Player Matchup

Kukulkan
Kukulkan
Moneyreid17
Kukulkan
Level 122
God Stats
0W - 1L
1,728 SR
Queue Stats
15W - 16L
1,449 Elo+
Party 2
Izanami
Izanami
TaylorsVersion
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 8L
1,769 Elo+
Party 1
Ne Zha
Ne Zha
TheHoly1
Ne Zha
Level 145
God Stats
1W - 1L
1,671 SR
Queue Stats
83W - 13L
1,836 Elo+
Party 1
Ratatoskr
Ratatoskr
jmarrero198
Ratatoskr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,257 Elo+
Party 2
Nemesis
Nemesis
thatboul_rock
Nemesis
Level 160
God Stats
0W - 2L
1,290 SR
Queue Stats
36W - 32L
1,642 Elo+
Party 2
Team Averages
Level 105
1,538 SR
1,591 Elo+

VS

Team Averages
Level 87
1,646 SR
1,776 Elo+
Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Catmunism
Da Ji
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 11L
1,924 Elo+
Party 3
Medusa
Medusa
DriveMustang
Medusa
Level 89
God Stats
3W - 0L
1,706 SR
Queue Stats
61W - 28L
1,831 Elo+
Party 3
Xbalanque
Xbalanque
ayyyobo
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,747 Elo+
Party 3
Thoth
Thoth
b00thz
Thoth
Level 40
God Stats
4W - 0L
2,025 SR
Queue Stats
23W - 5L
1,880 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Moneyreid17
Kukulkan
12
2 / 4 / 5
6,410
916
5,235
7,157
2,592
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 5
5,878
840
5,996
5,425
1,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
TheHoly1
Ne Zha
11
0 / 4 / 5
5,928
847
5,300
8,194
5,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
jmarrero198
Ratatoskr
12
3 / 4 / 2
6,629
947
2,023
6,465
3,346
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
11
1 / 4 / 6
6,081
869
3,885
8,652
5,445
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 12
7,550
1,079
6,281
7,144
2,943
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
Catmunism
Da Ji
12
5 / 1 / 12
7,454
1,065
6,094
8,948
9,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Medusa
13
4 / 2 / 13
7,476
1,068
9,005
6,048
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
ayyyobo
Xbalanque
12
4 / 4 / 14
7,492
1,070
6,343
7,581
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
b00thz
Thoth
14
5 / 0 / 12
7,680
1,097
5,184
4,082
1,760
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
7
Kills
20
20
Deaths
8
23
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
12
8
W
Da Ji
Catmunism
Da Ji
5
1
12
11
W
Medusa
4
2
13
5.25
L
Kukulkan
Moneyreid17
Kukulkan
2
4
5
1.13
L
1
4
5
0.88
L
Ne Zha
TheHoly1
Ne Zha
0
4
5
0.63
W
Xbalanque
ayyyobo
Xbalanque
4
4
14
2.75
W
Thoth
b00thz
Thoth
5
0
12
11
L
Ratatoskr
jmarrero198
Ratatoskr
3
4
2
1
L
Nemesis
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,439
Damage
32,907
35,893
Taken
33,803
18,508
Mitigated
21,412
7,704
Healing
11,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,281
2,028
787
2,927
7,144
2,943
3,045
1,050
6,094
22,401
0
W
Da Ji
Catmunism
Da Ji
6,094
1,046
1,264
1,615
8,948
9,918
105
1,140
7,808
0
7,528
W
Medusa
9,005
3,675
1,117
1,063
6,048
2,820
1,007
1,192
4,856
0
15,505
L
Kukulkan
Moneyreid17
Kukulkan
5,235
502
315
1,254
7,157
2,592
129
1,961
5,196
11,508
0
L
5,996
2,904
0
710
5,425
1,329
622
1,460
3,965
0
16,092
L
Ne Zha
TheHoly1
Ne Zha
5,300
558
0
1,038
8,194
5,796
0
3,006
5,188
0
10,615
W
Xbalanque
ayyyobo
Xbalanque
6,343
3,090
500
736
7,581
3,971
676
526
7,055
0
11,973
W
Thoth
b00thz
Thoth
5,184
439
916
659
4,082
1,760
1,723
1,327
2,755
14,815
0
L
Ratatoskr
jmarrero198
Ratatoskr
2,023
49
166
1,541
6,465
3,346
0
1,892
4,573
0
5,363
L
Nemesis
3,885
1,657
430
2,250
8,652
5,445
462
3,146
5,506
0
4,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,926
Gold Earned
37,652
56
Minions Killed
80
0
Camps Cleared
0
606,230
Distance Traveled
694,272
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,550
1,079
33
5
0
146,610
0
W
Da Ji
7,454
1,065
1
0
0
154,472
0
W
Medusa
7,476
1,068
5
1
0
138,622
2
L
Kukulkan
6,410
916
21
3
0
108,292
0
L
Izanami
5,878
840
23
3
0
124,188
0
L
Ne Zha
5,928
847
0
0
0
132,915
1
W
Xbalanque
7,492
1,070
22
3
0
117,287
3
W
Thoth
7,680
1,097
19
3
0
137,281
0
L
Ratatoskr
6,629
947
9
1
0
133,814
0
L
Nemesis
6,081
869
3
0
0
107,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role