Player Matchup

Susano
Susano
Bronze I
 
Susano
Bronze I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver IV
 
Agni
Silver IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver II
ElderSpaceMonky
King Arthur
Silver II
Level 97
God Stats
36W - 41L
1,483 SR
Queue Stats
146W - 160L
901 MMR
Solo
Apollo
Apollo
Silver IV
TheDarkKing41
Apollo
Silver IV
Level 109
God Stats
5W - 5L
1,253 SR
Queue Stats
245W - 272L
823 MMR
Solo
Fafnir
Fafnir
Silver II
YoMenGt
Fafnir
Silver II
Level 159
God Stats
0W - 3L
1,331 SR
Queue Stats
418W - 422L
1,163 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,413 SR
1,177 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,522 SR
981 MMR
Chang'e
Chang'e
Silver II
Blackbeard55
Chang'e
Silver II
Level 127
God Stats
4W - 0L
1,702 SR
Queue Stats
91W - 90L
1,228 MMR
Party 1
Geb
Geb
Silver IV
DubbleKrozt
Geb
Silver IV
Level 143
God Stats
5W - 4L
1,524 SR
Queue Stats
90W - 112L
732 MMR
Solo
Fenrir
Fenrir
Silver III
PREDITA011
Fenrir
Silver III
Level 84
God Stats
7W - 10L
1,137 SR
Queue Stats
185W - 207L
1,142 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
TonyZimZam
Gilgamesh
Silver I
Level 127
God Stats
1W - 1L
1,771 SR
Queue Stats
95W - 96L
1,242 MMR
Party 1
Artemis
Artemis
Silver V
reyching
Artemis
Silver V
Level 60
God Stats
9W - 6L
1,476 SR
Queue Stats
36W - 51L
564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
3 / 7 / 1
10,319
491
8,544
17,189
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
 
Agni
12
1 / 2 / 1
8,251
393
2,848
4,696
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
ElderSpaceMonky
King Arthur
15
1 / 5 / 0
9,541
454
6,504
18,062
11,485
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 10 / 3
9,276
442
9,355
19,795
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
YoMenGt
Fafnir
14
0 / 5 / 4
9,523
453
8,167
16,960
18,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AmaterasuBastetAh Muzen CabMedusa

VS

Bans
CamazotzAtlasCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blackbeard55
Chang'e
19
5 / 2 / 11
13,446
640
9,402
15,581
6,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 0 / 8
12,124
577
4,345
14,556
15,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
PREDITA011
Fenrir
20
13 / 1 / 11
14,221
677
15,889
20,152
14,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
TonyZimZam
Gilgamesh
20
3 / 1 / 10
13,779
656
13,906
18,173
22,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
reyching
Artemis
18
4 / 2 / 7
11,860
565
10,488
11,605
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
6
Kills
29
29
Deaths
6
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
7
1
0.5
L
Agni
 
Agni
1
2
1
0.75
W
Chang'e
Blackbeard55
Chang'e
5
2
11
5.25
W
4
0
8
8
L
King Arthur
ElderSpaceMonky
King Arthur
1
5
0
0.2
W
Fenrir
PREDITA011
Fenrir
13
1
11
18.5
L
1
10
3
0.25
W
Gilgamesh
TonyZimZam
Gilgamesh
3
1
10
8
L
Fafnir
YoMenGt
Fafnir
0
5
4
0.4
W
Artemis
reyching
Artemis
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,418
Damage
54,030
76,702
Taken
80,067
42,001
Mitigated
64,145
12,650
Healing
38,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,544
1,552
0
1,160
17,189
6,262
0
3,287
13,818
0
81,609
L
Agni
 
Agni
2,848
404
95
1,828
4,696
1,142
0
1,006
3,610
41,155
0
W
Chang'e
Blackbeard55
Chang'e
9,402
1,161
2,364
7,441
15,581
6,560
1,036
5,311
9,675
81,128
0
W
4,345
487
0
5,931
14,556
15,579
1,271
3,782
10,501
33,502
0
L
King Arthur
ElderSpaceMonky
King Arthur
6,504
768
0
2,930
18,062
11,485
0
1,794
16,218
0
59,375
W
Fenrir
PREDITA011
Fenrir
15,889
3,942
0
8,658
20,152
14,797
2,378
3,681
16,248
0
100,435
L
9,355
3,605
0
3,429
19,795
4,812
0
2,402
17,329
0
71,445
W
Gilgamesh
TonyZimZam
Gilgamesh
13,906
4,339
0
7,918
18,173
22,506
1,953
1,337
16,836
440
87,934
L
Fafnir
YoMenGt
Fafnir
8,167
1,071
0
3,208
16,960
18,300
0
5,831
10,937
27,060
0
W
Artemis
reyching
Artemis
10,488
5,667
0
6,147
11,605
4,703
5,866
2,037
9,427
0
95,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,910
Gold Earned
65,430
532
Minions Killed
633
0
Camps Cleared
0
1,743,390
Distance Traveled
2,094,066
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,319
491
141
7
0
392,631
4
L
Agni
8,251
393
96
5
0
244,230
2
W
Chang'e
13,446
640
166
8
0
416,388
7
W
Geb
12,124
577
40
2
0
380,552
0
L
King Arthur
9,541
454
133
6
0
355,112
4
W
Fenrir
14,221
677
118
6
0
446,140
4
L
Apollo
9,276
442
130
6
0
346,216
7
W
Gilgamesh
13,779
656
178
8
0
448,780
6
L
Fafnir
9,523
453
32
2
0
405,201
10
W
Artemis
11,860
565
131
6
0
402,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role