Player Matchup

Gilgamesh
Gilgamesh
CdnRebel34
Gilgamesh
Level 67
God Stats
2W - 2L
1,530 SR
Queue Stats
65W - 62L
1,531 Elo+
Solo
Bastet
Bastet
Gryff19
Bastet
Level 66
God Stats
8W - 3L
1,789 SR
Queue Stats
10W - 7L
1,503 Elo+
Party 2
Scylla
Scylla
Haymaker75889
Scylla
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
295W - 351L
1,406 Elo+
Solo
Neith
Neith
InflictedCoffee
Neith
Level 67
God Stats
3W - 2L
1,548 SR
Queue Stats
11W - 9L
1,503 Elo+
Party 2
Sylvanus
Sylvanus
xBlueDreamx313
Sylvanus
Level 59
God Stats
1W - 0L
1,224 SR
Queue Stats
11W - 9L
1,503 Elo+
Party 2
Team Averages
Level 69
1,518 SR
1,489 Elo+

VS

Team Averages
Level 62
1,487 SR
1,431 Elo+
Artemis
Artemis
CateredHAViiCk
Artemis
Level 41
God Stats
1W - 3L
1,471 SR
Queue Stats
94W - 84L
1,458 Elo+
Party 3
Set
Set
ExtraCheeseLuis
Set
Level 25
God Stats
7W - 10L
1,524 SR
Queue Stats
23W - 32L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
Indecisive2533
Cthulhu
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
122W - 128L
1,503 Elo+
Party 3
Aphrodite
Aphrodite
PropelledPond2
Aphrodite
Level 107
God Stats
9W - 11L
1,500 SR
Queue Stats
102W - 99L
1,442 Elo+
Solo
Anubis
Anubis
addpro20
Anubis
Level 49
God Stats
6W - 16L
1,441 SR
Queue Stats
34W - 46L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CdnRebel34
Gilgamesh
17
9 / 3 / 8
12,272
558
11,636
20,929
21,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Gryff19
Bastet
20
7 / 0 / 13
13,326
606
15,258
16,512
7,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
13 / 2 / 7
13,271
603
15,361
10,484
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 3 / 9
11,840
538
12,394
15,569
7,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
16
3 / 2 / 9
10,508
478
5,417
15,325
14,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
8,761
398
7,837
13,559
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 9 / 0
10,475
476
11,579
18,543
6,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
0 / 6 / 2
8,983
408
9,034
12,801
14,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
PropelledPond2
Aphrodite
13
0 / 5 / 5
8,691
395
5,458
12,888
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
addpro20
Anubis
11
2 / 11 / 2
8,511
387
9,786
16,747
7,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
21
39
Kills
9
10
Deaths
39
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Gilgamesh
CdnRebel34
Gilgamesh
9
3
8
4.33
L
6
9
0
0.67
W
Bastet
Gryff19
Bastet
7
0
13
13.5
W
13
2
7
8.25
L
0
6
2
0.17
W
7
3
9
3.83
L
Aphrodite
PropelledPond2
Aphrodite
0
5
5
0.5
L
Anubis
addpro20
Anubis
2
11
2
0.27
W
Sylvanus
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,066
Damage
43,694
78,819
Taken
74,538
54,262
Mitigated
37,677
35,577
Healing
19,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,837
2,188
0
2,809
13,559
3,597
0
4,859
8,309
0
39,220
W
Gilgamesh
CdnRebel34
Gilgamesh
11,636
3,350
37
3,441
20,929
21,098
1,570
6,826
14,103
0
55,546
L
11,579
3,618
0
1,560
18,543
6,043
0
3,930
14,283
0
55,246
W
Bastet
Gryff19
Bastet
15,258
3,266
895
11,730
16,512
7,135
3,012
4,457
12,055
0
95,127
W
15,361
2,105
321
2,402
10,484
3,821
2,444
1,896
8,588
80,076
0
L
9,034
287
400
1,311
12,801
14,276
0
3,032
9,528
44,946
0
W
12,394
8,080
528
4,698
15,569
7,260
3,159
5,184
10,385
0
87,578
L
Aphrodite
PropelledPond2
Aphrodite
5,458
333
2,822
6,766
12,888
6,282
86
5,767
6,574
41,729
0
L
Anubis
addpro20
Anubis
9,786
704
0
4,042
16,747
7,479
457
2,107
14,246
36,172
0
W
Sylvanus
5,417
1,733
5,629
5,896
15,325
14,948
1,212
5,915
9,410
29,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,217
Gold Earned
45,421
559
Minions Killed
369
0
Camps Cleared
0
2,038,977
Distance Traveled
1,738,868
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,761
398
73
3
0
353,155
11
W
Gilgamesh
12,272
558
99
5
0
395,905
1
L
Set
10,475
476
81
4
0
392,314
0
W
Bastet
13,326
606
138
6
0
502,431
0
W
Scylla
13,271
603
141
6
0
403,811
3
L
Cthulhu
8,983
408
83
4
0
354,802
1
W
Neith
11,840
538
136
6
0
365,631
3
L
Aphrodite
8,691
395
83
4
0
323,854
5
L
Anubis
8,511
387
49
2
0
314,743
0
W
Sylvanus
10,508
478
45
2
0
371,199
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role