Player Matchup

Nemesis
Nemesis
DemySD
Nemesis
Level 32
God Stats
5W - 10L
1,715 SR
Queue Stats
5W - 21L
1,437 Elo+
Solo
Achilles
Achilles
GiftedWord7772
Achilles
Level 65
God Stats
13W - 10L
1,561 SR
Queue Stats
269W - 246L
1,542 Elo+
Party 2
Ymir
Ymir
HAnz177674
Ymir
Level 105
God Stats
18W - 10L
1,561 SR
Queue Stats
304W - 270L
1,542 Elo+
Party 2
Zeus
Zeus
Schwarzes_Loch_0
Zeus
Level 141
God Stats
4W - 2L
1,718 SR
Queue Stats
297W - 297L
1,497 Elo+
Solo
Rama
Rama
Whatchamacall
Rama
Level 106
God Stats
1W - 2L
1,262 SR
Queue Stats
169W - 152L
1,588 Elo+
Party 2
Team Averages
Level 90
1,564 SR
1,521 Elo+

VS

Team Averages
Level 80
1,468 SR
1,554 Elo+
Anhur
Anhur
XIV_Official
Anhur
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 54L
1,576 Elo+
Party 1
Ah Puch
Ah Puch
Xeon1c
Ah Puch
Level 40
God Stats
0W - 4L
1,301 SR
Queue Stats
5W - 19L
1,410 Elo+
Solo
Odin
Odin
Yeh-01Q
Odin
Level 106
God Stats
2W - 1L
1,830 SR
Queue Stats
115W - 87L
1,615 Elo+
Solo
Achilles
Achilles
tiddiesucker
Achilles
Level 68
God Stats
7W - 7L
1,412 SR
Queue Stats
22W - 32L
1,496 Elo+
Party 1
Yemoja
Yemoja
x6xAstroZombieX
Yemoja
Level 88
God Stats
2W - 2L
1,298 SR
Queue Stats
42W - 42L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DemySD
Nemesis
15
6 / 3 / 5
9,492
558
9,744
10,083
4,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
17
2 / 0 / 3
10,023
590
7,304
13,150
11,347
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 2 / 10
7,918
466
5,150
12,148
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
4 / 4 / 1
9,932
584
8,050
8,951
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 4
9,646
567
7,903
11,243
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 1
9,754
574
7,433
11,286
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Xeon1c
Ah Puch
13
1 / 2 / 3
8,253
485
6,726
9,390
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
Yeh-01Q
Odin
16
1 / 2 / 2
9,847
579
8,769
10,390
10,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
tiddiesucker
Achilles
13
4 / 3 / 0
8,741
514
4,325
11,374
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 3 / 1
8,626
507
5,810
15,184
13,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
14
Kills
11
11
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DemySD
Nemesis
6
3
5
2.83
W
Achilles
2
0
3
3.5
W
0
2
10
2.5
W
4
4
1
1.13
W
2
2
4
2
L
2
4
1
0.63
L
Ah Puch
Xeon1c
Ah Puch
1
2
3
1.25
L
Odin
Yeh-01Q
Odin
1
2
2
1
L
Achilles
tiddiesucker
Achilles
4
3
0
1.33
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,151
Damage
33,063
55,575
Taken
57,624
33,832
Mitigated
34,994
14,139
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DemySD
Nemesis
9,744
2,823
0
2,193
10,083
4,823
1,251
2,178
7,905
0
46,962
W
Achilles
7,304
1,670
0
3,881
13,150
11,347
0
129
13,021
6,677
56,929
W
5,150
980
81
1,279
12,148
11,366
335
4,259
7,889
25,112
0
W
8,050
596
0
984
8,951
2,792
946
4,349
4,602
81,428
0
W
7,903
6,271
0
5,721
11,243
3,504
2,212
1,621
9,622
0
72,711
L
7,433
3,145
0
4,081
11,286
3,277
410
2,350
8,936
0
76,717
L
Ah Puch
Xeon1c
Ah Puch
6,726
272
435
3,454
9,390
3,301
611
2,806
6,584
54,437
0
L
Odin
Yeh-01Q
Odin
8,769
1,284
0
1,070
10,390
10,938
0
1,058
9,332
0
70,221
L
Achilles
tiddiesucker
Achilles
4,325
1,869
0
1,116
11,374
4,411
0
3,094
8,280
0
54,920
L
5,810
1,132
3,100
3,962
15,184
13,067
54
5,029
10,155
22,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,011
Gold Earned
45,221
573
Minions Killed
531
0
Camps Cleared
0
1,630,587
Distance Traveled
1,598,330
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,492
558
80
5
0
360,461
2
W
Achilles
10,023
590
148
9
0
334,141
6
W
Ymir
7,918
466
28
2
0
292,378
4
W
Zeus
9,932
584
154
9
0
341,493
4
W
Rama
9,646
567
163
10
0
302,114
6
L
Anhur
9,754
574
154
9
0
307,887
2
L
Ah Puch
8,253
485
101
6
0
274,668
2
L
Odin
9,847
579
162
10
0
345,450
4
L
Achilles
8,741
514
81
5
0
340,356
5
L
Yemoja
8,626
507
33
2
0
329,969
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role