Player Matchup

Pele
Pele
Asylum_Exodus
Pele
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CheshireEsme
Amaterasu
Level 110
God Stats
1W - 1L
1,923 SR
Queue Stats
8W - 9L
1,484 Elo+
Party 1
Freya
Freya
Lifeguard15
Freya
Level 85
God Stats
0W - 1L
1,725 SR
Queue Stats
5W - 9L
1,483 Elo+
Party 1
Charybdis
Charybdis
MiraiDrive
Charybdis
Level 3
God Stats
0W - 1L
1,242 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ganesha
Ganesha
ProHanzo9577
Ganesha
Level 8
God Stats
0W - 1L
1,307 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 43
1,539 SR
1,493 Elo+

VS

Team Averages
Level 72
1,598 SR
1,510 Elo+
Horus
Horus
AgnosticPrime
Horus
Level 148
God Stats
1W - 0L
1,715 SR
Queue Stats
14W - 8L
1,613 Elo+
Solo
Nu Wa
Nu Wa
Crimson Xenos
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,407 Elo+
Party 2
Kali
Kali
Nebifred
Kali
Level 57
God Stats
2W - 0L
1,722 SR
Queue Stats
110W - 100L
1,590 Elo+
Party 2
Charybdis
Charybdis
ProCrazy IV
Charybdis
Level 29
God Stats
6W - 8L
1,550 SR
Queue Stats
10W - 14L
1,520 Elo+
Party 2
Erlang Shen
Erlang Shen
Stormbreaker40
Erlang Shen
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 51L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
6,554
655
3,370
11,134
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
CheshireEsme
Amaterasu
13
4 / 3 / 3
7,461
746
6,262
13,070
6,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 6 / 3
8,053
805
6,911
8,894
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
MiraiDrive
Charybdis
11
1 / 4 / 4
6,527
653
6,043
6,906
2,156
Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
ProHanzo9577
Ganesha
12
0 / 6 / 6
6,880
688
7,307
11,329
8,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 17
8,267
827
6,465
9,227
5,399
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 1 / 15
8,021
802
12,737
3,936
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
14
3 / 3 / 16
7,877
788
8,561
8,825
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
ProCrazy IV
Charybdis
15
8 / 1 / 6
8,316
832
9,707
6,969
2,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Stormbreaker40
Erlang Shen
14
7 / 2 / 15
8,335
834
7,583
8,490
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
96
7
Kills
27
27
Deaths
7
20
Assists
69
Player
Kills
Deaths
Assists
KDA
W
4
0
17
12.5
L
0
8
4
0.25
L
Amaterasu
CheshireEsme
Amaterasu
4
3
3
1.83
W
5
1
15
12.5
L
2
6
3
0.58
L
Charybdis
MiraiDrive
Charybdis
1
4
4
0.75
W
Kali
3
3
16
3.67
W
Charybdis
ProCrazy IV
Charybdis
8
1
6
11
L
Ganesha
ProHanzo9577
Ganesha
0
6
6
0.5
W
Erlang Shen
Stormbreaker40
Erlang Shen
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,893
Damage
45,053
51,333
Taken
37,447
23,502
Mitigated
17,868
5,991
Healing
12,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,465
2,921
1,879
3,303
9,227
5,399
0
2,771
6,340
0
16,895
L
3,370
567
0
417
11,134
3,119
0
2,092
8,876
0
9,714
L
Amaterasu
CheshireEsme
Amaterasu
6,262
1,801
0
2,714
13,070
6,595
0
3,131
9,307
0
14,653
W
12,737
3,144
0
270
3,936
1,426
672
1,538
2,366
18,590
0
L
6,911
2,956
0
1,714
8,894
2,769
0
2,544
5,953
23,067
0
L
Charybdis
MiraiDrive
Charybdis
6,043
3,416
0
298
6,906
2,156
0
1,180
5,580
0
13,891
W
Kali
8,561
3,730
0
3,573
8,825
3,138
548
3,379
5,322
0
20,394
W
Charybdis
ProCrazy IV
Charybdis
9,707
4,540
0
404
6,969
2,527
2,507
2,696
4,149
0
25,810
L
Ganesha
ProHanzo9577
Ganesha
7,307
730
400
448
11,329
8,863
0
2,618
8,207
15,983
0
W
Erlang Shen
Stormbreaker40
Erlang Shen
7,583
2,717
193
2,758
8,490
5,378
86
3,834
4,032
0
12,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,475
Gold Earned
40,816
111
Minions Killed
114
0
Camps Cleared
0
905,240
Distance Traveled
995,889
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,267
827
20
2
0
226,085
0
L
Pele
6,554
655
21
2
0
159,521
0
L
Amaterasu
7,461
746
27
3
0
208,206
1
W
Nu Wa
8,021
802
15
2
0
180,655
0
L
Freya
8,053
805
37
4
0
186,817
1
L
Charybdis
6,527
653
26
3
0
178,346
0
W
Kali
7,877
788
26
3
0
191,929
0
W
Charybdis
8,316
832
39
4
0
203,596
1
L
Ganesha
6,880
688
0
0
0
172,350
1
W
Erlang Shen
8,335
834
14
1
0
193,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role