Player Matchup

Fenrir
Fenrir
LittleCleverMoy
Fenrir
Level 89
God Stats
3W - 3L
1,610 SR
Queue Stats
77W - 73L
1,526 Elo+
Party 2
Sobek
Sobek
Razosonico98
Sobek
Level 69
God Stats
0W - 1L
1,708 SR
Queue Stats
33W - 35L
1,537 Elo+
Party 2
Cupid
Cupid
S0LECIT0 UwU
Cupid
Level 29
God Stats
5W - 2L
1,973 SR
Queue Stats
56W - 51L
1,542 Elo+
Party 2
Nike
Nike
SirBr4y4nFG
Nike
Level 88
God Stats
16W - 17L
1,551 SR
Queue Stats
143W - 124L
1,446 Elo+
Party 2
Nox
Nox
gavilanpollero12
Nox
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,638 Elo+
Party 2
Team Averages
Level 62
1,669 SR
1,538 Elo+

VS

Team Averages
Level 85
1,518 SR
1,480 Elo+
Atlas
Atlas
AnarchistIB
Atlas
Level 92
God Stats
2W - 6L
1,162 SR
Queue Stats
180W - 157L
1,536 Elo+
Party 1
Da Ji
Da Ji
KkarmaClass
Da Ji
Level 108
God Stats
7W - 5L
1,499 SR
Queue Stats
104W - 92L
1,449 Elo+
Solo
Chiron
Chiron
Niwd4310
Chiron
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
unicornDva69
Morgan Le Fay
Level 76
God Stats
30W - 26L
1,714 SR
Queue Stats
236W - 217L
1,384 Elo+
Party 1
Loki
Loki
xRanoss
Loki
Level 109
God Stats
38W - 32L
1,714 SR
Queue Stats
687W - 652L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,299
525
3,861
7,542
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8
0 / 3 / 0
4,968
414
1,758
8,219
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 3 / 0
5,042
420
1,257
5,644
1,373
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 2 / 0
6,349
529
5,205
8,217
3,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 2
6,167
514
4,173
4,708
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,420
535
3,647
8,013
6,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
4 / 2 / 1
7,087
591
3,600
8,304
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chiron
Niwd4310
Chiron
12
6 / 0 / 1
7,293
608
5,788
2,543
768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
unicornDva69
Morgan Le Fay
11
0 / 1 / 0
6,093
508
3,149
5,911
2,017
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
xRanoss
Loki
12
1 / 0 / 3
6,665
555
4,375
6,583
2,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
12
12
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
4
2
1
2.25
L
2
2
1
1.25
W
Chiron
Niwd4310
Chiron
6
0
1
6.5
L
0
3
0
0
L
0
3
0
0
L
1
2
0
0.5
L
0
2
2
0.5
W
Morgan Le Fay
unicornDva69
Morgan Le Fay
0
1
0
0
W
Loki
xRanoss
Loki
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,254
Damage
20,559
34,330
Taken
31,354
13,013
Mitigated
14,403
9,300
Healing
15,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,647
1,429
1,185
2,130
8,013
6,171
0
1,757
6,085
18,111
0
W
3,600
793
0
3,981
8,304
2,997
0
1,002
7,198
0
41,355
L
3,861
602
0
1,442
7,542
2,497
0
1,110
6,361
0
33,409
W
Chiron
Niwd4310
Chiron
5,788
2,953
913
1,036
2,543
768
356
521
2,022
0
37,244
L
1,758
32
234
2,438
8,219
4,118
0
2,179
6,004
7,152
0
L
1,257
849
288
1,491
5,644
1,373
0
558
5,086
0
24,641
L
5,205
145
0
2,907
8,217
3,492
0
520
7,113
0
34,807
L
4,173
213
0
500
4,708
1,533
0
2,429
2,279
36,911
0
W
Morgan Le Fay
unicornDva69
Morgan Le Fay
3,149
357
47
2,074
5,911
2,017
0
2,291
3,446
38,375
0
W
Loki
xRanoss
Loki
4,375
604
139
3,713
6,583
2,450
0
78
6,113
0
32,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,825
Gold Earned
33,558
273
Minions Killed
330
0
Camps Cleared
0
1,217,308
Distance Traveled
1,207,598
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,420
535
15
1
0
257,002
3
W
Da Ji
7,087
591
89
7
0
244,514
0
L
Fenrir
6,299
525
64
5
0
260,400
1
W
Chiron
7,293
608
86
7
0
206,729
3
L
Sobek
4,968
414
9
1
0
233,450
1
L
Cupid
5,042
420
47
4
0
225,073
3
L
Nike
6,349
529
70
6
0
253,880
1
L
Nox
6,167
514
83
7
0
244,505
2
W
Morgan Le Fay
6,093
508
68
6
0
223,594
4
W
Loki
6,665
555
72
6
0
275,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role