Player Matchup

Hachiman
Hachiman
BurritoMustaché
Hachiman
Level 80
God Stats
3W - 1L
1,764 SR
Queue Stats
6W - 5L
1,507 Elo+
Party 1
Hades
Hades
ChaosxSoul
Hades
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
1,430 Elo+
Party 1
King Arthur
King Arthur
DynastyHeart
King Arthur
Level 84
God Stats
1W - 1L
1,667 SR
Queue Stats
7W - 9L
1,507 Elo+
Party 1
Terra
Terra
KarLeDrawin
Terra
Level 79
God Stats
1W - 1L
1,253 SR
Queue Stats
16W - 12L
1,535 Elo+
Party 1
Hun Batz
Hun Batz
salsasombreros
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,430 Elo+
Party 1
Team Averages
Level 73
1,537 SR
1,482 Elo+

VS

Team Averages
Level 144
1,560 SR
1,656 Elo+
Guan Yu
Guan Yu
Ehjay9
Guan Yu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 130L
1,697 Elo+
Party 3
Ah Puch
Ah Puch
GR33NMONST3R
Ah Puch
Level 148
God Stats
2W - 0L
1,724 SR
Queue Stats
31W - 18L
1,697 Elo+
Party 2
Artio
Artio
HolyBeefGaming
Artio
Level 128
God Stats
5W - 2L
1,722 SR
Queue Stats
111W - 105L
1,668 Elo+
Party 3
Charybdis
Charybdis
SuperTopNach
Charybdis
Level 160
God Stats
3W - 1L
1,354 SR
Queue Stats
35W - 23L
1,625 Elo+
Party 2
Fenrir
Fenrir
Tank4life
Fenrir
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 43L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
8,018
729
10,741
12,482
4,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
15
3 / 4 / 5
8,888
808
10,345
13,326
6,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
DynastyHeart
King Arthur
15
4 / 6 / 5
8,679
789
9,538
16,747
13,824
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 5 / 8
8,535
776
6,158
17,488
15,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
15
2 / 7 / 2
8,083
735
7,026
10,873
3,562
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ehjay9
Guan Yu
16
3 / 5 / 13
9,025
820
5,026
15,873
18,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
GR33NMONST3R
Ah Puch
17
5 / 1 / 15
9,960
905
18,257
9,279
3,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 3 / 12
9,256
841
8,944
13,734
15,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
SuperTopNach
Charybdis
17
6 / 1 / 14
9,848
895
17,877
12,667
5,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Tank4life
Fenrir
17
6 / 3 / 5
9,735
885
8,224
13,069
5,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
13
Kills
25
27
Deaths
13
23
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Hades
3
4
5
1.38
L
King Arthur
DynastyHeart
King Arthur
4
6
5
1.08
W
Guan Yu
Ehjay9
Guan Yu
3
5
13
1.9
W
Ah Puch
GR33NMONST3R
Ah Puch
5
1
15
12.5
W
5
3
12
3.67
L
1
5
8
1
W
Charybdis
SuperTopNach
Charybdis
6
1
14
13
W
Fenrir
Tank4life
Fenrir
6
3
5
2.83
L
Hun Batz
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,808
Damage
58,328
70,916
Taken
64,622
43,926
Mitigated
47,697
12,223
Healing
25,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,741
5,379
0
690
12,482
4,397
260
3,744
8,476
0
30,097
L
Hades
10,345
2,096
353
3,052
13,326
6,920
87
5,333
7,620
26,322
0
L
King Arthur
DynastyHeart
King Arthur
9,538
1,386
0
0
16,747
13,824
56
6,295
9,977
0
20,426
W
Guan Yu
Ehjay9
Guan Yu
5,026
600
2,378
6,758
15,873
18,155
50
4,598
11,275
0
17,149
W
Ah Puch
GR33NMONST3R
Ah Puch
18,257
797
0
3,802
9,279
3,623
511
1,803
7,476
47,619
0
W
8,944
1,303
1,807
3,975
13,734
15,265
0
2,690
11,044
18,373
0
L
6,158
1,153
3,187
4,941
17,488
15,223
17
7,610
9,398
14,035
0
W
Charybdis
SuperTopNach
Charybdis
17,877
10,012
0
4,045
12,667
5,041
4,543
2,991
9,676
0
51,096
W
Fenrir
Tank4life
Fenrir
8,224
3,012
0
2,669
13,069
5,613
710
4,421
8,648
0
33,241
L
Hun Batz
7,026
2,224
0
0
10,873
3,562
0
3,256
7,237
0
26,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,203
Gold Earned
47,824
205
Minions Killed
236
0
Camps Cleared
0
1,063,091
Distance Traveled
1,247,772
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,018
729
48
4
0
208,915
1
L
Hades
8,888
808
52
5
0
188,324
1
L
King Arthur
8,679
789
31
3
0
221,361
0
W
Guan Yu
9,025
820
23
2
0
249,535
1
W
Ah Puch
9,960
905
78
7
0
227,802
2
W
Artio
9,256
841
17
2
0
260,272
1
L
Terra
8,535
776
29
3
0
215,626
3
W
Charybdis
9,848
895
67
6
0
246,417
1
W
Fenrir
9,735
885
51
5
0
263,746
0
L
Hun Batz
8,083
735
45
4
0
228,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role