Player Matchup

Ra
Ra
BoeTheJug
Ra
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 117L
1,685 Elo+
Party 3
Osiris
Osiris
Electrolightz
Osiris
Level 44
God Stats
7W - 0L
1,832 SR
Queue Stats
323W - 266L
1,696 Elo+
Party 3
Horus
Horus
Notorious39
Horus
Level 90
God Stats
4W - 0L
1,767 SR
Queue Stats
63W - 61L
1,567 Elo+
Party 2
Freya
Freya
SharedChicken
Freya
Level 124
God Stats
2W - 0L
1,426 SR
Queue Stats
138W - 136L
1,669 Elo+
Party 2
Susano
Susano
UrAdoptedLoI
Susano
Level 136
God Stats
21W - 22L
1,500 SR
Queue Stats
701W - 616L
1,676 Elo+
Party 3
Team Averages
Level 88
1,605 SR
1,659 Elo+

VS

Team Averages
Level 96
1,616 SR
1,590 Elo+
Loki
Loki
CheezeHav0k
Loki
Level 48
God Stats
34W - 20L
1,602 SR
Queue Stats
312W - 304L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cyndaqueef
Tsukuyomi
Level 101
God Stats
0W - 1L
1,626 SR
Queue Stats
8W - 3L
1,751 Elo+
Party 4
He Bo
He Bo
EthanPocket²
He Bo
Level 125
God Stats
0W - 1L
1,737 SR
Queue Stats
8W - 4L
1,667 Elo+
Party 4
Hercules
Hercules
GoldenMagicPants
Hercules
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 141L
1,434 Elo+
Party 1
Olorun
Olorun
LigmaVariant
Olorun
Level 101
God Stats
2W - 5L
1,617 SR
Queue Stats
239W - 240L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 4
6,998
700
5,865
5,885
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 0 / 2
6,918
692
3,580
3,737
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 3 / 5
5,852
585
2,634
9,119
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 1 / 2
6,761
676
8,615
6,871
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Susano
13
4 / 1 / 6
7,160
716
6,191
6,774
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,627
563
994
6,062
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Cyndaqueef
Tsukuyomi
9
2 / 3 / 1
5,636
564
3,945
7,548
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 5 / 1
6,136
614
4,683
7,744
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 4 / 5
5,721
572
2,362
11,892
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
9
2 / 5 / 2
5,711
571
6,624
7,276
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
20
Kills
7
7
Deaths
20
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
L
0
3
0
0
L
Tsukuyomi
Cyndaqueef
Tsukuyomi
2
3
1
0.83
W
4
0
2
5
L
3
5
1
0.7
L
0
4
5
0.63
L
Olorun
2
5
2
0.6
W
1
3
5
1.17
W
4
1
2
5
W
Susano
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,885
Damage
18,608
32,386
Taken
40,522
15,273
Mitigated
14,382
13,064
Healing
12,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,865
746
186
2,226
5,885
1,828
0
2,663
3,072
29,900
0
L
994
0
0
2,390
6,062
1,591
0
305
5,713
0
29,020
L
Tsukuyomi
Cyndaqueef
Tsukuyomi
3,945
1,259
0
2,284
7,548
2,222
0
1,883
5,553
0
25,635
W
3,580
1,013
0
2,363
3,737
2,686
0
49
3,688
0
34,243
L
4,683
279
35
2,152
7,744
1,781
0
2,068
5,534
24,020
0
L
2,362
492
0
4,522
11,892
6,381
0
5,800
5,994
0
9,538
L
Olorun
6,624
3,420
205
1,325
7,276
2,407
0
4,014
3,248
25,535
4,823
W
2,634
1,176
874
2,866
9,119
6,471
57
3,221
5,878
0
8,260
W
8,615
3,896
0
3,594
6,871
2,055
178
2,353
4,476
40,220
0
W
Susano
6,191
746
0
955
6,774
2,233
0
1,511
5,175
0
45,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,689
Gold Earned
28,831
314
Minions Killed
237
0
Camps Cleared
0
1,137,889
Distance Traveled
989,668
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,998
700
54
5
0
237,165
3
L
Loki
5,627
563
62
6
0
201,405
2
L
Tsukuyomi
5,636
564
55
6
0
236,555
2
W
Osiris
6,918
692
75
8
0
227,106
0
L
He Bo
6,136
614
54
5
0
197,716
0
L
Hercules
5,721
572
12
1
0
187,330
3
L
Olorun
5,711
571
54
5
0
166,662
2
W
Horus
5,852
585
14
1
0
211,705
4
W
Freya
6,761
676
79
8
0
202,009
2
W
Susano
7,160
716
92
9
0
259,904
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role