Player Matchup

Janus
Janus
Bronze III
 
Janus
Bronze III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold IV
BryceLikesMeat
Sobek
Gold IV
Level 158
God Stats
12W - 13L
1,586 SR
Queue Stats
405W - 397L
1,459 MMR
Solo
Vamana
Vamana
Silver IV
HotChiefBogo70
Vamana
Silver IV
Level 129
God Stats
4W - 3L
1,589 SR
Queue Stats
12W - 15L
1,366 MMR
Party 1
Apollo
Apollo
Silver II
OsmPapatl03
Apollo
Silver II
Level 158
God Stats
1W - 1L
1,276 SR
Queue Stats
10W - 10L
1,458 MMR
Party 1
Ravana
Ravana
Silver I
UnderR4t3d
Ravana
Silver I
Level 122
God Stats
3W - 0L
1,751 SR
Queue Stats
48W - 44L
1,379 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,540 SR
1,432 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,597 SR
1,408 MMR
Thoth
Thoth
Gold III
BigDaddyM117
Thoth
Gold III
Level 148
God Stats
5W - 4L
1,683 SR
Queue Stats
248W - 240L
1,454 MMR
Solo
Arachne
Arachne
Bronze IV
Lalaloopi
Arachne
Bronze IV
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,415 MMR
Solo
Xbalanque
Xbalanque
Silver II
andrew0208
Xbalanque
Silver II
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,355 MMR
Solo
Hercules
Hercules
Silver III
bootypic
Hercules
Silver III
Level 146
God Stats
8W - 8L
1,802 SR
Queue Stats
168W - 178L
1,407 MMR
Solo
Cabrakan
Cabrakan
Bronze III
lomejorcito774
Cabrakan
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 1 / 8
11,718
586
9,653
7,240
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 15
11,976
599
7,812
20,478
22,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
5 / 2 / 7
12,524
626
20,421
15,846
17,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
19
6 / 0 / 11
13,080
654
12,402
13,157
6,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
UnderR4t3d
Ravana
20
5 / 0 / 9
12,895
645
9,197
12,944
6,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AchillesKing ArthurCliodhnaAthena

VS

Bans
GebAtlasAgniChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,063
453
7,630
8,047
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Lalaloopi
Arachne
16
0 / 4 / 3
9,304
465
5,934
16,423
5,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
andrew0208
Xbalanque
16
1 / 5 / 0
10,006
500
8,785
14,356
5,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
bootypic
Hercules
15
2 / 3 / 1
9,755
488
9,028
19,952
18,238
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
11
1 / 7 / 2
7,786
389
1,680
19,764
21,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
22
Kills
5
5
Deaths
22
50
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
8
8
L
1
3
2
0.67
W
2
2
15
4.75
W
5
2
7
4.25
L
Arachne
Lalaloopi
Arachne
0
4
3
0.38
W
Apollo
6
0
11
11.5
W
Ravana
UnderR4t3d
Ravana
5
0
9
9.5
L
Xbalanque
andrew0208
Xbalanque
1
5
0
0.2
L
Hercules
bootypic
Hercules
2
3
1
0.83
L
Cabrakan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,485
Damage
33,057
69,665
Taken
78,542
54,982
Mitigated
52,840
33,570
Healing
15,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,653
1,028
0
2,589
7,240
2,372
1,927
2,767
4,333
66,017
0
L
7,630
224
0
714
8,047
2,596
0
2,739
5,112
64,485
0
W
7,812
875
363
8,256
20,478
22,497
752
2,436
17,866
31,149
7,710
W
20,421
7,153
0
8,631
15,846
17,598
2,367
3,576
12,028
0
78,245
L
Arachne
Lalaloopi
Arachne
5,934
3,023
0
4,085
16,423
5,503
0
1,634
14,706
0
73,143
W
Apollo
12,402
8,133
0
9,210
13,157
6,237
5,926
1,810
11,347
0
115,623
W
Ravana
UnderR4t3d
Ravana
9,197
2,200
0
4,521
12,944
6,278
1,945
3,010
9,848
0
99,897
L
Xbalanque
andrew0208
Xbalanque
8,785
5,033
0
4,392
14,356
5,481
0
1,460
12,635
0
78,759
L
Hercules
bootypic
Hercules
9,028
1,958
325
4,998
19,952
18,238
0
3,935
15,108
0
62,922
L
Cabrakan
1,680
219
0
1,020
19,764
21,022
0
7,069
12,314
13,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,193
Gold Earned
45,914
612
Minions Killed
563
0
Camps Cleared
0
2,193,547
Distance Traveled
1,934,354
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,718
586
130
7
0
438,278
9
L
Thoth
9,063
453
132
7
0
398,750
7
W
Sobek
11,976
599
46
2
0
418,457
9
W
Vamana
12,524
626
138
7
0
441,774
5
L
Arachne
9,304
465
133
7
0
464,470
3
W
Apollo
13,080
654
158
8
0
411,439
4
W
Ravana
12,895
645
140
7
0
483,599
6
L
Xbalanque
10,006
500
145
7
0
319,226
2
L
Hercules
9,755
488
136
7
0
382,461
4
L
Cabrakan
7,786
389
17
1
0
369,447
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role