,061
691
66
4
0
294,100
0
W
Sylvanus
12,197
762
16
1
0
286,693
1
L
Khepri
11,211
701
32
2
0
293,353
0
W
Bastet
12,244
765
8
1
0
339,532
0
W
Kukulkan
12,605
788
58
4
0
284,571
0
L
Artio
10,803
675
10
1
0
314,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role