Player Matchup

Ravana
Ravana
Gold II
Obey Bucky
Ravana
Gold II
Level 160
God Stats
17W - 8L
2,000 SR
Queue Stats
72W - 52L
1,915 MMR
Party 1
Cerberus
Cerberus
Gold I
Poseidons Fate
Cerberus
Gold I
Level 160
God Stats
5W - 5L
1,303 SR
Queue Stats
191W - 170L
1,953 MMR
Party 2
Atlas
Atlas
Gold I
TyrDaddy
Atlas
Gold I
Level 160
God Stats
4W - 2L
1,534 SR
Queue Stats
91W - 77L
1,915 MMR
Party 1
Danzaburou
Danzaburou
Platinum III
canyoubuckme_01
Danzaburou
Platinum III
Level 143
God Stats
4W - 3L
1,942 SR
Queue Stats
605W - 589L
1,941 MMR
Solo
Kukulkan
Kukulkan
Gold I
zatoiku
Kukulkan
Gold I
Level 144
God Stats
6W - 4L
1,816 SR
Queue Stats
35W - 42L
1,916 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,719 SR
1,928 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,559 SR
1,843 MMR
Ymir
Ymir
Platinum III
 
Ymir
Platinum III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
Bloodbills00
Guan Yu
Platinum IV
Level 156
God Stats
8W - 13L
1,321 SR
Queue Stats
169W - 164L
1,871 MMR
Solo
Olorun
Olorun
Platinum IV
Bruhking-_
Olorun
Platinum IV
Level 160
God Stats
1W - 0L
1,733 SR
Queue Stats
103W - 73L
1,946 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
JRews21
Tsukuyomi
Platinum V
Level 128
God Stats
3W - 1L
1,541 SR
Queue Stats
63W - 48L
1,953 MMR
Solo
Apollo
Apollo
Platinum II
KilaueasFury
Apollo
Platinum II
Level 157
God Stats
6W - 3L
1,703 SR
Queue Stats
62W - 58L
1,947 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Obey Bucky
Ravana
16
4 / 4 / 2
9,596
600
5,887
9,315
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
14
2 / 3 / 1
8,205
513
8,169
14,705
13,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Atlas
TyrDaddy
Atlas
10
0 / 2 / 3
6,643
415
5,287
14,181
7,863
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
canyoubuckme_01
Danzaburou
10
1 / 7 / 0
6,560
410
4,750
11,742
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
zatoiku
Kukulkan
12
0 / 8 / 2
7,479
467
6,307
9,863
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetCliodhnaAmaterasuSolKali

VS

Bans
IzanamiThothAh Muzen CabOdinTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 2 / 12
8,705
544
4,514
14,160
12,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
Bloodbills00
Guan Yu
15
1 / 1 / 3
9,148
572
10,730
14,396
8,898
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Bruhking-_
Olorun
16
6 / 1 / 7
10,337
646
13,097
11,342
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Tsukuyomi
JRews21
Tsukuyomi
19
11 / 3 / 3
11,525
720
12,085
12,555
5,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
17
6 / 0 / 2
10,490
656
8,503
9,114
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
24
24
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
12
3
W
Guan Yu
Bloodbills00
Guan Yu
1
1
3
2.5
W
Olorun
Bruhking-_
Olorun
6
1
7
9.5
W
Tsukuyomi
JRews21
Tsukuyomi
11
3
3
4.17
W
Apollo
6
0
2
7
L
Ravana
Obey Bucky
Ravana
4
4
2
1.25
L
Cerberus
2
3
1
0.83
L
Atlas
TyrDaddy
Atlas
0
2
3
0.75
L
Danzaburou
canyoubuckme_01
Danzaburou
1
7
0
0.14
L
Kukulkan
zatoiku
Kukulkan
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,400
Damage
48,929
59,806
Taken
61,567
30,660
Mitigated
34,686
15,851
Healing
23,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,514
1,490
520
3,031
14,160
12,737
0
2,655
11,505
20,541
167
W
Guan Yu
Bloodbills00
Guan Yu
10,730
2,253
183
3,562
14,396
8,898
452
5,503
8,893
3,562
55,993
W
Olorun
Bruhking-_
Olorun
13,097
5,252
1,931
5,708
11,342
4,912
568
6,203
5,139
68,538
2,295
W
Tsukuyomi
JRews21
Tsukuyomi
12,085
3,119
0
2,559
12,555
5,028
0
2,640
9,915
0
104,805
W
Apollo
8,503
5,778
0
5,654
9,114
3,111
261
2,762
6,352
0
85,969
L
Ravana
Obey Bucky
Ravana
5,887
1,734
0
2,351
9,315
3,932
0
3,391
5,793
0
61,918
L
Cerberus
8,169
844
0
6,477
14,705
13,480
0
2,538
12,127
50,531
0
L
Atlas
TyrDaddy
Atlas
5,287
1,668
1,776
2,830
14,181
7,863
0
6,762
7,293
18,932
0
L
Danzaburou
canyoubuckme_01
Danzaburou
4,750
1,740
0
1,852
11,742
2,602
0
2,199
9,533
0
37,820
L
Kukulkan
zatoiku
Kukulkan
6,307
608
0
565
9,863
2,783
0
2,405
7,306
50,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,483
Gold Earned
50,205
435
Minions Killed
596
0
Camps Cleared
0
1,454,422
Distance Traveled
1,700,442
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,705
544
23
1
0
296,538
5
W
Guan Yu
9,148
572
114
7
0
357,652
4
W
Olorun
10,337
646
144
9
0
298,403
2
W
Tsukuyomi
11,525
720
170
11
0
387,420
5
W
Apollo
10,490
656
145
9
0
360,429
5
L
Ravana
9,596
600
117
7
0
344,632
2
L
Cerberus
8,205
513
111
7
0
300,185
2
L
Atlas
6,643
415
22
1
0
279,728
3
L
Danzaburou
6,560
410
83
5
0
264,021
0
L
Kukulkan
7,479
467
102
6
0
265,856
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role