Player Matchup

Pele
Pele
Gold IV
Deadjoshh
Pele
Gold IV
Level 123
God Stats
11W - 12L
1,500 SR
Queue Stats
261W - 259L
1,394 MMR
Solo
Aphrodite
Aphrodite
Silver I
Eye-Track-You
Aphrodite
Silver I
Level 127
God Stats
10W - 8L
1,708 SR
Queue Stats
28W - 33L
1,391 MMR
Solo
Odin
Odin
Gold IV
FrostBite170
Odin
Gold IV
Level 73
God Stats
57W - 45L
1,529 SR
Queue Stats
230W - 235L
1,394 MMR
Solo
Geb
Geb
Silver I
Shimba32
Geb
Silver I
Level 157
God Stats
1W - 3L
1,395 SR
Queue Stats
18W - 33L
1,312 MMR
Party 1
Chiron
Chiron
Gold IV
alejoganoza
Chiron
Gold IV
Level 160
God Stats
130W - 126L
1,415 SR
Queue Stats
364W - 376L
1,475 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,509 SR
1,394 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,413 SR
1,393 MMR
Freya
Freya
Silver I
ChanitoGamer
Freya
Silver I
Level 144
God Stats
19W - 16L
1,779 SR
Queue Stats
83W - 78L
1,390 MMR
Solo
Atlas
Atlas
Gold V
Dv3co-
Atlas
Gold V
Level 51
God Stats
2W - 3L
1,191 SR
Queue Stats
50W - 57L
1,391 MMR
Solo
Nu Wa
Nu Wa
Gold V
HeIwig
Nu Wa
Gold V
Level 118
God Stats
14W - 16L
1,296 SR
Queue Stats
284W - 291L
1,392 MMR
Solo
Amaterasu
Amaterasu
Silver III
TheHeckShow
Amaterasu
Silver III
Level 55
God Stats
5W - 3L
1,277 SR
Queue Stats
20W - 22L
1,400 MMR
Solo
Awilix
Awilix
Gold IV
hoovlit
Awilix
Gold IV
Level 126
God Stats
13W - 5L
1,523 SR
Queue Stats
102W - 94L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
4 / 8 / 4
9,594
480
10,239
20,518
5,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Eye-Track-You
Aphrodite
11
0 / 4 / 5
7,741
387
7,684
18,304
13,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 7 / 1
9,791
490
9,576
18,601
10,927
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 5
7,959
398
4,699
22,572
18,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
15
6 / 5 / 3
9,795
490
19,251
16,405
5,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Bans
BellonaChang'eCliodhnaBastet

VS

Bans
AthenaLokiThothGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 9
11,813
591
16,653
18,307
6,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
Dv3co-
Atlas
14
3 / 4 / 11
10,957
548
7,313
23,726
17,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
HeIwig
Nu Wa
19
7 / 1 / 15
12,768
638
28,802
7,666
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
TheHeckShow
Amaterasu
20
9 / 2 / 6
13,328
666
13,837
17,693
15,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
hoovlit
Awilix
16
5 / 3 / 12
11,089
554
13,402
13,826
4,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
12
Kills
30
31
Deaths
12
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
L
Pele
4
8
4
0.75
W
Atlas
Dv3co-
Atlas
3
4
11
2.13
L
Aphrodite
Eye-Track-You
Aphrodite
0
4
5
0.63
L
2
7
1
0.36
W
Nu Wa
HeIwig
Nu Wa
7
1
15
14.5
L
0
7
5
0.36
W
Amaterasu
TheHeckShow
Amaterasu
9
2
6
6
L
Chiron
6
5
3
1.5
W
Awilix
hoovlit
Awilix
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,449
Damage
80,007
96,400
Taken
81,218
54,220
Mitigated
47,718
26,693
Healing
30,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,653
4,945
0
9,251
18,307
6,905
400
2,891
15,416
78,465
4,026
L
Pele
10,239
1,835
24
2,436
20,518
5,797
0
8,995
11,152
0
60,181
W
Atlas
Dv3co-
Atlas
7,313
2,915
3,512
4,305
23,726
17,821
415
5,208
18,518
28,154
0
L
Aphrodite
Eye-Track-You
Aphrodite
7,684
854
3,416
10,118
18,304
13,222
0
12,201
5,747
46,270
0
L
9,576
4,162
328
691
18,601
10,927
0
6,578
11,742
0
63,193
W
Nu Wa
HeIwig
Nu Wa
28,802
5,901
261
2,404
7,666
2,673
1,223
1,036
6,630
120,315
0
L
4,699
363
872
3,200
22,572
18,659
0
13,238
8,874
19,961
0
W
Amaterasu
TheHeckShow
Amaterasu
13,837
6,061
605
9,848
17,693
15,688
6,787
1,719
15,974
0
73,987
L
Chiron
19,251
5,550
970
4,638
16,405
5,615
360
9,170
7,010
0
86,182
W
Awilix
hoovlit
Awilix
13,402
4,914
0
210
13,826
4,631
947
1,529
12,297
0
81,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,880
Gold Earned
59,955
463
Minions Killed
517
0
Camps Cleared
0
1,898,622
Distance Traveled
2,047,243
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,813
591
104
5
0
385,261
4
L
Pele
9,594
480
88
4
0
416,837
3
W
Atlas
10,957
548
36
2
0
388,793
6
L
Aphrodite
7,741
387
73
4
0
346,597
6
L
Odin
9,791
490
131
7
0
346,470
2
W
Nu Wa
12,768
638
164
8
0
394,769
9
L
Geb
7,959
398
28
1
0
407,976
6
W
Amaterasu
13,328
666
141
7
0
376,170
3
L
Chiron
9,795
490
143
7
0
380,742
12
W
Awilix
11,089
554
72
4
0
502,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role