Player Matchup

Kuzenbo
Kuzenbo
Kewds
Kuzenbo
Level 107
God Stats
3W - 3L
1,611 SR
Queue Stats
60W - 44L
1,785 Elo+
Party 2
Thanatos
Thanatos
Subj3ctZero117
Thanatos
Level 99
God Stats
3W - 2L
1,355 SR
Queue Stats
73W - 59L
1,755 Elo+
Party 2
Ullr
Ullr
SublimeWasabi
Ullr
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 72L
1,796 Elo+
Party 2
Team Averages
Level 109
1,489 SR
1,779 Elo+

VS

Team Averages
Level 65
1,454 SR
1,354 Elo+
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HedorahSmogMon
Geb
Level 36
God Stats
2W - 3L
1,361 SR
Queue Stats
20W - 34L
1,240 Elo+
Party 1
Hachiman
Hachiman
rogueminiwheat
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kewds
Kuzenbo
12
3 / 2 / 1
7,217
656
5,054
12,420
11,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
10
2 / 9 / 4
6,932
630
7,025
13,205
4,339
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 6 / 4
6,767
615
6,633
10,523
2,532
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
15 / 0 / 2
10,445
950
24,560
6,876
1,945
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 1 / 9
8,576
780
3,753
9,826
7,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
11
0 / 5 / 12
7,753
705
3,267
7,439
1,980
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
17
17
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
15
0
2
16
W
2
1
9
6.5
L
Kuzenbo
Kewds
Kuzenbo
3
2
1
1.75
L
Thanatos
2
9
4
0.44
L
1
6
4
0.5
W
Hachiman
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,712
Damage
31,580
36,148
Taken
24,141
18,303
Mitigated
11,122
5,405
Healing
3,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
24,560
3,077
126
1,317
6,876
1,945
1,556
1,030
5,846
64,029
0
W
3,753
589
521
1,949
9,826
7,197
600
1,464
8,362
11,443
0
L
Kuzenbo
Kewds
Kuzenbo
5,054
1,801
95
865
12,420
11,432
0
8,540
3,880
13,687
0
L
Thanatos
7,025
1,985
0
3,864
13,205
4,339
0
11,951
1,254
0
17,363
L
6,633
1,244
0
581
10,523
2,532
0
8,576
1,874
0
25,510
W
Hachiman
3,267
2,325
0
0
7,439
1,980
234
2,629
4,810
0
10,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,916
Gold Earned
26,774
94
Minions Killed
136
4
Camps Cleared
5
528,402
Distance Traveled
550,235
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,445
950
91
8
5
193,721
4
W
Geb
8,576
780
22
2
0
219,616
5
L
Kuzenbo
7,217
656
22
2
0
210,074
0
L
Thanatos
6,932
630
26
2
3
152,672
2
L
Ullr
6,767
615
46
4
1
165,656
0
W
Hachiman
7,753
705
23
2
0
136,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role