Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Gelaro
Tyr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
MishaKuma
Yemoja
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Chaac
Chaac
mandox3
Chaac
Level 44
God Stats
0W - 2L
1,390 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Agni
Agni
あlぜいd
Agni
Level 119
God Stats
0W - 1L
1,242 SR
Queue Stats
55W - 68L
1,454 Elo+
Solo
Team Averages
Level 61
1,426 SR
1,491 Elo+

VS

Team Averages
Level 104
1,505 SR
1,493 Elo+
Ravana
Ravana
BigMac_ImLovinIt
Ravana
Level 100
God Stats
11W - 3L
1,500 SR
Queue Stats
315W - 272L
1,464 Elo+
Party 2
Rama
Rama
BigPosas
Rama
Level 86
God Stats
2W - 2L
1,360 SR
Queue Stats
222W - 165L
1,517 Elo+
Party 2
Bakasura
Bakasura
NorthDarkz
Bakasura
Level 137
God Stats
6W - 1L
1,500 SR
Queue Stats
213W - 147L
1,593 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RAMIRO_AG
Kumbhakarna
Level 40
God Stats
11W - 5L
1,664 SR
Queue Stats
264W - 218L
1,459 Elo+
Party 2
Poseidon
Poseidon
o Lopaki 0
Poseidon
Level 157
God Stats
16W - 9L
1,502 SR
Queue Stats
96W - 93L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 2 / 1
6,934
495
7,444
8,987
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
Gelaro
Tyr
10
2 / 2 / 0
6,592
471
2,321
6,454
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
MishaKuma
Yemoja
10
0 / 0 / 1
5,617
401
2,501
4,499
2,714
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
mandox3
Chaac
10
0 / 2 / 0
5,843
417
1,226
8,644
5,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 5 / 1
7,098
507
4,292
9,022
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
7,958
568
4,551
7,318
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
11
0 / 1 / 3
6,612
472
3,920
6,642
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
NorthDarkz
Bakasura
16
3 / 0 / 0
9,300
664
8,282
9,287
6,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
RAMIRO_AG
Kumbhakarna
11
1 / 0 / 2
7,065
505
2,943
9,721
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
o Lopaki 0
Poseidon
15
6 / 2 / 2
9,402
672
6,599
5,985
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
11
11
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
1
0.75
W
1
0
6
4
W
Rama
0
1
3
1.5
L
Tyr
Gelaro
Tyr
2
2
0
1
L
Yemoja
MishaKuma
Yemoja
0
0
1
0.5
W
Bakasura
NorthDarkz
Bakasura
3
0
0
3
W
Kumbhakarna
RAMIRO_AG
Kumbhakarna
1
0
2
2
L
Chaac
mandox3
Chaac
0
2
0
0
W
Poseidon
o Lopaki 0
Poseidon
6
2
2
3.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,784
Damage
26,295
37,606
Taken
38,953
17,275
Mitigated
18,215
11,313
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,444
3,044
1
4,022
8,987
2,530
0
2,606
6,381
0
45,928
W
4,551
1,408
0
918
7,318
2,773
24
741
6,577
0
58,491
W
Rama
3,920
3,458
0
2,089
6,642
1,787
568
860
5,782
0
34,057
L
Tyr
Gelaro
Tyr
2,321
234
0
1,878
6,454
4,251
0
2,039
4,354
0
21,176
L
Yemoja
MishaKuma
Yemoja
2,501
702
755
624
4,499
2,714
0
1,261
3,238
17,065
0
W
Bakasura
NorthDarkz
Bakasura
8,282
5,370
0
3,881
9,287
6,614
1,302
837
8,450
0
54,856
W
Kumbhakarna
RAMIRO_AG
Kumbhakarna
2,943
594
122
2,172
9,721
5,187
267
1,793
7,928
19,208
0
L
Chaac
mandox3
Chaac
1,226
209
0
2,160
8,644
5,361
0
0
6,772
0
23,015
W
Poseidon
o Lopaki 0
Poseidon
6,599
286
0
1,129
5,985
1,854
0
2,562
3,423
64,809
0
L
4,292
139
59
1,814
9,022
2,419
0
3,636
5,176
54,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,084
Gold Earned
40,337
326
Minions Killed
456
0
Camps Cleared
0
1,298,459
Distance Traveled
1,462,041
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,934
495
83
6
0
249,759
2
W
Ravana
7,958
568
95
7
0
314,992
3
W
Rama
6,612
472
76
5
0
277,150
1
L
Tyr
6,592
471
51
4
0
297,648
1
L
Yemoja
5,617
401
29
2
0
250,729
1
W
Bakasura
9,300
664
133
10
0
314,749
4
W
Kumbhakarna
7,065
505
25
2
0
283,824
2
L
Chaac
5,843
417
43
3
0
255,328
2
W
Poseidon
9,402
672
127
9
0
271,326
6
L
Agni
7,098
507
120
9
0
244,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role