Player Matchup

Heimdallr
Heimdallr
Kelros
Heimdallr
Level 92
God Stats
44W - 24L
1,681 SR
Queue Stats
133W - 116L
1,551 Elo+
Party 1
Thanatos
Thanatos
RosheeBiggins
Thanatos
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 15L
1,464 Elo+
Party 1
Ares
Ares
TheGrosky
Ares
Level 85
God Stats
15W - 8L
1,693 SR
Queue Stats
167W - 143L
1,527 Elo+
Party 1
Sol
Sol
Ushidoshii
Sol
Level 48
God Stats
20W - 15L
1,176 SR
Queue Stats
41W - 39L
1,627 Elo+
Party 1
Nu Wa
Nu Wa
Xeeri
Nu Wa
Level 29
God Stats
86W - 65L
1,627 SR
Queue Stats
107W - 90L
1,507 Elo+
Party 1
Team Averages
Level 64
1,535 SR
1,535 Elo+

VS

Team Averages
Level 88
1,522 SR
1,467 Elo+
Hachiman
Hachiman
Neverboard
Hachiman
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
TaquitoAlonso
Mercury
Level 108
God Stats
0W - 2L
1,267 SR
Queue Stats
15W - 22L
1,351 Elo+
Solo
Freya
Freya
coolyo4lyfe
Freya
Level 117
God Stats
52W - 32L
1,591 SR
Queue Stats
66W - 49L
1,513 Elo+
Solo
Osiris
Osiris
infected ki11er
Osiris
Level 85
God Stats
10W - 20L
1,468 SR
Queue Stats
362W - 390L
1,470 Elo+
Solo
Aphrodite
Aphrodite
thetome
Aphrodite
Level 63
God Stats
0W - 1L
1,783 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kelros
Heimdallr
20
11 / 3 / 14
12,649
843
22,159
12,937
7,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
RosheeBiggins
Thanatos
18
7 / 6 / 13
11,697
780
8,464
17,370
9,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ares
19
6 / 2 / 19
11,702
780
13,224
14,185
18,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
14 / 1 / 16
12,966
864
26,144
18,267
9,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Xeeri
Nu Wa
18
1 / 0 / 18
11,257
750
18,645
7,914
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Neverboard
Hachiman
17
3 / 8 / 6
10,616
708
11,250
20,199
5,596
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
16
0 / 11 / 5
9,355
624
8,084
21,116
6,300
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 8 / 4
10,141
676
5,797
19,327
6,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 10 / 7
9,570
638
5,792
24,302
21,260
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
thetome
Aphrodite
18
7 / 2 / 1
12,169
811
10,696
13,034
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
35
39
Kills
12
12
Deaths
39
80
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Kelros
Heimdallr
11
3
14
6
L
Hachiman
Neverboard
Hachiman
3
8
6
0.75
W
Thanatos
RosheeBiggins
Thanatos
7
6
13
2.25
L
Mercury
0
11
5
0.23
W
Ares
6
2
19
7.75
W
14
1
16
22
W
Nu Wa
Xeeri
Nu Wa
1
0
18
10
L
2
8
4
0.5
L
0
10
7
0.35
L
Aphrodite
thetome
Aphrodite
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,636
Damage
41,619
70,673
Taken
97,978
49,141
Mitigated
43,802
23,333
Healing
21,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Kelros
Heimdallr
22,159
9,101
376
1,624
12,937
7,958
1,571
3,217
9,720
0
45,714
L
Hachiman
Neverboard
Hachiman
11,250
5,365
0
4,235
20,199
5,596
0
10,709
9,418
0
40,096
W
Thanatos
RosheeBiggins
Thanatos
8,464
1,543
0
9,405
17,370
9,317
3,740
2,461
14,909
0
37,005
L
Mercury
8,084
3,949
0
568
21,116
6,300
0
12,821
8,224
0
27,741
W
Ares
13,224
234
0
620
14,185
18,222
278
3,422
10,763
22,567
0
W
26,144
8,924
0
7,610
18,267
9,917
1,952
4,865
13,402
60,010
0
W
Nu Wa
Xeeri
Nu Wa
18,645
5,575
563
3,135
7,914
3,727
1,784
2,085
5,829
55,273
0
L
5,797
1,519
0
3,116
19,327
6,170
189
10,972
8,323
33,899
2,025
L
5,792
2,048
0
184
24,302
21,260
0
14,196
9,955
0
17,609
L
Aphrodite
thetome
Aphrodite
10,696
583
5,963
7,595
13,034
4,476
0
8,826
4,033
27,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,271
Gold Earned
51,851
241
Minions Killed
204
0
Camps Cleared
0
1,505,089
Distance Traveled
1,192,672
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,649
843
63
4
0
323,648
1
L
Hachiman
10,616
708
49
3
0
265,593
0
W
Thanatos
11,697
780
35
2
0
317,693
1
L
Mercury
9,355
624
31
2
0
291,233
1
W
Ares
11,702
780
17
1
0
345,313
1
W
Sol
12,966
864
72
5
0
298,459
1
W
Nu Wa
11,257
750
54
4
0
219,976
1
L
Freya
10,141
676
62
4
0
210,429
0
L
Osiris
9,570
638
17
1
0
254,525
3
L
Aphrodite
12,169
811
45
3
0
170,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role