Player Matchup

Raijin
Raijin
DestroyerBC
Raijin
Level 114
God Stats
0W - 3L
1,155 SR
Queue Stats
30W - 34L
1,426 Elo+
Solo
Sol
Sol
FlamingCornholio
Sol
Level 21
God Stats
2W - 1L
1,752 SR
Queue Stats
27W - 31L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
IIGlitch4Fxn_
Baron Samedi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,792 Elo+
Solo
Apollo
Apollo
dantheroushman
Apollo
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 91L
1,353 Elo+
Party 2
Tyr
Tyr
nxptunexx
Tyr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,379 Elo+
Party 2
Team Averages
Level 71
1,481 SR
1,493 Elo+

VS

Team Averages
Level 95
1,424 SR
1,415 Elo+
Ah Muzen Cab
Ah Muzen Cab
ARCHAIC95
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 113L
1,432 Elo+
Party 1
Olorun
Olorun
RosemaryDarling
Olorun
Level 25
God Stats
2W - 2L
1,285 SR
Queue Stats
107W - 89L
1,402 Elo+
Solo
Nike
Nike
SuperBad2914
Nike
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 125L
1,436 Elo+
Party 1
Jormungandr
Jormungandr
TUFTDYWOMPUS
Jormungandr
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 74L
1,420 Elo+
Party 1
Mulan
Mulan
blammin8r
Mulan
Level 117
God Stats
1W - 1L
1,335 SR
Queue Stats
76W - 85L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
1 / 6 / 8
10,200
680
17,214
14,597
5,185
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 6
9,074
605
15,580
10,445
2,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
IIGlitch4Fxn_
Baron Samedi
15
1 / 9 / 5
8,878
592
6,389
14,535
8,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 4 / 5
11,561
771
16,079
18,602
7,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

16
1 / 4 / 4
9,114
608
5,778
23,967
17,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ARCHAIC95
Ah Muzen Cab
20
16 / 3 / 7
12,692
846
29,199
13,707
8,194
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 3 / 12
11,833
789
17,061
13,948
7,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 1 / 19
10,408
694
9,555
11,718
13,011
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
TUFTDYWOMPUS
Jormungandr
18
3 / 1 / 16
11,701
780
13,422
18,740
23,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
blammin8r
Mulan
15
2 / 3 / 17
10,115
674
7,775
19,164
18,374
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
99
10
Kills
28
28
Deaths
11
28
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ARCHAIC95
Ah Muzen Cab
16
3
7
6.5
L
Raijin
1
6
8
0.83
L
1
5
6
0.8
L
Baron Samedi
IIGlitch4Fxn_
Baron Samedi
1
9
5
0.39
W
6
3
12
4
W
1
1
19
10.5
W
Jormungandr
TUFTDYWOMPUS
Jormungandr
3
1
16
11
W
Mulan
blammin8r
Mulan
2
3
17
3.5
L
6
4
5
2.13
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,040
Damage
77,012
82,146
Taken
77,277
41,414
Mitigated
71,340
32,833
Healing
39,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ARCHAIC95
Ah Muzen Cab
29,199
7,933
2,829
3,608
13,707
8,194
782
7,172
6,535
0
46,900
L
Raijin
17,214
1,104
1,667
2,880
14,597
5,185
0
5,088
9,509
39,976
0
L
15,580
2,713
1,179
2,172
10,445
2,866
0
1,896
8,549
34,993
0
L
Baron Samedi
IIGlitch4Fxn_
Baron Samedi
6,389
766
2,873
1,768
14,535
8,497
0
5,384
9,151
14,824
0
W
17,061
8,229
5,961
5,831
13,948
7,868
3,832
8,070
5,878
43,037
0
W
9,555
1,225
4,429
3,281
11,718
13,011
360
5,308
6,410
0
17,720
W
Jormungandr
TUFTDYWOMPUS
Jormungandr
13,422
2,189
1,743
3,495
18,740
23,893
386
9,446
9,294
36,534
0
W
Mulan
blammin8r
Mulan
7,775
729
1,522
6,547
19,164
18,374
398
9,187
9,977
0
11,756
L
16,079
10,093
2,657
8,775
18,602
7,696
98
7,350
11,252
0
33,759
L
5,778
438
263
8,599
23,967
17,170
0
10,765
13,202
0
8,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,827
Gold Earned
56,749
173
Minions Killed
152
0
Camps Cleared
0
1,295,580
Distance Traveled
1,411,769
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,692
846
40
3
0
297,418
0
L
Raijin
10,200
680
54
4
0
225,613
0
L
Sol
9,074
605
43
3
0
259,006
0
L
Baron Samedi
8,878
592
20
1
0
222,051
0
W
Olorun
11,833
789
40
3
0
268,511
1
W
Nike
10,408
694
16
1
0
303,701
0
W
Jormungandr
11,701
780
42
3
0
310,211
0
W
Mulan
10,115
674
14
1
0
231,928
4
L
Apollo
11,561
771
48
3
0
268,370
1
L
Tyr
9,114
608
8
1
0
320,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role