Player Matchup

Gilgamesh
Gilgamesh
GraylyParsley17
Gilgamesh
Level 68
God Stats
1W - 4L
1,717 SR
Queue Stats
17W - 36L
1,198 Elo+
Party 2
Bastet
Bastet
WIx BLATZ x87
Bastet
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 7L
1,496 Elo+
Party 2
Medusa
Medusa
WIx SCHLITZ x68
Medusa
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 78L
1,320 Elo+
Party 2
Bacchus
Bacchus
Wixbud07
Bacchus
Level 108
God Stats
12W - 9L
1,577 SR
Queue Stats
90W - 111L
1,294 Elo+
Party 2
Thoth
Thoth
hi im ST0KES
Thoth
Level 108
God Stats
3W - 6L
1,500 SR
Queue Stats
178W - 204L
1,346 Elo+
Party 2
Team Averages
Level 86
1,559 SR
1,331 Elo+

VS

Team Averages
Level 81
1,574 SR
1,523 Elo+
King Arthur
King Arthur
HAR0LD SAX0N
King Arthur
Level 108
God Stats
14W - 14L
1,695 SR
Queue Stats
75W - 82L
1,585 Elo+
Party 1
Neith
Neith
Jebediwi
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,365 Elo+
Party 3
Zhong Kui
Zhong Kui
Lovely Reign
Zhong Kui
Level 104
God Stats
12W - 11L
1,650 SR
Queue Stats
76W - 82L
1,570 Elo+
Party 1
Fenrir
Fenrir
Reldalk
Fenrir
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
29W - 29L
1,549 Elo+
Party 1
Geb
Geb
btwb2008
Geb
Level 154
God Stats
0W - 3L
1,523 SR
Queue Stats
62W - 50L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GraylyParsley17
Gilgamesh
20
9 / 5 / 14
16,708
522
28,994
33,460
37,318
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
14 / 7 / 10
17,838
557
23,185
29,538
14,771
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
10 / 4 / 11
16,661
521
27,892
22,042
10,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Wixbud07
Bacchus
20
2 / 6 / 19
15,034
470
17,399
36,000
63,356
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 8 / 15
16,196
506
19,450
18,521
7,607
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HAR0LD SAX0N
King Arthur
19
2 / 10 / 9
13,439
420
14,608
36,449
27,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Jebediwi
Neith
18
1 / 6 / 1
12,176
381
5,602
12,632
5,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zhong Kui
Lovely Reign
Zhong Kui
20
7 / 10 / 3
15,454
483
20,380
35,815
20,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Reldalk
Fenrir
20
16 / 12 / 6
16,983
531
27,169
33,686
20,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 6 / 13
14,992
469
20,568
39,525
45,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
61
43
Kills
29
30
Deaths
44
69
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GraylyParsley17
Gilgamesh
9
5
14
3.2
L
King Arthur
HAR0LD SAX0N
King Arthur
2
10
9
0.65
L
Neith
Jebediwi
Neith
1
6
1
0.25
L
Zhong Kui
Lovely Reign
Zhong Kui
7
10
3
0.85
L
Fenrir
Reldalk
Fenrir
16
12
6
1.58
W
14
7
10
2.71
W
10
4
11
3.88
W
Bacchus
Wixbud07
Bacchus
2
6
19
1.92
L
3
6
13
1.58
W
8
8
15
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,920
Damage
88,327
139,561
Taken
158,107
133,947
Mitigated
119,080
35,146
Healing
42,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GraylyParsley17
Gilgamesh
28,994
7,312
0
7,445
33,460
37,318
1,317
7,274
26,186
0
93,317
L
King Arthur
HAR0LD SAX0N
King Arthur
14,608
751
0
11,066
36,449
27,820
1,186
10,296
25,384
175
70,719
L
Neith
Jebediwi
Neith
5,602
948
0
1,098
12,632
5,131
609
1,626
10,790
0
55,210
L
Zhong Kui
Lovely Reign
Zhong Kui
20,380
2,001
383
12,021
35,815
20,525
610
12,742
22,450
101,132
0
L
Fenrir
Reldalk
Fenrir
27,169
7,474
0
8,522
33,686
20,207
0
7,238
26,013
0
118,339
W
23,185
7,661
0
11,020
29,538
14,771
1,196
9,384
19,848
0
141,019
W
27,892
14,068
0
8,719
22,042
10,895
6,727
10,258
11,784
0
138,353
W
Bacchus
Wixbud07
Bacchus
17,399
3,501
0
6,698
36,000
63,356
328
10,399
24,518
63,366
0
L
20,568
2,340
3,160
6,589
39,525
45,397
644
8,604
29,857
83,691
0
W
19,450
1,430
0
1,264
18,521
7,607
762
5,653
12,868
105,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,437
Gold Earned
73,044
684
Minions Killed
580
0
Camps Cleared
0
2,739,316
Distance Traveled
2,603,987
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,708
522
118
4
0
582,599
9
L
King Arthur
13,439
420
116
4
0
509,047
3
L
Neith
12,176
381
98
3
0
506,301
2
L
Zhong Kui
15,454
483
145
5
0
468,467
4
L
Fenrir
16,983
531
138
4
0
536,983
0
W
Bastet
17,838
557
156
5
0
610,099
2
W
Medusa
16,661
521
188
6
0
493,465
3
W
Bacchus
15,034
470
74
2
0
513,163
10
L
Geb
14,992
469
83
3
0
583,189
5
W
Thoth
16,196
506
148
5
0
539,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role