Player Matchup

Neith
Neith
Darkwolf1227
Neith
Level 28
God Stats
12W - 6L
1,685 SR
Queue Stats
108W - 89L
1,620 Elo+
Party 1
Eset
Eset
LeBeastBro
Eset
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 137L
1,598 Elo+
Party 1
Awilix
Awilix
LeSxpreme
Awilix
Level 81
God Stats
5W - 4L
1,500 SR
Queue Stats
165W - 142L
1,598 Elo+
Party 1
Ravana
Ravana
Shadowolf514
Ravana
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 145L
1,598 Elo+
Party 1
Kuzenbo
Kuzenbo
bigwolf217
Kuzenbo
Level 43
God Stats
10W - 10L
1,463 SR
Queue Stats
21W - 18L
1,526 Elo+
Party 1
Team Averages
Level 64
1,529 SR
1,588 Elo+

VS

Team Averages
Level 83
1,637 SR
1,629 Elo+
Loki
Loki
CracklingReaper
Loki
Level 17
God Stats
8W - 1L
1,816 SR
Queue Stats
38W - 22L
1,672 Elo+
Party 2
Vamana
Vamana
ElBurritoLoco221
Vamana
Level 101
God Stats
30W - 28L
1,508 SR
Queue Stats
258W - 274L
1,603 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nacholeada
Ah Muzen Cab
Level 108
God Stats
11W - 4L
1,742 SR
Queue Stats
52W - 39L
1,646 Elo+
Party 2
Zhong Kui
Zhong Kui
STeeezee
Zhong Kui
Level 121
God Stats
12W - 9L
1,620 SR
Queue Stats
276W - 261L
1,579 Elo+
Solo
Atlas
Atlas
iPanda Frost
Atlas
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
9,153
458
5,733
15,266
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 7 / 5
10,574
529
14,420
12,854
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
LeSxpreme
Awilix
17
10 / 5 / 5
10,995
550
16,066
16,758
5,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
16
3 / 6 / 10
10,442
522
15,199
19,612
13,656
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kuzenbo
bigwolf217
Kuzenbo
12
0 / 5 / 9
8,437
422
4,888
16,019
14,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 9
10,878
544
9,947
16,496
6,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 5 / 6
11,454
573
11,446
18,339
16,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Nacholeada
Ah Muzen Cab
20
11 / 1 / 6
12,571
629
17,496
15,130
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
STeeezee
Zhong Kui
18
5 / 3 / 11
11,828
591
13,697
17,735
10,408
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 13
9,202
460
10,097
19,410
20,005
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
74
19
Kills
29
29
Deaths
19
33
Assists
45
Player
Kills
Deaths
Assists
KDA
W
4
6
9
1.42
L
1
6
4
0.5
W
6
5
6
1.8
L
5
7
5
1.07
L
Awilix
LeSxpreme
Awilix
10
5
5
2.5
W
Ah Muzen Cab
Nacholeada
Ah Muzen Cab
11
1
6
14
W
Zhong Kui
STeeezee
Zhong Kui
5
3
11
3.5
L
Ravana
3
6
10
1.33
L
Kuzenbo
bigwolf217
Kuzenbo
0
5
9
0.9
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,306
Damage
62,683
80,509
Taken
87,110
41,400
Mitigated
59,362
16,578
Healing
30,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,947
2,146
0
4,151
16,496
6,119
0
3,631
12,865
0
74,389
L
5,733
2,972
394
6,230
15,266
4,242
0
3,359
11,874
0
61,080
W
11,446
4,359
0
7,316
18,339
16,942
572
4,937
13,402
0
60,826
L
14,420
1,325
1,204
794
12,854
3,416
2
4,878
7,892
61,646
0
L
Awilix
LeSxpreme
Awilix
16,066
5,757
0
1,204
16,758
5,476
0
6,645
10,012
0
69,124
W
Ah Muzen Cab
Nacholeada
Ah Muzen Cab
17,496
8,632
0
10,353
15,130
5,888
0
3,411
11,043
0
121,252
W
Zhong Kui
STeeezee
Zhong Kui
13,697
1,699
0
6,437
17,735
10,408
240
5,431
11,638
79,151
0
L
Ravana
15,199
4,682
0
4,936
19,612
13,656
22
4,196
14,853
0
64,247
L
Kuzenbo
bigwolf217
Kuzenbo
4,888
1,745
0
1,816
16,019
14,610
216
3,821
12,013
16,400
0
W
10,097
3,364
269
1,897
19,410
20,005
0
5,621
13,789
23,264
1,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,601
Gold Earned
55,933
439
Minions Killed
565
0
Camps Cleared
0
1,896,079
Distance Traveled
1,939,197
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,878
544
104
5
0
420,388
1
L
Neith
9,153
458
112
6
0
345,923
3
W
Vamana
11,454
573
114
6
0
382,600
4
L
Eset
10,574
529
97
5
0
386,726
5
L
Awilix
10,995
550
106
5
0
430,256
0
W
Ah Muzen Cab
12,571
629
190
10
0
403,498
5
W
Zhong Kui
11,828
591
144
7
0
347,372
1
L
Ravana
10,442
522
108
5
0
358,921
1
L
Kuzenbo
8,437
422
16
1
0
374,253
0
W
Atlas
9,202
460
13
1
0
385,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role