Player Matchup

Thoth
Thoth
Diamond IV
GrimyGremlin
Thoth
Diamond IV
Level 55
God Stats
27W - 2L
1,893 SR
Queue Stats
276W - 81L
2,336 MMR
Party 2
Bacchus
Bacchus
Diamond V
KingofHearts203
Bacchus
Diamond V
Level 150
God Stats
9W - 4L
1,956 SR
Queue Stats
143W - 129L
2,079 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond IV
lilMMR
Gilgamesh
Diamond IV
Level 52
God Stats
9W - 1L
1,500 SR
Queue Stats
263W - 63L
2,336 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 86
1,783 SR
2,250 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,583 SR
1,918 MMR
Khepri
Khepri
Gold II
CrankedMeat
Khepri
Gold II
Level 121
God Stats
3W - 5L
1,656 SR
Queue Stats
48W - 49L
1,763 MMR
Party 1
Hou Yi
Hou Yi
Diamond IV
Itsprizmo
Hou Yi
Diamond IV
Level 115
God Stats
28W - 24L
1,500 SR
Queue Stats
633W - 427L
2,228 MMR
Solo
Ganesha
Ganesha
Gold II
stokedtea
Ganesha
Gold II
Level 138
God Stats
3W - 5L
1,594 SR
Queue Stats
48W - 49L
1,763 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 1
8,578
858
13,026
3,874
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 8
7,142
714
6,382
7,494
8,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
lilMMR
Gilgamesh
12
2 / 1 / 7
8,058
806
6,090
9,030
5,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Ah Muzen CabBastetFenrirAchillesGeb

VS

Bans
AtlasScyllaOdinAresChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
1 / 2 / 1
6,659
666
2,231
10,950
7,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
Itsprizmo
Hou Yi
10
1 / 3 / 1
6,385
639
2,202
7,297
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
stokedtea
Ganesha
11
0 / 4 / 1
6,079
608
2,263
9,079
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
2
1
0.75
W
7
0
1
7.5
L
Hou Yi
Itsprizmo
Hou Yi
1
3
1
0.5
W
0
1
8
4
W
Gilgamesh
lilMMR
Gilgamesh
2
1
7
5.5
L
Ganesha
stokedtea
Ganesha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,498
Damage
6,696
20,398
Taken
27,326
15,183
Mitigated
13,107
5,080
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,231
47
254
2,528
10,950
7,581
0
7,831
2,962
8,331
0
W
13,026
297
0
366
3,874
1,211
1,072
999
2,875
44,924
0
L
Hou Yi
Itsprizmo
Hou Yi
2,202
293
0
601
7,297
2,170
0
5,455
1,751
0
17,261
W
6,382
401
0
2,592
7,494
8,119
489
2,026
5,468
12,071
0
W
Gilgamesh
lilMMR
Gilgamesh
6,090
2,733
603
1,519
9,030
5,853
903
1,705
7,325
0
28,920
L
Ganesha
stokedtea
Ganesha
2,263
40
538
1,080
9,079
3,356
0
5,905
3,028
19,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,778
Gold Earned
19,123
132
Minions Killed
99
6
Camps Cleared
3
638,951
Distance Traveled
533,257
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,659
666
45
5
0
182,173
2
W
Thoth
8,578
858
78
8
1
205,589
4
L
Hou Yi
6,385
639
53
5
3
162,815
3
W
Bacchus
7,142
714
16
2
1
212,849
4
W
Gilgamesh
8,058
806
38
4
4
220,513
3
L
Ganesha
6,079
608
1
0
0
188,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role