Player Matchup

Mulan
Mulan
Jalejo_57
Mulan
Level 117
God Stats
20W - 20L
1,610 SR
Queue Stats
297W - 323L
1,433 Elo+
Solo
Merlin
Merlin
MochaBean981
Merlin
Level 99
God Stats
2W - 4L
1,500 SR
Queue Stats
76W - 97L
1,493 Elo+
Solo
Cernunnos
Cernunnos
OMGitzTheDead
Cernunnos
Level 63
God Stats
12W - 5L
1,753 SR
Queue Stats
47W - 49L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rocjr150
Tsukuyomi
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 175L
1,564 Elo+
Solo
Atlas
Atlas
aleatory_guy4567
Atlas
Level 48
God Stats
9W - 12L
1,290 SR
Queue Stats
293W - 389L
1,377 Elo+
Solo
Team Averages
Level 86
1,531 SR
1,472 Elo+

VS

Team Averages
Level 106
1,499 SR
1,395 Elo+
Neith
Neith
Anarchy1573
Neith
Level 104
God Stats
5W - 8L
1,803 SR
Queue Stats
134W - 135L
1,451 Elo+
Solo
Kuzenbo
Kuzenbo
Eldonquecristal
Kuzenbo
Level 102
God Stats
8W - 15L
1,295 SR
Queue Stats
36W - 48L
1,346 Elo+
Party 1
Chaac
Chaac
GSU_Untouchable
Chaac
Level 125
God Stats
2W - 4L
1,450 SR
Queue Stats
42W - 50L
1,341 Elo+
Party 1
Sol
Sol
GatorMike6
Sol
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 26L
1,458 Elo+
Party 1
Baron Samedi
Baron Samedi
dfeet67
Baron Samedi
Level 90
God Stats
22W - 12L
1,446 SR
Queue Stats
535W - 572L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jalejo_57
Mulan
15
6 / 0 / 1
9,424
673
13,023
10,481
8,855
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
13
1 / 2 / 2
7,436
531
3,346
6,591
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
OMGitzTheDead
Cernunnos
14
3 / 3 / 1
8,151
582
4,146
8,336
2,757
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Rocjr150
Tsukuyomi
12
3 / 2 / 2
7,367
526
3,523
10,485
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 2 / 3
7,600
543
5,933
13,099
9,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,427
531
7,795
6,679
1,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 5 / 4
7,256
518
2,711
12,631
11,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 4 / 1
7,847
561
5,507
14,565
7,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 2 / 0
7,889
564
9,319
10,239
3,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
dfeet67
Baron Samedi
6
0 / 2 / 1
5,207
372
2,280
3,067
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
16
Kills
9
9
Deaths
16
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
1
5
4
0.6
L
0
4
1
0.13
L
6
2
0
3
W
Mulan
Jalejo_57
Mulan
6
0
1
6.5
W
Merlin
1
2
2
1
W
Cernunnos
OMGitzTheDead
Cernunnos
3
3
1
1.17
W
Tsukuyomi
Rocjr150
Tsukuyomi
3
2
2
2
W
3
2
3
2.25
L
Baron Samedi
dfeet67
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,971
Damage
27,612
48,992
Taken
47,181
26,431
Mitigated
25,782
16,743
Healing
14,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,795
2,415
0
1,403
6,679
1,901
136
2,030
4,649
0
40,519
L
2,711
1,032
1,408
2,420
12,631
11,900
70
3,286
9,279
23,645
0
L
5,507
2,193
0
3,846
14,565
7,046
173
591
13,974
0
55,176
L
9,319
3,224
0
4,711
10,239
3,913
944
1,702
8,263
49,957
5,141
W
Mulan
Jalejo_57
Mulan
13,023
3,347
0
3,839
10,481
8,855
297
1,184
9,297
0
69,296
W
Merlin
3,346
187
0
2,102
6,591
1,943
605
4,018
2,573
38,872
0
W
Cernunnos
OMGitzTheDead
Cernunnos
4,146
1,911
0
2,696
8,336
2,757
717
1,219
7,117
0
56,050
W
Tsukuyomi
Rocjr150
Tsukuyomi
3,523
628
0
3,624
10,485
3,246
476
3,406
7,079
0
38,675
W
5,933
2,119
1,740
2,742
13,099
9,630
470
3,748
9,351
18,887
0
L
Baron Samedi
dfeet67
Baron Samedi
2,280
35
0
544
3,067
1,022
0
1,153
1,737
9,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,978
Gold Earned
35,626
439
Minions Killed
355
0
Camps Cleared
0
1,368,920
Distance Traveled
1,146,562
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,427
531
82
6
0
267,567
0
L
Kuzenbo
7,256
518
43
3
0
240,566
0
L
Chaac
7,847
561
126
9
0
261,676
2
L
Sol
7,889
564
89
6
0
244,636
0
W
Mulan
9,424
673
143
10
0
294,350
2
W
Merlin
7,436
531
77
6
0
252,719
4
W
Cernunnos
8,151
582
115
8
0
256,135
1
W
Tsukuyomi
7,367
526
69
5
0
298,337
4
W
Atlas
7,600
543
35
3
0
267,379
0
L
Baron Samedi
5,207
372
15
1
0
132,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role