Player Matchup

Cthulhu
Cthulhu
Ainsworth D
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,294 Elo+
Party 2
Gilgamesh
Gilgamesh
Doit4Coach
Gilgamesh
Level 45
God Stats
0W - 1L
1,215 SR
Queue Stats
101W - 105L
1,276 Elo+
Solo
Apollo
Apollo
EduNsouza
Apollo
Level 127
God Stats
0W - 3L
1,414 SR
Queue Stats
9W - 17L
1,558 Elo+
Solo
Osiris
Osiris
SaNtGameR2003
Osiris
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 90L
1,407 Elo+
Party 2
Hel
Hel
blackhallow526
Hel
Level 128
God Stats
1W - 2L
1,814 SR
Queue Stats
45W - 50L
1,294 Elo+
Party 2
Team Averages
Level 99
1,489 SR
1,366 Elo+

VS

Team Averages
Level 48
1,462 SR
1,397 Elo+
Cernunnos
Cernunnos
CHILAKILLER8515
Cernunnos
Level 50
God Stats
16W - 17L
1,557 SR
Queue Stats
399W - 418L
1,424 Elo+
Party 1
Chiron
Chiron
IdProbablyTapIt
Chiron
Level 30
God Stats
1W - 2L
1,172 SR
Queue Stats
249W - 267L
1,280 Elo+
Party 3
Hades
Hades
TheKillingPanda
Hades
Level 37
God Stats
110W - 80L
1,421 SR
Queue Stats
456W - 499L
1,267 Elo+
Party 3
Bastet
Bastet
Tormentaomega
Bastet
Level 94
God Stats
10W - 5L
1,506 SR
Queue Stats
12W - 7L
1,547 Elo+
Solo
Atlas
Atlas
maalsais
Atlas
Level 28
God Stats
32W - 31L
1,655 SR
Queue Stats
174W - 199L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ainsworth D
Cthulhu
10
0 / 5 / 1
5,953
425
3,559
10,975
6,090
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
Doit4Coach
Gilgamesh
12
2 / 3 / 0
6,970
498
4,253
8,374
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
EduNsouza
Apollo
11
1 / 6 / 1
6,367
455
3,879
10,218
2,103
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 3 / 1
7,122
509
6,631
9,417
6,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 6 / 0
7,940
567
5,689
11,368
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CHILAKILLER8515
Cernunnos
14
7 / 0 / 7
8,761
626
9,635
8,112
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 2 / 1
7,205
515
2,962
8,571
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
6 / 1 / 1
8,545
610
5,355
9,507
4,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 1 / 6
8,350
596
10,401
10,863
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
maalsais
Atlas
13
4 / 2 / 7
8,489
606
8,525
9,454
3,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
6
Kills
23
23
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ainsworth D
Cthulhu
0
5
1
0.1
W
Cernunnos
CHILAKILLER8515
Cernunnos
7
0
7
10.5
L
Gilgamesh
Doit4Coach
Gilgamesh
2
3
0
0.67
L
Apollo
EduNsouza
Apollo
1
6
1
0.25
W
0
2
1
0.25
L
1
3
1
0.5
W
6
1
1
6.5
W
6
1
6
9
L
2
6
0
0.33
W
Atlas
maalsais
Atlas
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,011
Damage
36,878
50,352
Taken
46,507
20,322
Mitigated
16,588
12,817
Healing
21,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ainsworth D
Cthulhu
3,559
134
273
1,862
10,975
6,090
0
4,680
6,295
24,185
0
W
Cernunnos
CHILAKILLER8515
Cernunnos
9,635
4,020
131
3,861
8,112
2,813
2,564
1,250
6,862
0
50,428
L
Gilgamesh
Doit4Coach
Gilgamesh
4,253
994
0
2,508
8,374
2,559
0
959
7,415
0
33,562
L
Apollo
EduNsouza
Apollo
3,879
2,678
411
3,076
10,218
2,103
1,548
2,731
7,487
0
29,906
W
2,962
1,468
80
5,312
8,571
2,336
494
682
7,889
0
39,279
L
6,631
2,028
0
515
9,417
6,028
302
789
8,628
0
38,526
W
5,355
755
89
2,912
9,507
4,519
0
3,910
5,597
45,187
0
W
10,401
1,749
0
4,444
10,863
3,174
1,027
1,190
9,673
0
39,303
L
5,689
462
0
4,172
11,368
3,542
0
4,721
6,647
54,750
0
W
Atlas
maalsais
Atlas
8,525
2,808
1,936
3,229
9,454
3,746
604
2,216
7,238
25,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,352
Gold Earned
41,350
343
Minions Killed
353
0
Camps Cleared
0
1,360,566
Distance Traveled
1,366,296
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,953
425
41
3
0
272,707
0
W
Cernunnos
8,761
626
110
8
0
243,566
1
L
Gilgamesh
6,970
498
69
5
0
291,597
4
L
Apollo
6,367
455
58
4
0
255,117
1
W
Chiron
7,205
515
65
5
0
226,337
4
L
Osiris
7,122
509
73
5
0
268,100
2
W
Hades
8,545
610
87
6
0
279,049
2
W
Bastet
8,350
596
69
5
0
321,704
2
L
Hel
7,940
567
102
7
0
273,045
1
W
Atlas
8,489
606
22
2
0
295,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role