Player Matchup

Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Kochyy
Scylla
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
QuakeMaster
Xbalanque
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
The4dversary
Mulan
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
269W - 249L
1,235 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,447 Elo+

VS

Team Averages
Level 93
1,534 SR
1,506 Elo+
Izanami
Izanami
Camowski
Izanami
Level 60
God Stats
4W - 3L
1,500 SR
Queue Stats
99W - 94L
1,629 Elo+
Party 1
Baba Yaga
Baba Yaga
Diogeknees
Baba Yaga
Level 114
God Stats
4W - 2L
1,500 SR
Queue Stats
199W - 182L
1,455 Elo+
Party 1
Amaterasu
Amaterasu
HankNasty14
Amaterasu
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
42W - 49L
1,523 Elo+
Party 1
Hera
Hera
HomeschoolHero
Hera
Level 79
God Stats
0W - 1L
1,473 SR
Queue Stats
9W - 17L
1,385 Elo+
Party 1
Hercules
Hercules
dunkme2
Hercules
Level 141
God Stats
20W - 23L
1,700 SR
Queue Stats
528W - 547L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
8 / 1 / 12
9,720
972
10,138
7,972
3,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
 
Da Ji
15
8 / 4 / 12
9,030
903
8,456
9,441
5,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Kochyy
Scylla
17
5 / 1 / 14
9,445
945
7,641
4,694
1,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
QuakeMaster
Xbalanque
15
3 / 4 / 20
9,380
938
14,588
9,710
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 3 / 20
8,412
841
5,903
10,291
7,711
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Camowski
Izanami
13
2 / 7 / 6
7,794
779
5,652
9,547
3,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
Diogeknees
Baba Yaga
16
4 / 3 / 5
9,096
910
10,999
10,185
4,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
HankNasty14
Amaterasu
13
3 / 7 / 1
7,669
767
3,639
13,713
12,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 5 / 5
7,675
768
6,164
8,659
2,902
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
dunkme2
Hercules
16
1 / 3 / 7
7,959
796
7,601
12,784
11,513
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
36
25
Kills
12
13
Deaths
25
78
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
12
14
W
Da Ji
 
Da Ji
8
4
12
3.5
L
Izanami
Camowski
Izanami
2
7
6
0.71
L
Baba Yaga
Diogeknees
Baba Yaga
4
3
5
2.17
L
Amaterasu
HankNasty14
Amaterasu
3
7
1
0.5
L
2
5
5
0.9
W
Scylla
Kochyy
Scylla
5
1
14
12
W
Xbalanque
QuakeMaster
Xbalanque
3
4
20
3.25
W
1
3
20
3.67
L
Hercules
dunkme2
Hercules
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,726
Damage
34,055
42,108
Taken
54,888
22,625
Mitigated
35,529
17,286
Healing
15,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,138
1,373
1,950
2,793
7,972
3,563
1,218
2,634
5,338
0
22,893
W
Da Ji
 
Da Ji
8,456
783
373
1,506
9,441
5,713
931
3,606
5,835
0
12,082
L
Izanami
Camowski
Izanami
5,652
2,448
405
558
9,547
3,444
43
267
9,183
0
12,209
L
Baba Yaga
Diogeknees
Baba Yaga
10,999
803
721
4,198
10,185
4,926
23
48
10,066
20,517
0
L
Amaterasu
HankNasty14
Amaterasu
3,639
818
514
2,404
13,713
12,744
63
2,925
10,644
0
7,080
L
6,164
1,048
1,502
2,115
8,659
2,902
63
2,140
6,483
19,596
0
W
Scylla
Kochyy
Scylla
7,641
320
2,272
1,645
4,694
1,817
579
2,202
2,492
23,684
0
W
Xbalanque
QuakeMaster
Xbalanque
14,588
6,148
1,537
2,583
9,710
3,821
979
4,423
5,287
0
31,716
W
5,903
370
650
1,977
10,291
7,711
256
4,298
5,993
0
9,210
L
Hercules
dunkme2
Hercules
7,601
841
175
3,249
12,784
11,513
0
2,261
10,399
0
13,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,987
Gold Earned
40,193
116
Minions Killed
82
0
Camps Cleared
0
1,018,076
Distance Traveled
988,486
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,720
972
28
3
0
216,198
3
W
Da Ji
9,030
903
7
1
0
179,424
2
L
Izanami
7,794
779
15
2
0
178,062
0
L
Baba Yaga
9,096
910
21
2
0
224,816
0
L
Amaterasu
7,669
767
10
1
0
195,296
1
L
Hera
7,675
768
23
2
0
178,378
0
W
Scylla
9,445
945
35
4
0
211,638
0
W
Xbalanque
9,380
938
42
4
0
204,525
3
W
Mulan
8,412
841
4
0
0
206,291
0
L
Hercules
7,959
796
13
1
0
211,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role