Player Matchup

Merlin
Merlin
ColdCheeseburger
Merlin
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 87L
1,474 Elo+
Solo
Kukulkan
Kukulkan
FreeeSpanks
Kukulkan
Level 160
God Stats
8W - 11L
1,500 SR
Queue Stats
390W - 401L
1,613 Elo+
Solo
Mercury
Mercury
Shadow_Light117
Mercury
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 69L
1,546 Elo+
Solo
Sylvanus
Sylvanus
ThreeDaddies
Sylvanus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 108L
1,663 Elo+
Solo
Sol
Sol
leshnock9
Sol
Level 131
God Stats
14W - 10L
1,500 SR
Queue Stats
493W - 490L
1,541 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,567 Elo+

VS

Team Averages
Level 136
1,545 SR
1,450 Elo+
Ymir
Ymir
Crossbones66
Ymir
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 21L
1,595 Elo+
Solo
Kukulkan
Kukulkan
Crow Hogen
Kukulkan
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,309 Elo+
Party 1
Horus
Horus
I am Swag Jesus
Horus
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
93W - 87L
1,262 Elo+
Party 1
Bakasura
Bakasura
bobfaceomega
Bakasura
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 50L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
xModifys
Cu Chulainn
Level 123
God Stats
2W - 0L
1,726 SR
Queue Stats
34W - 30L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 8
12,877
678
17,633
11,599
6,348
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
FreeeSpanks
Kukulkan
13
0 / 2 / 3
8,967
472
4,863
4,360
1,931
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 5 / 4
11,043
581
17,840
9,779
4,567
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
ThreeDaddies
Sylvanus
19
2 / 4 / 9
11,642
613
7,218
24,346
28,126
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
3 / 2 / 11
11,473
604
18,114
12,356
5,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 7
11,452
603
9,165
18,784
21,051
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Crow Hogen
Kukulkan
20
3 / 1 / 7
12,576
662
9,965
8,710
4,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 1 / 9
13,381
704
9,815
23,115
26,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
bobfaceomega
Bakasura
20
2 / 5 / 13
12,562
661
10,043
26,117
26,513
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cu Chulainn
xModifys
Cu Chulainn
20
6 / 6 / 6
12,806
674
18,855
21,660
24,653
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
58
15
Kills
16
16
Deaths
18
35
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
3
8
3
W
2
5
7
1.1
W
Kukulkan
Crow Hogen
Kukulkan
3
1
7
6.5
L
Kukulkan
FreeeSpanks
Kukulkan
0
2
3
0.75
W
3
1
9
7.5
L
5
5
4
1.4
L
Sylvanus
ThreeDaddies
Sylvanus
2
4
9
1.63
W
Bakasura
bobfaceomega
Bakasura
2
5
13
1.7
L
3
2
11
4.25
W
Cu Chulainn
xModifys
Cu Chulainn
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,668
Damage
57,843
62,440
Taken
98,386
46,590
Mitigated
103,567
19,097
Healing
48,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,633
849
146
732
11,599
6,348
0
2,323
9,041
58,829
0
W
9,165
1,424
710
1,554
18,784
21,051
180
10,576
8,208
22,808
0
W
Kukulkan
Crow Hogen
Kukulkan
9,965
1,068
2,434
2,269
8,710
4,959
2,357
6,718
1,992
51,719
0
L
Kukulkan
FreeeSpanks
Kukulkan
4,863
71
521
278
4,360
1,931
0
948
2,852
16,840
0
W
9,815
3,673
10,305
13,057
23,115
26,391
444
8,990
14,125
0
12,768
L
17,840
5,286
691
178
9,779
4,567
0
2,604
6,624
0
25,988
L
Sylvanus
ThreeDaddies
Sylvanus
7,218
268
4,235
7,828
24,346
28,126
0
9,823
11,858
12,318
0
W
Bakasura
bobfaceomega
Bakasura
10,043
5,033
5,084
9,028
26,117
26,513
2,480
8,755
17,362
0
11,875
L
18,114
4,821
807
3,681
12,356
5,618
244
3,432
8,714
40,239
0
W
Cu Chulainn
xModifys
Cu Chulainn
18,855
4,389
833
3,480
21,660
24,653
0
12,789
8,871
0
46,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,002
Gold Earned
62,777
196
Minions Killed
229
0
Camps Cleared
0
1,447,386
Distance Traveled
1,797,522
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,877
678
90
5
0
284,128
0
W
Ymir
11,452
603
26
1
0
349,608
5
W
Kukulkan
12,576
662
102
5
0
359,700
3
L
Kukulkan
8,967
472
32
2
0
153,816
0
W
Horus
13,381
704
3
0
0
408,109
7
L
Mercury
11,043
581
26
1
0
344,477
0
L
Sylvanus
11,642
613
3
0
0
310,079
4
W
Bakasura
12,562
661
41
2
0
360,725
0
L
Sol
11,473
604
45
2
0
354,886
0
W
Cu Chulainn
12,806
674
57
3
0
319,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role