Player Matchup

Mercury
Mercury
AZKABANS
Mercury
Level 147
God Stats
1W - 1L
1,676 SR
Queue Stats
45W - 36L
1,832 Elo+
Party 2
Ah Puch
Ah Puch
Sup3rL1ama
Ah Puch
Level 156
God Stats
0W - 1L
1,727 SR
Queue Stats
51W - 35L
1,746 Elo+
Party 2
Bacchus
Bacchus
stoww
Bacchus
Level 145
God Stats
0W - 1L
1,471 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 2
Team Averages
Level 149
1,625 SR
1,693 Elo+

VS

Team Averages
Level 95
1,569 SR
1,522 Elo+
Erlang Shen
Erlang Shen
Imjustoomuch
Erlang Shen
Level 43
God Stats
1W - 0L
1,320 SR
Queue Stats
23W - 37L
1,214 Elo+
Solo
Ratatoskr
Ratatoskr
Unrealistic1221
Ratatoskr
Level 157
God Stats
4W - 4L
1,677 SR
Queue Stats
239W - 207L
1,672 Elo+
Party 1
Anubis
Anubis
iisthat__speed
Anubis
Level 86
God Stats
2W - 0L
1,711 SR
Queue Stats
67W - 51L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AZKABANS
Mercury
14
3 / 8 / 8
10,625
664
10,085
13,304
6,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
Sup3rL1ama
Ah Puch
16
7 / 5 / 4
11,469
717
15,638
13,177
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
stoww
Bacchus
15
2 / 3 / 8
11,566
723
9,432
14,429
20,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Imjustoomuch
Erlang Shen
17
5 / 2 / 7
12,027
752
9,581
15,901
14,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
Unrealistic1221
Ratatoskr
18
6 / 5 / 8
12,312
770
12,753
12,912
4,081
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 5 / 10
12,235
765
14,458
15,324
7,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
12
Kills
16
16
Deaths
12
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
AZKABANS
Mercury
3
8
8
0.88
W
Erlang Shen
Imjustoomuch
Erlang Shen
5
2
7
4.25
L
Ah Puch
Sup3rL1ama
Ah Puch
7
5
4
1.8
W
Ratatoskr
Unrealistic1221
Ratatoskr
6
5
8
2
W
5
5
10
2
L
Bacchus
stoww
Bacchus
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,155
Damage
36,792
40,910
Taken
44,137
31,177
Mitigated
25,925
5,272
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AZKABANS
Mercury
10,085
5,187
0
1,160
13,304
6,714
0
6,723
6,581
0
26,024
W
Erlang Shen
Imjustoomuch
Erlang Shen
9,581
2,193
0
2,679
15,901
14,362
219
8,938
6,963
200
45,311
L
Ah Puch
Sup3rL1ama
Ah Puch
15,638
655
0
1,519
13,177
4,414
0
2,497
10,680
59,634
0
W
Ratatoskr
Unrealistic1221
Ratatoskr
12,753
4,324
0
664
12,912
4,081
1,451
7,311
5,601
0
32,174
W
14,458
464
0
6,025
15,324
7,482
845
9,475
5,849
48,352
0
L
Bacchus
stoww
Bacchus
9,432
757
160
2,433
14,429
20,049
0
5,886
8,543
21,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,660
Gold Earned
36,574
162
Minions Killed
198
4
Camps Cleared
11
823,115
Distance Traveled
909,937
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,625
664
30
2
3
300,982
0
W
Erlang Shen
12,027
752
79
5
8
329,807
5
L
Ah Puch
11,469
717
102
6
1
254,686
4
W
Ratatoskr
12,312
770
41
3
2
331,606
0
W
Anubis
12,235
765
78
5
1
248,524
2
L
Bacchus
11,566
723
30
2
0
267,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role