Player Matchup

Bastet
Bastet
DaKineGamer
Bastet
Level 69
God Stats
2W - 3L
1,290 SR
Queue Stats
34W - 40L
1,335 Elo+
Party 3
Hercules
Hercules
EnlightenUrMind
Hercules
Level 127
God Stats
1W - 0L
1,300 SR
Queue Stats
6W - 4L
1,146 Elo+
Party 3
Cerberus
Cerberus
Galien105
Cerberus
Level 49
God Stats
1W - 1L
1,590 SR
Queue Stats
29W - 25L
1,466 Elo+
Party 2
Anubis
Anubis
Spiritualife
Anubis
Level 108
God Stats
4W - 4L
1,306 SR
Queue Stats
54W - 59L
1,252 Elo+
Party 3
Neith
Neith
TortuMau145
Neith
Level 86
God Stats
7W - 1L
1,317 SR
Queue Stats
60W - 44L
1,466 Elo+
Party 2
Team Averages
Level 88
1,360 SR
1,333 Elo+

VS

Team Averages
Level 77
1,544 SR
1,419 Elo+
Hun Batz
Hun Batz
CHOCOLATEbeard
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,399 Elo+
Party 1
Skadi
Skadi
Chad52__
Skadi
Level 69
God Stats
5W - 8L
1,522 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
Discordia
Discordia
Frosty_Malone
Discordia
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
G0D-X-C0MPLEX
Gilgamesh
Level 107
God Stats
0W - 1L
1,504 SR
Queue Stats
7W - 14L
1,399 Elo+
Party 1
Atlas
Atlas
LoneWizard
Atlas
Level 47
God Stats
2W - 4L
1,694 SR
Queue Stats
7W - 13L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
6 / 1 / 6
14,733
567
10,977
18,099
8,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
19
1 / 1 / 3
12,314
474
6,472
18,320
10,813
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Galien105
Cerberus
20
11 / 0 / 16
14,906
573
19,463
25,754
33,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
20
7 / 4 / 5
14,515
558
20,494
15,791
9,301
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 4 / 9
15,143
582
20,478
13,785
7,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
0 / 12 / 3
9,657
371
6,569
18,955
5,148
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
Chad52__
Skadi
17
1 / 10 / 3
11,101
427
9,808
18,828
4,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Frosty_Malone
Discordia
16
3 / 5 / 3
11,276
434
9,434
12,959
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
G0D-X-C0MPLEX
Gilgamesh
17
6 / 9 / 2
12,129
467
17,709
27,888
28,000
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atlas
16
0 / 2 / 0
10,092
388
5,715
23,716
24,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
38
Kills
10
10
Deaths
38
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
12
3
0.13
L
Skadi
Chad52__
Skadi
1
10
3
0.25
W
Bastet
6
1
6
9
W
Hercules
1
1
3
2.5
L
Discordia
Frosty_Malone
Discordia
3
5
3
0.9
L
Gilgamesh
G0D-X-C0MPLEX
Gilgamesh
6
9
2
0.78
W
Cerberus
Galien105
Cerberus
11
0
16
19
L
Atlas
0
2
0
0
W
Anubis
7
4
5
2.38
W
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,884
Damage
49,235
91,749
Taken
102,346
69,333
Mitigated
67,347
34,924
Healing
4,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
6,569
1,128
0
0
18,955
5,148
0
6,193
12,762
0
44,587
L
Skadi
Chad52__
Skadi
9,808
4,202
0
0
18,828
4,894
7,444
7,957
10,871
0
70,572
W
Bastet
10,977
3,264
0
8,659
18,099
8,707
2,950
1,608
16,491
0
136,638
W
Hercules
6,472
3,962
0
6,718
18,320
10,813
680
3,547
14,773
0
68,765
L
Discordia
Frosty_Malone
Discordia
9,434
1,049
0
2,067
12,959
4,583
694
5,065
7,894
60,877
0
L
Gilgamesh
G0D-X-C0MPLEX
Gilgamesh
17,709
5,136
0
1,544
27,888
28,000
1,527
9,748
18,140
0
44,330
W
Cerberus
Galien105
Cerberus
19,463
1,454
0
6,065
25,754
33,026
182
4,101
21,653
75,901
6,745
L
Atlas
5,715
2,413
0
1,361
23,716
24,722
990
9,088
14,628
41,252
0
W
Anubis
20,494
1,395
434
9,015
15,791
9,301
2,379
4,591
11,200
98,199
0
W
20,478
9,067
0
4,033
13,785
7,486
6,823
1,302
12,357
0
97,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,611
Gold Earned
54,255
712
Minions Killed
428
0
Camps Cleared
0
2,367,820
Distance Traveled
2,394,564
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,657
371
62
2
0
481,479
0
L
Skadi
11,101
427
143
6
0
444,337
0
W
Bastet
14,733
567
183
7
0
514,726
0
W
Hercules
12,314
474
110
4
0
505,275
0
L
Discordia
11,276
434
125
5
0
465,585
3
L
Gilgamesh
12,129
467
33
1
0
522,779
3
W
Cerberus
14,906
573
122
5
0
508,230
2
L
Atlas
10,092
388
65
3
0
480,384
1
W
Anubis
14,515
558
152
6
0
397,057
3
W
Neith
15,143
582
145
6
0
442,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role