Player Matchup

Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DaddiesLongLeg
Guan Yu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,429 Elo+
Solo
Anhur
Anhur
Militia Inc
Anhur
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 41L
1,445 Elo+
Solo
Hera
Hera
SweeetCake
Hera
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 75L
1,609 Elo+
Party 1
The Morrigan
The Morrigan
Szanzdor
The Morrigan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 87L
1,458 Elo+
Solo
Team Averages
Level 128
1,500 SR
1,488 Elo+

VS

Team Averages
Level 85
1,393 SR
1,294 Elo+
Terra
Terra
Art of Drama
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,226 Elo+
Party 3
Freya
Freya
Deathjunkie
Freya
Level 139
God Stats
13W - 18L
1,063 SR
Queue Stats
358W - 407L
1,373 Elo+
Party 2
Scylla
Scylla
Kane712
Scylla
Level 88
God Stats
7W - 4L
1,279 SR
Queue Stats
234W - 250L
1,379 Elo+
Party 2
Achilles
Achilles
LustForBlood380
Achilles
Level 66
God Stats
1W - 0L
1,625 SR
Queue Stats
4W - 11L
1,113 Elo+
Party 3
Jormungandr
Jormungandr
Thorganiz
Jormungandr
Level 114
God Stats
2W - 3L
1,500 SR
Queue Stats
246W - 260L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
3 / 5 / 7
9,536
681
11,940
11,410
4,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 7 / 7
9,251
661
6,064
27,375
18,699
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
4 / 4 / 6
10,442
746
10,967
10,967
4,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
5 / 4 / 6
10,328
738
15,189
10,139
3,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

The Morrigan
Szanzdor
The Morrigan
16
3 / 5 / 7
10,084
720
11,685
9,352
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 14
9,819
701
4,795
21,952
26,588
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
9 / 2 / 10
11,306
808
15,385
11,827
5,556
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Kane712
Scylla
18
6 / 3 / 10
10,825
773
20,567
13,272
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
17
6 / 2 / 10
10,161
726
10,529
15,692
17,724
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Thorganiz
Jormungandr
16
3 / 5 / 11
10,100
721
10,767
18,791
20,558
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
80
16
Kills
25
25
Deaths
16
33
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
5
7
1.3
W
1
4
14
2
L
1
7
7
0.64
W
9
2
10
7
W
Scylla
Kane712
Scylla
6
3
10
3.67
W
Achilles
6
2
10
5.5
L
4
4
6
1.75
L
5
4
6
2
L
The Morrigan
Szanzdor
The Morrigan
3
5
7
1.3
W
Jormungandr
Thorganiz
Jormungandr
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,845
Damage
62,043
69,243
Taken
81,534
35,420
Mitigated
75,993
22,990
Healing
35,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
11,940
1,182
834
1,671
11,410
4,547
0
8,513
2,897
25,532
0
W
4,795
631
10,057
8,245
21,952
26,588
903
10,754
10,863
11,571
0
L
6,064
1,484
5,238
9,625
27,375
18,699
0
18,766
8,609
0
11,297
W
15,385
6,430
1,325
2,786
11,827
5,556
858
4,933
6,806
34,627
0
W
Scylla
Kane712
Scylla
20,567
2,048
3,499
3,635
13,272
5,567
2,210
7,146
5,984
55,291
0
W
Achilles
10,529
2,592
609
2,206
15,692
17,724
825
7,975
7,515
0
26,140
L
10,967
4,759
954
1,181
10,967
4,757
0
7,527
3,440
0
27,948
L
15,189
4,804
737
787
10,139
3,782
0
9,062
1,077
27,627
0
L
The Morrigan
Szanzdor
The Morrigan
11,685
3,302
739
1,224
9,352
3,635
0
7,624
1,678
19,462
0
W
Jormungandr
Thorganiz
Jormungandr
10,767
1,606
1,463
1,954
18,791
20,558
86
7,112
11,552
32,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,641
Gold Earned
52,211
125
Minions Killed
137
0
Camps Cleared
0
1,092,919
Distance Traveled
1,259,290
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,536
681
43
3
0
224,303
1
W
Terra
9,819
701
10
1
0
250,175
0
L
Guan Yu
9,251
661
3
0
0
217,960
0
W
Freya
11,306
808
28
2
0
268,380
0
W
Scylla
10,825
773
57
4
0
271,583
1
W
Achilles
10,161
726
20
1
0
255,049
0
L
Anhur
10,442
746
34
2
0
209,657
0
L
Hera
10,328
738
25
2
0
231,244
0
L
The Morrigan
10,084
720
20
1
0
209,755
0
W
Jormungandr
10,100
721
22
2
0
214,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role