Player Matchup

Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
FTS_DK
Osiris
Level 157
God Stats
13W - 12L
1,518 SR
Queue Stats
317W - 306L
1,588 Elo+
Party 1
Hel
Hel
Latericiius
Hel
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 63L
1,477 Elo+
Solo
Ganesha
Ganesha
bigbird0697
Ganesha
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 182L
1,575 Elo+
Party 1
Kali
Kali
pesosjr123
Kali
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 161L
1,620 Elo+
Party 1
Team Averages
Level 143
1,504 SR
1,552 Elo+

VS

Team Averages
Level 106
1,476 SR
1,547 Elo+
Ah Puch
Ah Puch
And-1-Oop
Ah Puch
Level 159
God Stats
11W - 26L
1,203 SR
Queue Stats
458W - 462L
1,589 Elo+
Party 2
Da Ji
Da Ji
BUBBAdoo2001
Da Ji
Level 128
God Stats
7W - 6L
1,500 SR
Queue Stats
65W - 65L
1,543 Elo+
Party 2
Zeus
Zeus
Damn_Zip
Zeus
Level 40
God Stats
8W - 11L
1,539 SR
Queue Stats
25W - 29L
1,532 Elo+
Solo
Cabrakan
Cabrakan
Wyteman
Cabrakan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 110L
1,600 Elo+
Solo
Guan Yu
Guan Yu
XTheGlitch360X
Guan Yu
Level 46
God Stats
9W - 3L
1,640 SR
Queue Stats
173W - 151L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 3 / 2
4,109
587
1,785
4,356
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
FTS_DK
Osiris
9
2 / 0 / 0
5,308
758
1,570
2,664
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 4 / 0
4,313
616
1,915
4,048
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
bigbird0697
Ganesha
6
0 / 4 / 2
3,927
561
778
7,072
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
4 / 0 / 1
5,266
752
3,617
6,139
2,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
And-1-Oop
Ah Puch
8
2 / 2 / 1
4,824
689
2,743
4,205
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 2
4,143
592
2,412
4,593
1,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
9
6 / 1 / 2
5,196
742
6,758
2,625
736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
Wyteman
Cabrakan
7
2 / 1 / 3
4,513
645
2,123
4,782
2,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

2
0 / 2 / 0
3,049
436
333
1,700
581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
7
Kills
11
11
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
3
2
0.33
L
Ah Puch
And-1-Oop
Ah Puch
2
2
1
1.25
L
1
1
2
2
L
Zeus
6
1
2
7
W
Osiris
FTS_DK
Osiris
2
0
0
2
W
1
4
0
0.25
L
Cabrakan
Wyteman
Cabrakan
2
1
3
3.5
L
0
2
0
0
W
Ganesha
bigbird0697
Ganesha
0
4
2
0.25
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,665
Damage
14,369
24,279
Taken
17,905
8,427
Mitigated
6,590
7,577
Healing
5,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,785
1,653
0
885
4,356
1,224
0
3,294
1,062
0
10,722
L
Ah Puch
And-1-Oop
Ah Puch
2,743
188
0
1,122
4,205
1,234
368
1,186
3,019
26,686
0
L
2,412
567
0
1,644
4,593
1,303
0
945
3,648
0
13,879
L
Zeus
6,758
2,191
0
1,014
2,625
736
0
209
2,416
25,678
3,118
W
Osiris
FTS_DK
Osiris
1,570
894
0
2,149
2,664
1,413
256
0
2,664
0
24,231
W
1,915
296
537
975
4,048
1,093
22
1,640
2,408
19,458
0
L
Cabrakan
Wyteman
Cabrakan
2,123
532
0
1,449
4,782
2,736
0
353
4,429
9,712
0
L
333
87
0
105
1,700
581
0
0
1,700
0
2,645
W
Ganesha
bigbird0697
Ganesha
778
279
224
1,362
7,072
2,684
0
3,632
3,440
9,582
0
W
3,617
1,932
0
1,445
6,139
2,013
0
2,475
3,664
0
19,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,923
Gold Earned
21,725
174
Minions Killed
172
0
Camps Cleared
0
738,160
Distance Traveled
574,386
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,109
587
34
5
0
124,722
1
L
Ah Puch
4,824
689
63
9
0
136,547
2
L
Da Ji
4,143
592
32
5
0
140,556
2
L
Zeus
5,196
742
56
8
0
134,404
2
W
Osiris
5,308
758
54
8
0
155,229
0
W
Hel
4,313
616
35
5
0
141,187
0
L
Cabrakan
4,513
645
13
2
0
135,508
2
L
Guan Yu
3,049
436
8
1
0
27,371
0
W
Ganesha
3,927
561
8
1
0
131,326
1
W
Kali
5,266
752
43
6
0
185,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role