Player Matchup

Sobek
Sobek
 
Sobek
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Dr BioHaZardd
Chaac
Level 89
God Stats
0W - 2L
1,213 SR
Queue Stats
14W - 28L
1,336 Elo+
Party 2
Chang'e
Chang'e
JollyFoal542489
Chang'e
Level 66
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 1L
1,764 Elo+
Party 2
Team Averages
Level 91
1,470 SR
1,533 Elo+

VS

Team Averages
Level 88
1,402 SR
1,351 Elo+
Kukulkan
Kukulkan
Im Bad4788
Kukulkan
Level 103
God Stats
9W - 5L
1,312 SR
Queue Stats
92W - 113L
1,369 Elo+
Party 1
Cabrakan
Cabrakan
PREDATORPREYS
Cabrakan
Level 94
God Stats
4W - 6L
1,257 SR
Queue Stats
84W - 107L
1,327 Elo+
Party 1
Loki
Loki
Petroll1975
Loki
Level 66
God Stats
7W - 4L
1,638 SR
Queue Stats
115W - 145L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
2 / 2 / 4
12,051
670
9,881
24,712
33,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 5 / 3
10,366
576
9,374
19,371
19,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 2 / 1
12,261
681
12,589
12,853
4,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Im Bad4788
Kukulkan
17
3 / 3 / 6
11,721
651
16,969
7,387
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
PREDATORPREYS
Cabrakan
17
3 / 2 / 6
12,630
702
13,786
15,457
18,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 2 / 4
11,317
629
13,578
13,667
5,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
9
9
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
2
4
2
L
0
5
3
0.3
W
Kukulkan
Im Bad4788
Kukulkan
3
3
6
2
L
5
2
1
2.75
W
Cabrakan
PREDATORPREYS
Cabrakan
3
2
6
3
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,844
Damage
44,333
56,936
Taken
36,511
58,074
Mitigated
27,886
25,029
Healing
3,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
9,881
727
0
5,659
24,712
33,347
68
11,379
12,735
25,837
0
L
9,374
814
497
6,663
19,371
19,884
154
11,943
7,087
0
37,636
W
Kukulkan
Im Bad4788
Kukulkan
16,969
1,437
0
276
7,387
3,237
367
4,779
2,440
62,365
0
L
12,589
80
6,080
6,130
12,853
4,843
660
6,651
5,950
48,204
0
W
Cabrakan
PREDATORPREYS
Cabrakan
13,786
2,522
358
2,144
15,457
18,862
0
9,761
5,392
24,666
0
W
13,578
3,207
132
280
13,667
5,787
138
8,432
4,865
0
40,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,678
Gold Earned
35,668
160
Minions Killed
168
8
Camps Cleared
6
1,052,851
Distance Traveled
1,055,894
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,051
670
16
1
1
349,076
4
L
Chaac
10,366
576
70
4
5
338,439
2
W
Kukulkan
11,721
651
107
6
3
330,559
0
L
Chang'e
12,261
681
74
4
2
365,336
0
W
Cabrakan
12,630
702
18
1
1
345,143
3
W
Loki
11,317
629
43
2
2
380,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role