Player Matchup

Erlang Shen
Erlang Shen
BigStrapG_
Erlang Shen
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,721 Elo+
Party 3
Arachne
Arachne
BubbaRay_
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,584 Elo+
Party 3
Sol
Sol
ExSynyster
Sol
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,747 Elo+
Party 3
Fafnir
Fafnir
Flywillinator
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,633 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TakeUrBeans
Ah Muzen Cab
Level 128
God Stats
0W - 2L
1,310 SR
Queue Stats
49W - 33L
1,663 Elo+
Party 2
Team Averages
Level 52
1,462 SR
1,670 Elo+

VS

Team Averages
Level 89
1,522 SR
1,626 Elo+
Kukulkan
Kukulkan
AgentJBriggs
Kukulkan
Level 123
God Stats
15W - 12L
1,101 SR
Queue Stats
147W - 127L
1,607 Elo+
Party 1
Nemesis
Nemesis
CapnCrunch432
Nemesis
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,622 Elo+
Solo
Bastet
Bastet
GSLegendary
Bastet
Level 147
God Stats
39W - 20L
1,876 SR
Queue Stats
492W - 462L
1,657 Elo+
Party 1
Erlang Shen
Erlang Shen
Gs Nanner17
Erlang Shen
Level 103
God Stats
6W - 10L
1,566 SR
Queue Stats
150W - 112L
1,659 Elo+
Party 1
Izanami
Izanami
Gs_YourMother
Izanami
Level 41
God Stats
8W - 7L
1,568 SR
Queue Stats
10W - 11L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigStrapG_
Erlang Shen
12
0 / 7 / 2
7,784
354
1,113
13,367
5,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
BubbaRay_
Arachne
15
1 / 8 / 3
9,458
430
6,940
16,898
6,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 2 / 3
11,617
528
16,985
13,346
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 2 / 5
9,121
415
5,901
18,617
21,901
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
TakeUrBeans
Ah Muzen Cab
16
1 / 4 / 3
9,635
438
9,281
16,401
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AgentJBriggs
Kukulkan
20
8 / 2 / 1
13,022
592
12,546
8,980
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
16
0 / 4 / 9
10,703
487
5,932
14,006
6,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
16
4 / 1 / 8
10,738
488
17,042
19,657
11,474
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Gs Nanner17
Erlang Shen
20
11 / 1 / 1
15,111
687
12,969
11,966
11,398
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
18
0 / 2 / 5
11,834
538
8,575
14,648
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
10
Kills
23
23
Deaths
10
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AgentJBriggs
Kukulkan
8
2
1
4.25
L
Erlang Shen
BigStrapG_
Erlang Shen
0
7
2
0.14
L
Arachne
BubbaRay_
Arachne
1
8
3
0.31
W
Nemesis
0
4
9
1.13
L
7
2
3
4.25
L
1
2
5
1.75
W
Bastet
4
1
8
8
W
Erlang Shen
Gs Nanner17
Erlang Shen
11
1
1
11.5
W
Izanami
0
2
5
1.25
L
Ah Muzen Cab
TakeUrBeans
Ah Muzen Cab
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,220
Damage
57,064
78,629
Taken
69,257
43,290
Mitigated
37,340
22,517
Healing
26,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AgentJBriggs
Kukulkan
12,546
755
0
1,688
8,980
3,644
0
4,811
4,169
98,977
0
L
Erlang Shen
BigStrapG_
Erlang Shen
1,113
577
0
1,542
13,367
5,492
0
0
13,367
0
29,452
L
Arachne
BubbaRay_
Arachne
6,940
4,856
0
4,595
16,898
6,728
0
3,965
12,679
0
57,017
W
Nemesis
5,932
1,757
0
2,774
14,006
6,198
272
5,846
8,160
0
60,368
L
16,985
4,906
0
6,675
13,346
4,019
594
1,482
11,630
91,104
0
L
5,901
1,503
239
2,264
18,617
21,901
234
4,876
13,505
21,405
0
W
Bastet
17,042
3,803
441
5,762
19,657
11,474
0
6,127
13,530
0
52,096
W
Erlang Shen
Gs Nanner17
Erlang Shen
12,969
7,006
0
8,588
11,966
11,398
2,383
1,799
10,167
0
138,849
W
Izanami
8,575
5,257
0
6,808
14,648
4,626
2,121
4,303
10,345
0
99,124
L
Ah Muzen Cab
TakeUrBeans
Ah Muzen Cab
9,281
2,538
0
7,202
16,401
5,150
910
1,479
14,902
0
79,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,615
Gold Earned
61,408
479
Minions Killed
791
0
Camps Cleared
0
2,059,064
Distance Traveled
2,221,335
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,022
592
181
8
0
434,455
5
L
Erlang Shen
7,784
354
52
2
0
327,876
1
L
Arachne
9,458
430
97
4
0
467,634
4
W
Nemesis
10,703
487
99
5
0
465,894
0
L
Sol
11,617
528
157
7
0
415,452
4
L
Fafnir
9,121
415
43
2
0
427,761
6
W
Bastet
10,738
488
77
4
0
464,536
7
W
Erlang Shen
15,111
687
230
10
0
439,925
5
W
Izanami
11,834
538
204
9
0
416,525
5
L
Ah Muzen Cab
9,635
438
130
6
0
420,341
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role