Player Matchup

Athena
Athena
Awstrck
Athena
Level 106
God Stats
15W - 16L
1,749 SR
Queue Stats
271W - 251L
1,646 Elo+
Party 2
Chaac
Chaac
Grobes23
Chaac
Level 155
God Stats
0W - 3L
1,261 SR
Queue Stats
65W - 70L
1,613 Elo+
Party 3
Hou Yi
Hou Yi
MagicTurtle1310
Hou Yi
Level 100
God Stats
17W - 21L
1,419 SR
Queue Stats
482W - 466L
1,571 Elo+
Party 2
Nu Wa
Nu Wa
Nickster97
Nu Wa
Level 130
God Stats
12W - 9L
1,718 SR
Queue Stats
65W - 70L
1,613 Elo+
Party 3
Bakasura
Bakasura
damuffiman18
Bakasura
Level 141
God Stats
49W - 40L
1,538 SR
Queue Stats
133W - 130L
1,563 Elo+
Solo
Team Averages
Level 126
1,537 SR
1,601 Elo+

VS

Team Averages
Level 122
1,586 SR
1,577 Elo+
Erlang Shen
Erlang Shen
DirtySquirrelZ
Erlang Shen
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 95L
1,617 Elo+
Party 4
Cerberus
Cerberus
FizzySotoPop
Cerberus
Level 108
God Stats
2W - 2L
1,474 SR
Queue Stats
128W - 136L
1,509 Elo+
Party 1
Sol
Sol
TMO6
Sol
Level 81
God Stats
14W - 26L
1,361 SR
Queue Stats
115W - 94L
1,598 Elo+
Party 4
Chronos
Chronos
What Ugh Bob
Chronos
Level 146
God Stats
7W - 13L
1,835 SR
Queue Stats
98W - 108L
1,554 Elo+
Party 4
Bastet
Bastet
nikoli-007
Bastet
Level 129
God Stats
7W - 4L
1,757 SR
Queue Stats
63W - 53L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Awstrck
Athena
10
1 / 2 / 2
6,088
468
4,520
10,936
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
Grobes23
Chaac
13
0 / 3 / 3
7,247
557
8,060
12,437
10,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 2
6,669
513
5,051
9,044
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
11
3 / 6 / 2
7,081
545
9,195
7,103
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
damuffiman18
Bakasura
13
5 / 2 / 0
7,686
591
6,620
8,252
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DirtySquirrelZ
Erlang Shen
12
3 / 1 / 8
7,916
609
5,570
10,766
7,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
FizzySotoPop
Cerberus
13
1 / 3 / 2
7,549
581
5,913
11,896
10,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
TMO6
Sol
12
2 / 2 / 6
7,140
549
9,461
9,016
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos
What Ugh Bob
Chronos
14
5 / 3 / 2
8,290
638
7,274
8,848
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
nikoli-007
Bastet
14
7 / 1 / 3
8,398
646
6,569
8,599
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
10
Kills
18
18
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Athena
Awstrck
Athena
1
2
2
1
W
Erlang Shen
DirtySquirrelZ
Erlang Shen
3
1
8
7
W
Cerberus
FizzySotoPop
Cerberus
1
3
2
0.67
L
Chaac
Grobes23
Chaac
0
3
3
0.5
L
1
5
2
0.4
L
Nu Wa
3
6
2
0.67
W
Sol
TMO6
Sol
2
2
6
2.5
W
Chronos
What Ugh Bob
Chronos
5
3
2
2
L
Bakasura
damuffiman18
Bakasura
5
2
0
2.5
W
Bastet
nikoli-007
Bastet
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,446
Damage
34,787
47,772
Taken
49,125
23,949
Mitigated
26,048
12,112
Healing
19,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Awstrck
Athena
4,520
1,366
0
2,128
10,936
6,274
0
5,136
5,800
17,094
0
W
Erlang Shen
DirtySquirrelZ
Erlang Shen
5,570
1,956
200
4,246
10,766
7,165
0
4,489
5,841
608
18,326
W
Cerberus
FizzySotoPop
Cerberus
5,913
1,237
0
4,556
11,896
10,988
0
2,051
9,613
47,050
0
L
Chaac
Grobes23
Chaac
8,060
2,202
0
4,105
12,437
10,375
0
6,771
5,600
0
49,624
L
5,051
3,129
0
1,905
9,044
2,092
0
5,159
3,885
0
44,084
L
Nu Wa
9,195
2,023
0
947
7,103
1,642
401
3,293
3,810
43,141
0
W
Sol
TMO6
Sol
9,461
3,934
0
4,418
9,016
2,373
914
4,182
4,778
45,647
0
W
Chronos
What Ugh Bob
Chronos
7,274
3,217
0
2,397
8,848
2,926
0
1,770
6,850
51,945
6,919
L
Bakasura
damuffiman18
Bakasura
6,620
3,950
0
3,027
8,252
3,566
0
1,463
6,789
0
44,787
W
Bastet
nikoli-007
Bastet
6,569
1,155
0
3,851
8,599
2,596
0
1,223
6,767
0
53,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,771
Gold Earned
39,293
389
Minions Killed
429
0
Camps Cleared
0
1,271,012
Distance Traveled
1,300,423
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,088
468
27
2
0
286,696
3
W
Erlang Shen
7,916
609
29
2
0
273,530
3
W
Cerberus
7,549
581
115
9
0
210,877
2
L
Chaac
7,247
557
107
8
0
215,792
1
L
Hou Yi
6,669
513
82
6
0
240,859
1
L
Nu Wa
7,081
545
68
5
0
216,527
3
W
Sol
7,140
549
80
6
0
260,442
5
W
Chronos
8,290
638
109
8
0
242,796
3
L
Bakasura
7,686
591
105
8
0
311,138
4
W
Bastet
8,398
646
96
7
0
312,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role