Player Matchup

Kali
Kali
Antonio1870
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,173 Elo+
Solo
Ares
Ares
PAHDOWAH
Ares
Level 12
God Stats
6W - 4L
1,706 SR
Queue Stats
8W - 8L
1,540 Elo+
Party 1
Neith
Neith
SupremeDrops885
Neith
Level 41
God Stats
3W - 4L
1,629 SR
Queue Stats
7W - 10L
1,528 Elo+
Solo
Vamana
Vamana
Yes I Am Poo
Vamana
Level 122
God Stats
3W - 2L
1,690 SR
Queue Stats
141W - 138L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
sloppifloppi
Baron Samedi
Level 84
God Stats
0W - 4L
1,304 SR
Queue Stats
24W - 22L
1,554 Elo+
Party 1
Team Averages
Level 53
1,566 SR
1,460 Elo+

VS

Team Averages
Level 62
1,679 SR
1,534 Elo+
Gilgamesh
Gilgamesh
AfricanChance
Gilgamesh
Level 125
God Stats
9W - 2L
1,597 SR
Queue Stats
97W - 108L
1,534 Elo+
Party 2
Nike
Nike
BrightenKid
Nike
Level 28
God Stats
2W - 0L
1,694 SR
Queue Stats
5W - 3L
1,494 Elo+
Party 2
Janus
Janus
FrostbiteRelic
Janus
Level 105
God Stats
4W - 2L
1,870 SR
Queue Stats
55W - 49L
1,569 Elo+
Party 2
Nu Wa
Nu Wa
calebf907
Nu Wa
Level 13
God Stats
17W - 12L
1,479 SR
Queue Stats
36W - 28L
1,471 Elo+
Solo
Ah Puch
Ah Puch
khaledto99
Ah Puch
Level 40
God Stats
2W - 1L
1,756 SR
Queue Stats
4W - 3L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
6,530
594
562
10,506
3,709
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
12
0 / 4 / 4
7,152
650
2,393
12,825
11,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 6 / 2
7,793
708
6,649
12,738
3,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
14
1 / 4 / 4
7,998
727
6,855
14,306
9,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
sloppifloppi
Baron Samedi
13
2 / 8 / 3
7,241
658
7,016
13,111
4,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AfricanChance
Gilgamesh
16
11 / 0 / 15
10,336
940
14,472
10,374
8,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 1 / 17
8,823
802
8,164
8,483
6,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
6 / 4 / 10
8,986
817
6,747
5,997
1,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
calebf907
Nu Wa
14
1 / 2 / 23
8,294
754
15,629
7,421
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
khaledto99
Ah Puch
18
9 / 0 / 12
10,178
925
12,999
4,146
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
108
7
Kills
31
31
Deaths
7
15
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AfricanChance
Gilgamesh
11
0
15
18.5
L
0
9
2
0.11
W
4
1
17
12.5
W
6
4
10
2.75
L
Ares
0
4
4
0.5
L
4
6
2
0.83
L
Vamana
1
4
4
0.75
W
Nu Wa
calebf907
Nu Wa
1
2
23
6.25
W
Ah Puch
khaledto99
Ah Puch
9
0
12
15
L
Baron Samedi
sloppifloppi
Baron Samedi
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,475
Damage
58,011
63,486
Taken
36,421
33,345
Mitigated
21,704
11,024
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AfricanChance
Gilgamesh
14,472
4,842
1,858
1,975
10,374
8,544
1,476
2,756
7,618
0
20,165
L
562
235
0
74
10,506
3,709
0
5,993
4,094
0
5,695
W
8,164
762
377
777
8,483
6,845
931
2,484
5,999
0
20,545
W
6,747
535
280
386
5,997
1,941
1,340
1,805
4,192
26,198
0
L
Ares
2,393
339
0
581
12,825
11,712
0
7,725
4,423
8,615
0
L
6,649
1,837
0
1,249
12,738
3,884
0
6,661
5,645
0
23,997
L
Vamana
6,855
3,139
1,287
4,504
14,306
9,124
0
7,159
6,600
218
29,837
W
Nu Wa
calebf907
Nu Wa
15,629
3,875
610
997
7,421
2,473
1,494
2,007
5,414
24,343
0
W
Ah Puch
khaledto99
Ah Puch
12,999
408
0
768
4,146
1,901
1,298
575
3,571
50,536
0
L
Baron Samedi
sloppifloppi
Baron Samedi
7,016
384
1,302
2,027
13,111
4,916
0
5,860
6,670
19,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,714
Gold Earned
46,617
158
Minions Killed
217
0
Camps Cleared
0
879,599
Distance Traveled
1,117,501
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,336
940
14
1
0
250,351
0
L
Kali
6,530
594
14
1
0
149,450
0
W
Nike
8,823
802
31
3
0
223,742
4
W
Janus
8,986
817
57
5
0
226,013
2
L
Ares
7,152
650
11
1
0
176,614
0
L
Neith
7,793
708
53
5
0
173,198
0
L
Vamana
7,998
727
44
4
0
203,354
0
W
Nu Wa
8,294
754
24
2
0
206,422
3
W
Ah Puch
10,178
925
91
8
0
210,973
1
L
Baron Samedi
7,241
658
36
3
0
176,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role