Player Matchup

Kuzenbo
Kuzenbo
BeastofCarthage
Kuzenbo
Level 106
God Stats
17W - 8L
1,653 SR
Queue Stats
84W - 75L
1,600 Elo+
Party 2
Neith
Neith
EnderofLives
Neith
Level 60
God Stats
14W - 9L
1,691 SR
Queue Stats
21W - 15L
1,502 Elo+
Party 2
Zeus
Zeus
ThrillaKast
Zeus
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 6L
1,557 Elo+
Party 2
Team Averages
Level 65
1,615 SR
1,553 Elo+

VS

Team Averages
Level 51
1,566 SR
1,358 Elo+
Cerberus
Cerberus
Alexfalcon02
Cerberus
Level 104
God Stats
4W - 2L
1,731 SR
Queue Stats
64W - 66L
1,360 Elo+
Party 1
Medusa
Medusa
ChangoChango284
Medusa
Level 23
God Stats
52W - 48L
1,467 SR
Queue Stats
52W - 51L
1,381 Elo+
Party 1
Kali
Kali
Yamss22
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
10,990
785
10,002
12,966
17,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 2 / 12
9,800
700
7,931
8,140
2,555
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 5 / 4
10,953
782
13,591
8,579
2,981
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alexfalcon02
Cerberus
13
3 / 5 / 4
9,006
643
6,548
15,442
11,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 5 / 3
8,762
626
7,926
11,264
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
Yamss22
Kali
14
2 / 4 / 6
9,218
658
6,440
11,017
3,092
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
14
Kills
8
8
Deaths
14
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alexfalcon02
Cerberus
3
5
4
1
W
3
1
10
8
L
3
5
3
0.9
W
2
2
12
4
W
9
5
4
2.2
L
Kali
Yamss22
Kali
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,524
Damage
20,914
29,685
Taken
37,723
23,074
Mitigated
17,602
10,830
Healing
3,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alexfalcon02
Cerberus
6,548
338
0
1,311
15,442
11,459
54
9,871
5,571
20,851
0
W
10,002
4,414
0
5,704
12,966
17,538
652
2,773
9,773
26,897
0
L
7,926
2,826
0
413
11,264
3,051
88
7,131
4,133
0
22,673
W
7,931
3,794
441
3,129
8,140
2,555
1,419
992
7,008
0
33,261
W
13,591
1,927
0
1,556
8,579
2,981
387
2,244
6,127
50,938
0
L
Kali
Yamss22
Kali
6,440
2,210
0
1,844
11,017
3,092
0
7,214
3,803
0
37,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,743
Gold Earned
26,986
156
Minions Killed
150
6
Camps Cleared
6
708,749
Distance Traveled
703,365
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,006
643
33
2
2
242,781
3
W
Kuzenbo
10,990
785
22
2
0
254,183
2
L
Medusa
8,762
626
55
4
1
213,220
1
W
Neith
9,800
700
47
3
3
238,129
5
W
Zeus
10,953
782
87
6
3
216,437
2
L
Kali
9,218
658
62
4
3
247,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role