Player Matchup

Ares
Ares
CallMeChenz
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,680 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JakeFromIT
Morgan Le Fay
Level 63
God Stats
17W - 29L
1,251 SR
Queue Stats
300W - 434L
1,321 Elo+
Party 1
Cliodhna
Cliodhna
LLPhallus
Cliodhna
Level 60
God Stats
19W - 11L
1,617 SR
Queue Stats
356W - 312L
1,485 Elo+
Party 1
Amaterasu
Amaterasu
birnz
Amaterasu
Level 67
God Stats
5W - 7L
1,567 SR
Queue Stats
167W - 233L
1,387 Elo+
Party 1
Charybdis
Charybdis
darndiddlydo
Charybdis
Level 45
God Stats
20W - 23L
1,295 SR
Queue Stats
198W - 327L
1,273 Elo+
Party 1
Team Averages
Level 48
1,446 SR
1,429 Elo+

VS

Team Averages
Level 67
1,500 SR
1,588 Elo+
King Arthur
King Arthur
 
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Fuhricane
Fenrir
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 43L
1,912 Elo+
Party 2
Anhur
Anhur
Guts04
Anhur
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
287W - 273L
1,559 Elo+
Party 2
Eset
Eset
Splinderana29
Eset
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,436 Elo+
Party 3
Arachne
Arachne
xLastShinobix
Arachne
Level 52
God Stats
7W - 1L
1,500 SR
Queue Stats
25W - 21L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
7,557
360
1,960
13,876
13,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
JakeFromIT
Morgan Le Fay
15
2 / 7 / 1
9,881
471
7,493
12,580
6,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
LLPhallus
Cliodhna
16
6 / 9 / 4
10,919
520
15,296
21,771
8,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amaterasu
birnz
Amaterasu
17
4 / 3 / 3
10,950
521
8,075
22,122
21,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
darndiddlydo
Charybdis
13
0 / 6 / 0
8,466
403
6,195
13,426
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
1 / 1 / 8
10,724
511
9,751
11,104
11,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Fuhricane
Fenrir
17
5 / 2 / 14
11,737
559
8,627
15,763
15,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Guts04
Anhur
19
13 / 1 / 2
12,851
612
16,963
11,832
4,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 5 / 5
13,115
625
16,856
15,533
8,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
19
4 / 3 / 11
11,816
563
11,224
12,734
5,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
12
Kills
32
32
Deaths
12
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
8
5
L
0
7
0
0
W
Fenrir
Fuhricane
Fenrir
5
2
14
6
W
Anhur
Guts04
Anhur
13
1
2
14
L
Morgan Le Fay
JakeFromIT
Morgan Le Fay
2
7
1
0.36
L
Cliodhna
LLPhallus
Cliodhna
6
9
4
0.89
W
9
5
5
2.3
L
Amaterasu
birnz
Amaterasu
4
3
3
1.83
L
Charybdis
darndiddlydo
Charybdis
0
6
0
0
W
Arachne
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,019
Damage
63,421
83,775
Taken
66,966
52,892
Mitigated
45,715
17,362
Healing
25,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,751
1,407
0
3,235
11,104
11,797
109
744
10,360
10,700
42,962
L
1,960
184
0
503
13,876
13,318
0
1,065
12,723
8,880
0
W
Fenrir
Fuhricane
Fenrir
8,627
2,748
325
3,089
15,763
15,448
0
2,691
12,802
0
36,181
W
Anhur
Guts04
Anhur
16,963
9,738
0
6,866
11,832
4,323
528
870
10,962
0
101,931
L
Morgan Le Fay
JakeFromIT
Morgan Le Fay
7,493
1,321
0
984
12,580
6,049
124
2,789
9,759
47,387
0
L
Cliodhna
LLPhallus
Cliodhna
15,296
2,603
0
3,490
21,771
8,652
68
8,444
13,225
0
81,687
W
16,856
1,420
826
4,815
15,533
8,529
0
3,482
12,051
105,486
0
L
Amaterasu
birnz
Amaterasu
8,075
2,884
0
8,366
22,122
21,409
0
5,329
16,229
0
60,262
L
Charybdis
darndiddlydo
Charybdis
6,195
3,442
0
4,019
13,426
3,464
0
915
12,467
0
60,541
W
Arachne
11,224
7,418
0
6,095
12,734
5,618
0
1,666
11,068
0
80,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,773
Gold Earned
60,243
462
Minions Killed
580
0
Camps Cleared
0
1,912,352
Distance Traveled
2,080,181
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,724
511
102
5
0
407,900
7
L
Ares
7,557
360
14
1
0
358,598
2
W
Fenrir
11,737
559
38
2
0
419,013
11
W
Anhur
12,851
612
147
7
0
433,688
3
L
Morgan Le Fay
9,881
471
101
5
0
366,984
9
L
Cliodhna
10,919
520
120
6
0
424,052
7
W
Eset
13,115
625
167
8
0
395,572
4
L
Amaterasu
10,950
521
125
6
0
409,326
8
L
Charybdis
8,466
403
102
5
0
353,392
3
W
Arachne
11,816
563
126
6
0
424,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role