Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
Johntommie
Anubis
Bronze III
Level 127
God Stats
2W - 2L
1,800 SR
Queue Stats
9W - 8L
1,500 MMR
Party 2
Osiris
Osiris
Silver I
ThaBeest
Osiris
Silver I
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,509 MMR
Party 2
Charybdis
Charybdis
Gold III
TheLifeOfHarambe
Charybdis
Gold III
Level 103
God Stats
3W - 8L
1,539 SR
Queue Stats
200W - 208L
1,489 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
ZeratuSkull
Kuzenbo
Gold III
Level 103
God Stats
1W - 4L
1,715 SR
Queue Stats
171W - 183L
1,530 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,611 SR
1,506 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,696 SR
1,508 MMR
Baba Yaga
Baba Yaga
Gold IV
LanaDelChanel
Baba Yaga
Gold IV
Level 130
God Stats
4W - 2L
1,718 SR
Queue Stats
79W - 71L
1,505 MMR
Solo
Serqet
Serqet
Silver II
MooMuse
Serqet
Silver II
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
164W - 176L
1,499 MMR
Solo
Bakasura
Bakasura
Gold II
TroubleX2
Bakasura
Gold II
Level 148
God Stats
5W - 3L
1,714 SR
Queue Stats
129W - 129L
1,517 MMR
Solo
Medusa
Medusa
Silver II
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Medusa
Silver II
Level 94
God Stats
1W - 0L
1,722 SR
Queue Stats
18W - 23L
1,508 MMR
Solo
Tyr
Tyr
Gold III
togger
Tyr
Gold III
Level 121
God Stats
3W - 0L
1,827 SR
Queue Stats
55W - 46L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
3 / 8 / 6
11,359
454
7,003
24,939
10,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Johntommie
Anubis
18
7 / 10 / 5
12,008
480
14,653
19,729
9,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
ThaBeest
Osiris
17
2 / 7 / 5
11,246
450
7,843
24,389
27,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
19
4 / 7 / 5
12,347
494
21,221
23,918
8,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
ZeratuSkull
Kuzenbo
16
5 / 1 / 9
11,459
458
11,362
24,113
39,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ThothBastetCliodhnaMercury

VS

Bans
LokiHun BatzGilgameshArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
LanaDelChanel
Baba Yaga
20
10 / 4 / 8
14,527
581
27,399
16,198
6,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
MooMuse
Serqet
18
6 / 8 / 12
13,649
546
12,984
24,070
14,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
TroubleX2
Bakasura
20
6 / 1 / 9
16,448
658
21,068
21,957
11,793
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 8 / 6
13,214
529
10,951
23,050
7,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
togger
Tyr
20
8 / 1 / 12
15,272
611
19,829
26,337
36,128
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
80
21
Kills
33
33
Deaths
22
30
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
8
6
0.75
L
Anubis
Johntommie
Anubis
7
10
5
0.95
W
Baba Yaga
LanaDelChanel
Baba Yaga
10
4
8
3.5
W
Serqet
MooMuse
Serqet
6
8
12
1.5
L
Osiris
ThaBeest
Osiris
2
7
5
0.64
L
Charybdis
4
7
5
0.93
W
Bakasura
TroubleX2
Bakasura
6
1
9
10.5
L
Kuzenbo
ZeratuSkull
Kuzenbo
5
1
9
9.5
W
3
8
6
0.75
W
Tyr
togger
Tyr
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,082
Damage
92,231
117,088
Taken
111,612
95,914
Mitigated
76,986
30,047
Healing
46,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,003
5,419
0
7,902
24,939
10,884
0
3,633
20,184
0
59,398
L
Anubis
Johntommie
Anubis
14,653
407
0
4,997
19,729
9,200
165
9,216
9,788
61,503
0
W
Baba Yaga
LanaDelChanel
Baba Yaga
27,399
718
0
4,629
16,198
6,447
798
3,495
12,703
103,253
0
W
Serqet
MooMuse
Serqet
12,984
1,849
0
7,366
24,070
14,960
987
8,649
15,421
0
45,927
L
Osiris
ThaBeest
Osiris
7,843
2,472
0
5,499
24,389
27,246
1,144
4,918
18,188
114
71,777
L
Charybdis
21,221
11,699
0
8,463
23,918
8,825
258
6,402
16,568
0
119,246
W
Bakasura
TroubleX2
Bakasura
21,068
15,011
0
10,902
21,957
11,793
1,973
4,117
17,840
0
191,193
L
Kuzenbo
ZeratuSkull
Kuzenbo
11,362
3,970
114
3,072
24,113
39,759
0
3,419
18,829
33,326
0
W
10,951
5,236
0
8,491
23,050
7,658
4,518
5,520
17,530
0
104,264
W
Tyr
togger
Tyr
19,829
2,509
0
14,809
26,337
36,128
500
5,895
20,442
0
97,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,419
Gold Earned
73,110
580
Minions Killed
759
0
Camps Cleared
0
2,285,767
Distance Traveled
2,583,515
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,359
454
97
4
0
522,531
7
L
Anubis
12,008
480
130
5
0
404,163
6
W
Baba Yaga
14,527
581
123
5
0
492,792
2
W
Serqet
13,649
546
58
2
0
473,449
7
L
Osiris
11,246
450
138
6
0
437,442
5
L
Charybdis
12,347
494
184
7
0
396,018
2
W
Bakasura
16,448
658
258
10
0
632,053
0
L
Kuzenbo
11,459
458
31
1
0
525,613
8
W
Medusa
13,214
529
157
6
0
449,712
4
W
Tyr
15,272
611
163
7
0
535,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role