Player Matchup

Chronos
Chronos
BrabuLetinha
Chronos
Level 128
God Stats
11W - 9L
1,846 SR
Queue Stats
214W - 251L
1,507 Elo+
Party 1
Zhong Kui
Zhong Kui
Cueii
Zhong Kui
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,525 Elo+
Party 1
Thanatos
Thanatos
FL_nostopmateus
Thanatos
Level 35
God Stats
44W - 40L
1,649 SR
Queue Stats
451W - 433L
1,565 Elo+
Solo
Sylvanus
Sylvanus
MagaiverCalebe
Sylvanus
Level 129
God Stats
17W - 21L
1,109 SR
Queue Stats
93W - 130L
1,458 Elo+
Party 1
Medusa
Medusa
Potemkin06
Medusa
Level 29
God Stats
8W - 10L
1,550 SR
Queue Stats
16W - 24L
1,432 Elo+
Party 1
Team Averages
Level 89
1,531 SR
1,497 Elo+

VS

Team Averages
Level 95
1,488 SR
1,484 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
GuitarFlash8451
Hun Batz
Level 160
God Stats
2W - 4L
1,304 SR
Queue Stats
348W - 368L
1,391 Elo+
Solo
Guan Yu
Guan Yu
Marito_Max08
Guan Yu
Level 49
God Stats
7W - 2L
1,500 SR
Queue Stats
439W - 370L
1,603 Elo+
Solo
Cabrakan
Cabrakan
PancitoGuy
Cabrakan
Level 106
God Stats
16W - 16L
1,815 SR
Queue Stats
465W - 383L
1,560 Elo+
Party 2
Athena
Athena
wadê
Athena
Level 33
God Stats
6W - 7L
1,319 SR
Queue Stats
25W - 34L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BrabuLetinha
Chronos
20
4 / 10 / 5
13,607
523
20,993
26,724
7,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
Cueii
Zhong Kui
19
7 / 11 / 9
12,742
490
27,148
30,774
18,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
14
4 / 8 / 6
10,627
409
7,041
14,687
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
18
5 / 6 / 8
12,220
470
16,894
27,384
30,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Potemkin06
Medusa
17
0 / 7 / 4
10,539
405
11,279
18,229
6,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
4 / 2 / 9
15,385
592
17,758
21,019
8,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
20
11 / 6 / 12
14,679
565
15,035
22,214
11,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Marito_Max08
Guan Yu
20
13 / 5 / 9
17,239
663
21,480
38,209
45,503
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
PancitoGuy
Cabrakan
20
10 / 4 / 15
16,534
636
27,022
28,033
18,344
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
wadê
Athena
18
4 / 3 / 17
13,138
505
12,465
31,211
37,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
104
20
Kills
42
42
Deaths
20
32
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
9
4.25
L
Chronos
BrabuLetinha
Chronos
4
10
5
0.65
L
Zhong Kui
Cueii
Zhong Kui
7
11
9
1.05
L
Thanatos
4
8
6
0.88
W
Hun Batz
11
6
12
2.83
L
Sylvanus
5
6
8
1.5
W
Guan Yu
Marito_Max08
Guan Yu
13
5
9
3.5
W
Cabrakan
PancitoGuy
Cabrakan
10
4
15
4.38
L
Medusa
Potemkin06
Medusa
0
7
4
0.29
W
Athena
wadê
Athena
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,355
Damage
93,760
117,798
Taken
140,686
67,837
Mitigated
121,490
35,454
Healing
59,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,758
8,971
0
11,089
21,019
8,185
7,138
9,963
10,760
0
130,203
L
Chronos
BrabuLetinha
Chronos
20,993
7,212
0
5,801
26,724
7,702
1,647
11,918
14,495
96,141
7,158
L
Zhong Kui
Cueii
Zhong Kui
27,148
3,769
0
8,692
30,774
18,003
864
12,358
17,739
87,253
0
L
Thanatos
7,041
1,070
0
6,493
14,687
5,463
0
3,984
10,430
0
45,771
W
Hun Batz
15,035
2,428
0
5,596
22,214
11,591
1,052
10,683
11,531
0
67,209
L
Sylvanus
16,894
2,439
3,944
8,547
27,384
30,643
397
8,977
17,715
49,834
12,312
W
Guan Yu
Marito_Max08
Guan Yu
21,480
3,431
6,468
16,385
38,209
45,503
3,838
14,758
22,245
14,946
93,771
W
Cabrakan
PancitoGuy
Cabrakan
27,022
3,100
0
12,860
28,033
18,344
1,442
14,003
13,170
135,636
4,490
L
Medusa
Potemkin06
Medusa
11,279
4,360
0
1,977
18,229
6,026
548
2,878
14,831
0
74,404
W
Athena
wadê
Athena
12,465
2,032
612
6,767
31,211
37,867
64
17,666
13,155
38,260
2,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,735
Gold Earned
76,975
556
Minions Killed
686
0
Camps Cleared
0
2,099,998
Distance Traveled
2,567,017
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,385
592
204
8
0
463,360
3
L
Chronos
13,607
523
163
6
0
378,689
2
L
Zhong Kui
12,742
490
127
5
0
407,351
3
L
Thanatos
10,627
409
63
2
0
356,051
1
W
Hun Batz
14,679
565
77
3
0
530,553
8
L
Sylvanus
12,220
470
78
3
0
478,690
5
W
Guan Yu
17,239
663
182
7
0
524,176
0
W
Cabrakan
16,534
636
172
7
0
531,237
3
L
Medusa
10,539
405
125
5
0
479,217
2
W
Athena
13,138
505
51
2
0
517,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role