Player Matchup

Baron Samedi
Baron Samedi
Ch3sc0
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,143 Elo+
Party 1
Gilgamesh
Gilgamesh
Solurr
Gilgamesh
Level 31
God Stats
1W - 5L
1,208 SR
Queue Stats
30W - 39L
1,347 Elo+
Party 1
Nox
Nox
TakibiSaito
Nox
Level 44
God Stats
2W - 5L
1,282 SR
Queue Stats
47W - 51L
1,404 Elo+
Party 1
Artemis
Artemis
jaygoner
Artemis
Level 26
God Stats
1W - 4L
1,281 SR
Queue Stats
5W - 16L
1,111 Elo+
Party 1
Ravana
Ravana
phoondos
Ravana
Level 23
God Stats
4W - 6L
1,249 SR
Queue Stats
163W - 156L
1,433 Elo+
Party 1
Team Averages
Level 26
1,304 SR
1,288 Elo+

VS

Team Averages
Level 58
1,573 SR
1,521 Elo+
Nemesis
Nemesis
Fermtoe
Nemesis
Level 4
God Stats
2W - 0L
1,769 SR
Queue Stats
2W - 2L
1,753 Elo+
Party 2
King Arthur
King Arthur
HoldMyHandXO
King Arthur
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 67L
1,468 Elo+
Solo
Hades
Hades
Qu1nZyQuAgZ
Hades
Level 59
God Stats
8W - 17L
1,227 SR
Queue Stats
30W - 48L
1,462 Elo+
Party 2
Sol
Sol
SarcasticHulk
Sol
Level 102
God Stats
5W - 6L
1,680 SR
Queue Stats
143W - 174L
1,467 Elo+
Party 2
Athena
Athena
beaver54
Athena
Level 88
God Stats
3W - 3L
1,691 SR
Queue Stats
226W - 261L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ch3sc0
Baron Samedi
7
0 / 10 / 3
5,705
408
2,704
8,872
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Solurr
Gilgamesh
10
2 / 7 / 0
6,551
468
5,325
13,106
6,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 1 / 3
5,969
426
4,004
8,177
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
jaygoner
Artemis
9
0 / 7 / 1
5,603
400
2,217
7,583
2,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
phoondos
Ravana
10
4 / 8 / 3
7,124
509
8,080
12,547
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fermtoe
Nemesis
12
4 / 4 / 10
7,892
564
4,175
9,185
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
HoldMyHandXO
King Arthur
13
6 / 1 / 9
8,614
615
9,050
10,094
10,535
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
11 / 2 / 5
8,679
620
8,651
11,500
6,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 9
8,780
627
8,452
6,569
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
beaver54
Athena
13
7 / 2 / 12
8,773
627
7,816
14,279
17,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
7
Kills
33
33
Deaths
9
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ch3sc0
Baron Samedi
0
10
3
0.15
W
Nemesis
Fermtoe
Nemesis
4
4
10
2.25
W
King Arthur
HoldMyHandXO
King Arthur
6
1
9
10.5
W
11
2
5
6.75
W
5
0
9
9.5
L
Gilgamesh
Solurr
Gilgamesh
2
7
0
0.29
L
1
1
3
2.5
W
Athena
beaver54
Athena
7
2
12
6.5
L
Artemis
jaygoner
Artemis
0
7
1
0.07
L
Ravana
phoondos
Ravana
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,330
Damage
38,144
50,285
Taken
51,627
19,184
Mitigated
39,255
4,047
Healing
17,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ch3sc0
Baron Samedi
2,704
773
262
200
8,872
2,581
0
3,566
5,306
11,724
0
W
Nemesis
Fermtoe
Nemesis
4,175
1,641
0
1,936
9,185
2,993
195
2,274
6,859
0
34,314
W
King Arthur
HoldMyHandXO
King Arthur
9,050
1,901
0
3,757
10,094
10,535
13
1,914
8,147
0
39,951
W
8,651
656
362
4,071
11,500
6,202
537
3,540
7,802
31,782
0
W
8,452
3,003
0
4,072
6,569
2,493
4,569
520
6,049
62,230
6,743
L
Gilgamesh
Solurr
Gilgamesh
5,325
1,685
0
1,277
13,106
6,843
0
6,083
7,023
0
27,530
L
4,004
681
0
714
8,177
3,465
0
4,211
3,966
20,238
0
W
Athena
beaver54
Athena
7,816
1,555
230
3,098
14,279
17,032
0
3,232
10,867
29,751
4,840
L
Artemis
jaygoner
Artemis
2,217
1,541
0
584
7,583
2,190
476
4,492
3,091
0
22,025
L
Ravana
phoondos
Ravana
8,080
2,468
0
1,010
12,547
4,105
0
5,814
6,733
0
25,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,952
Gold Earned
42,738
186
Minions Killed
351
0
Camps Cleared
0
1,257,574
Distance Traveled
1,404,691
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,705
408
19
1
0
233,947
0
W
Nemesis
7,892
564
63
5
0
279,238
0
W
King Arthur
8,614
615
77
6
0
305,659
0
W
Hades
8,679
620
46
3
0
250,136
1
W
Sol
8,780
627
120
9
0
271,985
0
L
Gilgamesh
6,551
468
62
4
0
268,907
3
L
Nox
5,969
426
33
2
0
286,163
3
W
Athena
8,773
627
45
3
0
297,673
3
L
Artemis
5,603
400
37
3
0
209,707
0
L
Ravana
7,124
509
35
3
0
258,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role