Player Matchup

Horus
Horus
Chief_Hawthorn
Horus
Level 25
God Stats
0W - 3L
1,633 SR
Queue Stats
51W - 85L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
CreamyStang
Kukulkan
Level 42
God Stats
7W - 7L
1,607 SR
Queue Stats
17W - 26L
1,368 Elo+
Solo
Danzaburou
Danzaburou
Junior_Senju
Danzaburou
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,351 Elo+
Party 1
Team Averages
Level 49
1,580 SR
1,371 Elo+

VS

Team Averages
Level 67
1,421 SR
1,463 Elo+
Neith
Neith
ChoppyTrout
Neith
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 2
Thoth
Thoth
Frosty1V
Thoth
Level 81
God Stats
2W - 7L
1,500 SR
Queue Stats
40W - 46L
1,453 Elo+
Party 2
Fenrir
Fenrir
Ov0v
Fenrir
Level 107
God Stats
1W - 1L
1,264 SR
Queue Stats
25W - 48L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 6
10,727
631
3,339
16,883
16,664
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
CreamyStang
Kukulkan
17
7 / 7 / 3
13,011
765
18,887
17,314
5,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Junior_Senju
Danzaburou
14
2 / 11 / 5
11,382
670
11,235
21,582
5,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 16
11,982
705
9,933
12,211
3,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Frosty1V
Thoth
19
12 / 2 / 10
14,751
868
23,449
11,975
4,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Ov0v
Fenrir
16
9 / 4 / 11
12,529
737
16,297
25,908
18,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
11
Kills
24
24
Deaths
12
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
3
6
16
1.83
L
Kukulkan
CreamyStang
Kukulkan
7
7
3
1.21
W
Thoth
Frosty1V
Thoth
12
2
10
8.5
L
Danzaburou
Junior_Senju
Danzaburou
2
11
5
0.41
W
Fenrir
Ov0v
Fenrir
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,461
Damage
49,679
55,779
Taken
50,094
27,788
Mitigated
26,444
8,161
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,339
1,433
2,551
4,413
16,883
16,664
0
6,942
9,941
0
6,930
W
9,933
3,350
0
1,270
12,211
3,571
1,345
6,938
5,273
0
36,720
L
Kukulkan
CreamyStang
Kukulkan
18,887
1,725
0
249
17,314
5,568
402
7,412
9,902
73,113
0
W
Thoth
Frosty1V
Thoth
23,449
598
180
2,470
11,975
4,207
1,064
4,200
7,775
61,537
0
L
Danzaburou
Junior_Senju
Danzaburou
11,235
5,072
0
948
21,582
5,556
0
9,609
11,973
0
28,063
W
Fenrir
Ov0v
Fenrir
16,297
4,415
0
7,476
25,908
18,666
613
7,919
17,989
0
42,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,120
Gold Earned
39,262
143
Minions Killed
185
4
Camps Cleared
5
825,348
Distance Traveled
945,862
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,727
631
5
0
0
286,868
1
W
Neith
11,982
705
57
3
1
271,524
0
L
Kukulkan
13,011
765
114
7
4
287,187
1
W
Thoth
14,751
868
87
5
1
338,268
1
L
Danzaburou
11,382
670
24
1
0
251,293
2
W
Fenrir
12,529
737
41
2
3
336,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role