Player Matchup

Ravana
Ravana
ALTOIDS-95
Ravana
Level 129
God Stats
1W - 3L
1,211 SR
Queue Stats
35W - 39L
1,508 Elo+
Party 4
Chiron
Chiron
Darth_Skidmarkz
Chiron
Level 127
God Stats
3W - 1L
1,717 SR
Queue Stats
25W - 24L
1,545 Elo+
Party 4
Thoth
Thoth
Rubberband Tuff
Thoth
Level 160
God Stats
5W - 7L
1,477 SR
Queue Stats
339W - 312L
1,607 Elo+
Party 2
Erlang Shen
Erlang Shen
VainJester310
Erlang Shen
Level 149
God Stats
1W - 3L
1,315 SR
Queue Stats
317W - 287L
1,473 Elo+
Party 2
Ares
Ares
xdeadsolitudex
Ares
Level 107
God Stats
4W - 6L
1,392 SR
Queue Stats
19W - 25L
1,488 Elo+
Party 4
Team Averages
Level 134
1,422 SR
1,524 Elo+

VS

Team Averages
Level 115
1,625 SR
1,538 Elo+
Chaac
Chaac
AZXRAEL
Chaac
Level 121
God Stats
13W - 8L
1,888 SR
Queue Stats
150W - 142L
1,578 Elo+
Solo
Artemis
Artemis
ViiiRaL BoSS
Artemis
Level 105
God Stats
0W - 3L
1,635 SR
Queue Stats
148W - 130L
1,418 Elo+
Party 1
Ymir
Ymir
WlNGW0NG
Ymir
Level 84
God Stats
0W - 2L
1,304 SR
Queue Stats
102W - 81L
1,506 Elo+
Party 1
Erlang Shen
Erlang Shen
stvjson76
Erlang Shen
Level 141
God Stats
7W - 6L
1,622 SR
Queue Stats
324W - 277L
1,596 Elo+
Party 3
Hera
Hera
supersoni200
Hera
Level 125
God Stats
12W - 5L
1,676 SR
Queue Stats
300W - 243L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ALTOIDS-95
Ravana
18
3 / 0 / 11
10,945
521
11,811
12,367
6,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 1 / 6
11,338
540
11,688
14,261
5,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 4 / 8
10,670
508
14,092
10,246
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
VainJester310
Erlang Shen
19
4 / 3 / 5
11,138
530
8,855
18,956
22,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 1 / 15
10,480
499
12,970
18,469
19,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AZXRAEL
Chaac
17
4 / 3 / 1
11,354
541
17,529
20,852
14,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Artemis
ViiiRaL BoSS
Artemis
18
1 / 3 / 0
11,138
530
9,468
10,554
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
15
1 / 3 / 1
9,724
463
5,446
19,853
22,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
stvjson76
Erlang Shen
16
0 / 6 / 4
10,146
483
9,365
18,116
9,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 5 / 2
10,679
509
10,156
11,146
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
20
Kills
9
9
Deaths
20
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
ALTOIDS-95
Ravana
3
0
11
8.5
L
Chaac
AZXRAEL
Chaac
4
3
1
1.5
W
3
1
6
6
W
6
4
8
2.5
W
Erlang Shen
VainJester310
Erlang Shen
4
3
5
2.17
L
Artemis
ViiiRaL BoSS
Artemis
1
3
0
0.33
L
Ymir
1
3
1
0.5
L
Erlang Shen
stvjson76
Erlang Shen
0
6
4
0.33
L
3
5
2
0.8
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,416
Damage
51,964
74,299
Taken
80,521
57,931
Mitigated
54,457
24,488
Healing
23,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ALTOIDS-95
Ravana
11,811
3,291
0
4,896
12,367
6,835
69
3,105
9,028
0
90,064
L
Chaac
AZXRAEL
Chaac
17,529
3,293
0
8,812
20,852
14,938
0
6,058
14,589
4,209
76,757
W
11,688
5,536
1,603
5,849
14,261
5,142
372
1,067
13,148
0
99,516
W
14,092
383
0
1,167
10,246
3,823
355
3,575
6,520
71,946
0
W
Erlang Shen
VainJester310
Erlang Shen
8,855
4,473
0
6,523
18,956
22,649
43
5,471
12,749
0
73,634
L
Artemis
ViiiRaL BoSS
Artemis
9,468
3,029
0
4,390
10,554
3,735
1,090
2,080
8,366
0
83,280
L
Ymir
5,446
818
0
1,768
19,853
22,442
0
6,948
12,644
45,180
0
L
Erlang Shen
stvjson76
Erlang Shen
9,365
4,860
0
7,443
18,116
9,920
856
4,960
13,060
0
72,745
L
10,156
1,816
0
1,057
11,146
3,422
1,060
6,178
4,800
59,466
0
W
12,970
726
0
4,450
18,469
19,482
131
5,569
12,646
25,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,571
Gold Earned
53,041
595
Minions Killed
634
0
Camps Cleared
0
2,087,765
Distance Traveled
1,916,843
27
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,945
521
133
6
0
457,883
6
L
Chaac
11,354
541
143
7
0
396,097
0
W
Chiron
11,338
540
168
8
0
400,298
4
W
Thoth
10,670
508
126
6
0
400,914
7
W
Erlang Shen
11,138
530
137
7
0
408,976
4
L
Artemis
11,138
530
165
8
0
357,251
4
L
Ymir
9,724
463
60
3
0
393,928
2
L
Erlang Shen
10,146
483
113
5
0
408,936
0
L
Hera
10,679
509
153
7
0
360,631
0
W
Ares
10,480
499
31
1
0
419,694
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role