Player Matchup

Cthulhu
Cthulhu
AldhaferaEX
Cthulhu
Level 90
God Stats
8W - 10L
1,500 SR
Queue Stats
27W - 30L
1,403 Elo+
Party 3
Ra
Ra
Cariboulou70
Ra
Level 136
God Stats
2W - 1L
1,530 SR
Queue Stats
105W - 101L
1,546 Elo+
Party 3
Cupid
Cupid
Jawcy
Cupid
Level 69
God Stats
2W - 1L
1,471 SR
Queue Stats
10W - 7L
1,480 Elo+
Party 1
Ravana
Ravana
Oodam
Ravana
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,465 Elo+
Party 1
Artemis
Artemis
Tuffruff95
Artemis
Level 128
God Stats
35W - 19L
1,580 SR
Queue Stats
85W - 69L
1,568 Elo+
Party 3
Team Averages
Level 98
1,516 SR
1,492 Elo+

VS

Team Averages
Level 122
1,658 SR
1,526 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Rueben4Luna
Atlas
Level 125
God Stats
3W - 3L
2,028 SR
Queue Stats
21W - 20L
1,596 Elo+
Party 2
Charybdis
Charybdis
keefee777
Charybdis
Level 153
God Stats
1W - 3L
1,762 SR
Queue Stats
31W - 42L
1,777 Elo+
Party 2
Zeus
Zeus
kpo2221
Zeus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,472 Elo+
Solo
Thanatos
Thanatos
xRICANxKINGx
Thanatos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AldhaferaEX
Cthulhu
17
5 / 1 / 10
10,803
831
8,707
10,825
12,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 4 / 5
10,373
798
14,745
9,612
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Jawcy
Cupid
18
6 / 3 / 10
10,613
816
11,437
11,143
4,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
Oodam
Ravana
16
2 / 4 / 6
9,962
766
8,304
12,295
8,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Tuffruff95
Artemis
18
7 / 3 / 6
10,916
840
14,910
14,689
6,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 5 / 8
10,082
776
9,375
12,097
4,533
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 5
9,775
752
9,947
18,994
15,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
keefee777
Charybdis
15
0 / 5 / 3
8,747
673
4,816
11,766
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
kpo2221
Zeus
18
4 / 3 / 3
9,984
768
10,710
10,423
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
xRICANxKINGx
Thanatos
16
4 / 8 / 3
9,740
749
8,738
14,438
4,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
25
Kills
15
15
Deaths
26
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
5
8
1.6
W
Cthulhu
AldhaferaEX
Cthulhu
5
1
10
10
W
5
4
5
1.88
W
Cupid
Jawcy
Cupid
6
3
10
3.67
W
Ravana
Oodam
Ravana
2
4
6
1.25
L
3
5
5
1.1
W
Artemis
Tuffruff95
Artemis
7
3
6
3.33
L
Charybdis
keefee777
Charybdis
0
5
3
0.3
L
Zeus
kpo2221
Zeus
4
3
3
1.83
L
Thanatos
xRICANxKINGx
Thanatos
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,103
Damage
43,586
58,564
Taken
67,718
36,338
Mitigated
31,572
14,966
Healing
14,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,375
1,939
0
1,859
12,097
4,533
558
4,637
7,200
0
25,722
W
Cthulhu
AldhaferaEX
Cthulhu
8,707
853
1,006
1,250
10,825
12,797
592
4,608
6,217
25,710
0
W
14,745
1,436
315
1,529
9,612
3,652
2,055
2,952
6,660
43,219
0
W
Cupid
Jawcy
Cupid
11,437
8,414
1,543
2,921
11,143
4,727
1,500
5,823
5,320
0
27,243
W
Ravana
Oodam
Ravana
8,304
3,377
0
2,087
12,295
8,858
601
2,819
9,476
0
24,938
L
9,947
3,351
188
1,807
18,994
15,226
0
6,021
12,821
22,261
0
W
Artemis
Tuffruff95
Artemis
14,910
9,482
0
4,315
14,689
6,304
2,790
4,455
10,234
0
44,652
L
Charybdis
keefee777
Charybdis
4,816
1,870
0
1,671
11,766
4,231
1,455
2,514
9,071
0
33,252
L
Zeus
kpo2221
Zeus
10,710
913
0
2,284
10,423
2,909
0
4,582
5,559
34,676
0
L
Thanatos
xRICANxKINGx
Thanatos
8,738
2,691
0
6,265
14,438
4,673
426
4,874
9,113
0
23,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,667
Gold Earned
48,328
256
Minions Killed
217
0
Camps Cleared
0
1,307,678
Distance Traveled
1,125,227
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,082
776
44
3
0
235,175
0
W
Cthulhu
10,803
831
34
3
0
270,362
4
W
Ra
10,373
798
69
5
0
245,276
2
W
Cupid
10,613
816
52
4
0
256,494
5
W
Ravana
9,962
766
35
3
0
287,238
2
L
Atlas
9,775
752
27
2
0
225,361
2
W
Artemis
10,916
840
66
5
0
248,308
1
L
Charybdis
8,747
673
57
4
0
191,484
0
L
Zeus
9,984
768
56
4
0
218,598
3
L
Thanatos
9,740
749
33
3
0
254,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role