Player Matchup

Morgan Le Fay
Morgan Le Fay
CutieAndAfraid
Morgan Le Fay
Level 160
God Stats
7W - 1L
1,748 SR
Queue Stats
501W - 193L
1,664 Elo+
Party 1
Ra
Ra
Nick12435
Ra
Level 123
God Stats
27W - 10L
1,500 SR
Queue Stats
295W - 128L
1,658 Elo+
Party 1
Kali
Kali
Sandistorms
Kali
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
576W - 368L
1,647 Elo+
Party 1
Hercules
Hercules
TableTopCreeper
Hercules
Level 160
God Stats
20W - 15L
1,619 SR
Queue Stats
575W - 203L
1,589 Elo+
Party 1
Izanami
Izanami
jukebox2015
Izanami
Level 155
God Stats
21W - 12L
1,585 SR
Queue Stats
76W - 62L
1,592 Elo+
Solo
Team Averages
Level 152
1,590 SR
1,630 Elo+

VS

Team Averages
Level 107
1,526 SR
1,514 Elo+
Thor
Thor
Novillion
Thor
Level 132
God Stats
1W - 1L
1,862 SR
Queue Stats
16W - 15L
1,516 Elo+
Solo
Sylvanus
Sylvanus
RBJR
Sylvanus
Level 51
God Stats
2W - 3L
1,187 SR
Queue Stats
151W - 143L
1,546 Elo+
Solo
Nu Wa
Nu Wa
Slavatik
Nu Wa
Level 128
God Stats
1W - 1L
1,708 SR
Queue Stats
9W - 11L
1,425 Elo+
Party 2
Izanami
Izanami
gimmeyascootabra
Izanami
Level 149
God Stats
1W - 2L
1,372 SR
Queue Stats
159W - 146L
1,569 Elo+
Solo
Chang'e
Chang'e
roro985ro
Chang'e
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CutieAndAfraid
Morgan Le Fay
19
4 / 1 / 14
11,693
835
13,433
9,283
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 2 / 11
12,495
893
14,124
10,790
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 2 / 8
11,127
795
8,299
18,000
10,927
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
18
5 / 1 / 19
11,243
803
13,426
19,947
16,727
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
jukebox2015
Izanami
20
10 / 2 / 6
12,877
920
19,010
13,703
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
1 / 8 / 3
9,273
662
7,348
16,214
4,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
RBJR
Sylvanus
16
3 / 9 / 2
10,083
720
11,576
20,318
7,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Slavatik
Nu Wa
15
0 / 9 / 2
8,841
632
10,194
15,898
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 1 / 2
9,798
700
9,015
9,255
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
roro985ro
Chang'e
18
3 / 8 / 2
10,848
775
12,771
15,622
3,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
35
Kills
8
8
Deaths
35
58
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CutieAndAfraid
Morgan Le Fay
4
1
14
11
W
11
2
11
8.25
L
Thor
1
8
3
0.31
L
Sylvanus
RBJR
Sylvanus
3
9
2
0.44
W
5
2
8
4.5
L
Nu Wa
Slavatik
Nu Wa
0
9
2
0.11
W
Hercules
5
1
19
14.5
L
1
1
2
2
W
Izanami
jukebox2015
Izanami
10
2
6
6.5
L
Chang'e
roro985ro
Chang'e
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,292
Damage
50,904
71,723
Taken
77,307
40,772
Mitigated
22,227
24,024
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CutieAndAfraid
Morgan Le Fay
13,433
1,035
0
1,015
9,283
3,567
2,047
3,289
4,754
49,680
0
W
14,124
1,104
2,841
3,391
10,790
4,205
466
7,222
3,394
57,104
0
L
Thor
7,348
2,182
0
340
16,214
4,359
0
3,775
12,293
0
28,534
L
Sylvanus
RBJR
Sylvanus
11,576
3,095
626
4,918
20,318
7,533
0
6,941
13,131
32,801
0
W
8,299
2,666
0
3,724
18,000
10,927
75
9,036
8,768
0
29,757
L
Nu Wa
Slavatik
Nu Wa
10,194
2,056
150
844
15,898
3,659
7
5,862
9,838
31,982
0
W
Hercules
13,426
3,659
0
7,301
19,947
16,727
201
8,075
11,566
0
30,945
L
9,015
4,181
0
1,648
9,255
2,868
38
4,645
4,288
0
34,080
W
Izanami
jukebox2015
Izanami
19,010
11,311
0
5,752
13,703
5,346
6,081
6,057
7,500
0
80,811
L
Chang'e
roro985ro
Chang'e
12,771
524
1,203
2,087
15,622
3,808
0
5,376
10,052
34,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,435
Gold Earned
48,843
374
Minions Killed
233
0
Camps Cleared
0
1,635,614
Distance Traveled
1,245,367
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,693
835
72
5
0
323,172
1
W
Ra
12,495
893
112
8
0
338,395
0
L
Thor
9,273
662
50
4
0
256,683
1
L
Sylvanus
10,083
720
40
3
0
215,669
4
W
Kali
11,127
795
38
3
0
345,639
2
L
Nu Wa
8,841
632
39
3
0
246,724
2
W
Hercules
11,243
803
34
2
0
335,940
0
L
Izanami
9,798
700
68
5
0
257,949
3
W
Izanami
12,877
920
118
8
0
292,468
3
L
Chang'e
10,848
775
36
3
0
268,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role