Player Matchup

Apollo
Apollo
DiscordedDiscord
Apollo
Level 120
God Stats
24W - 23L
1,503 SR
Queue Stats
331W - 346L
1,483 Elo+
Solo
Bastet
Bastet
H0kut0sh1nk3n
Bastet
Level 119
God Stats
4W - 6L
1,330 SR
Queue Stats
214W - 229L
1,524 Elo+
Solo
Hera
Hera
OPanito
Hera
Level 66
God Stats
11W - 12L
1,246 SR
Queue Stats
96W - 96L
1,413 Elo+
Solo
Mercury
Mercury
icebite0061
Mercury
Level 105
God Stats
3W - 2L
1,764 SR
Queue Stats
50W - 48L
1,541 Elo+
Solo
Kuzenbo
Kuzenbo
puerromoge456
Kuzenbo
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
256W - 266L
1,466 Elo+
Solo
Team Averages
Level 99
1,469 SR
1,486 Elo+

VS

Team Averages
Level 102
1,499 SR
1,519 Elo+
Khepri
Khepri
Capietàna
Khepri
Level 137
God Stats
1W - 2L
1,283 SR
Queue Stats
56W - 66L
1,182 Elo+
Party 1
Da Ji
Da Ji
EDUMURNICK
Da Ji
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,733 Elo+
Party 1
Tiamat
Tiamat
GrandMasterChaou
Tiamat
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 68L
1,416 Elo+
Solo
Heimdallr
Heimdallr
MrDanielBoy
Heimdallr
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 40L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
andrextremo
Gilgamesh
Level 82
God Stats
0W - 1L
1,710 SR
Queue Stats
2W - 6L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,876
522
11,341
10,611
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 4
10,232
602
8,411
10,829
10,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
OPanito
Hera
17
9 / 1 / 5
10,883
640
16,076
7,333
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
icebite0061
Mercury
16
5 / 4 / 7
10,296
606
7,815
12,357
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
14
1 / 1 / 10
9,360
551
6,006
11,654
11,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Capietàna
Khepri
12
1 / 2 / 4
7,724
454
4,264
11,765
12,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
12
5 / 7 / 3
8,533
502
7,909
14,778
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 4 / 0
8,492
500
4,063
10,347
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
MrDanielBoy
Heimdallr
11
0 / 4 / 3
6,703
394
6,653
12,415
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
andrextremo
Gilgamesh
13
2 / 6 / 2
8,361
492
6,938
16,385
13,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
23
Kills
9
9
Deaths
23
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
Capietàna
Khepri
1
2
4
1.5
W
3
2
4
2.5
L
Da Ji
5
7
3
0.93
L
1
4
0
0.25
W
5
1
4
7
L
Heimdallr
MrDanielBoy
Heimdallr
0
4
3
0.38
W
Hera
OPanito
Hera
9
1
5
11.5
L
Gilgamesh
andrextremo
Gilgamesh
2
6
2
0.5
W
Mercury
icebite0061
Mercury
5
4
7
2.13
W
Kuzenbo
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,649
Damage
29,827
52,784
Taken
65,690
32,504
Mitigated
38,836
18,831
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Capietàna
Khepri
4,264
328
582
3,461
11,765
12,846
40
3,217
8,450
32,629
0
W
11,341
7,550
0
5,129
10,611
3,190
795
2,551
8,060
0
68,376
L
Da Ji
7,909
1,900
0
2,361
14,778
5,121
164
4,958
9,712
0
38,576
L
4,063
340
0
1,720
10,347
4,208
688
5,344
4,980
57,612
0
W
8,411
1,857
0
4,031
10,829
10,824
592
848
9,981
0
47,466
L
Heimdallr
MrDanielBoy
Heimdallr
6,653
3,441
0
2,347
12,415
3,346
692
3,666
8,706
0
42,559
W
Hera
OPanito
Hera
16,076
3,761
102
1,614
7,333
2,569
165
1,940
5,393
75,917
0
L
Gilgamesh
andrextremo
Gilgamesh
6,938
2,518
0
1,935
16,385
13,315
673
4,897
11,018
0
29,837
W
Mercury
icebite0061
Mercury
7,815
3,777
0
5,460
12,357
4,445
224
1,331
11,026
0
53,768
W
Kuzenbo
6,006
2,633
0
2,495
11,654
11,476
300
1,736
9,918
29,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,647
Gold Earned
39,813
468
Minions Killed
383
0
Camps Cleared
0
1,781,715
Distance Traveled
1,562,631
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,724
454
50
3
0
350,337
2
W
Apollo
8,876
522
98
6
0
349,827
4
L
Da Ji
8,533
502
66
4
0
327,849
2
L
Tiamat
8,492
500
119
7
0
288,359
3
W
Bastet
10,232
602
97
6
0
335,239
2
L
Heimdallr
6,703
394
72
4
0
280,524
1
W
Hera
10,883
640
141
8
0
372,788
3
L
Gilgamesh
8,361
492
76
4
0
315,562
1
W
Mercury
10,296
606
97
6
0
382,794
1
W
Kuzenbo
9,360
551
35
2
0
341,067
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role