Player Matchup

Nox
Nox
Imreallycool
Nox
Level 144
God Stats
7W - 1L
1,743 SR
Queue Stats
14W - 16L
1,547 Elo+
Party 1
Amaterasu
Amaterasu
Kalgerboi
Amaterasu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 155L
1,584 Elo+
Party 1
Thoth
Thoth
ManicScruffy
Thoth
Level 158
God Stats
14W - 7L
1,821 SR
Queue Stats
360W - 300L
1,582 Elo+
Party 1
Izanami
Izanami
TheFirstRaikage
Izanami
Level 154
God Stats
10W - 9L
1,500 SR
Queue Stats
479W - 470L
1,708 Elo+
Solo
Fafnir
Fafnir
Treyjan
Fafnir
Level 146
God Stats
6W - 14L
1,500 SR
Queue Stats
643W - 560L
1,562 Elo+
Party 1
Team Averages
Level 152
1,613 SR
1,597 Elo+

VS

Team Averages
Level 138
1,525 SR
1,618 Elo+
Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BigGuysOnTrikes
Charybdis
Level 122
God Stats
27W - 35L
1,456 SR
Queue Stats
229W - 229L
1,669 Elo+
Solo
Nu Wa
Nu Wa
Brikid
Nu Wa
Level 112
God Stats
18W - 15L
1,640 SR
Queue Stats
46W - 42L
1,649 Elo+
Party 2
Cabrakan
Cabrakan
OneScythe
Cabrakan
Level 140
God Stats
2W - 3L
1,186 SR
Queue Stats
138W - 136L
1,596 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
T Lamby
Morgan Le Fay
Level 158
God Stats
10W - 9L
1,841 SR
Queue Stats
136W - 140L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
8,282
753
3,863
5,174
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Kalgerboi
Amaterasu
14
2 / 1 / 7
8,096
736
7,073
11,491
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 0 / 5
9,518
865
14,552
3,730
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 3
9,344
849
6,377
10,537
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Treyjan
Fafnir
15
1 / 0 / 9
8,844
804
3,907
12,703
14,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 5 / 1
7,652
696
5,701
9,710
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
BigGuysOnTrikes
Charybdis
15
1 / 1 / 1
7,921
720
7,033
7,012
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Brikid
Nu Wa
15
0 / 3 / 1
7,748
704
10,595
6,065
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
OneScythe
Cabrakan
13
0 / 4 / 2
7,015
638
3,932
12,769
11,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
T Lamby
Morgan Le Fay
15
1 / 3 / 1
7,958
723
7,721
7,359
1,921
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
16
Kills
3
3
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
5
1
0.3
L
Charybdis
BigGuysOnTrikes
Charybdis
1
1
1
1.5
L
Nu Wa
Brikid
Nu Wa
0
3
1
0.17
W
3
1
6
6
W
Amaterasu
Kalgerboi
Amaterasu
2
1
7
5.5
W
7
0
5
9.5
L
Cabrakan
OneScythe
Cabrakan
0
4
2
0.25
L
Morgan Le Fay
T Lamby
Morgan Le Fay
1
3
1
0.5
W
3
1
3
4.5
W
Fafnir
Treyjan
Fafnir
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,772
Damage
34,982
43,635
Taken
42,915
28,018
Mitigated
19,525
14,219
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,701
1,250
0
888
9,710
2,708
0
6,956
2,754
0
17,701
L
Charybdis
BigGuysOnTrikes
Charybdis
7,033
2,604
0
2,360
7,012
2,282
0
3,969
3,043
0
30,137
L
Nu Wa
Brikid
Nu Wa
10,595
2,354
0
479
6,065
1,454
280
2,359
3,706
42,221
0
W
3,863
237
0
0
5,174
1,767
231
2,671
2,503
15,795
0
W
Amaterasu
Kalgerboi
Amaterasu
7,073
2,448
365
3,500
11,491
6,922
1,168
6,109
5,382
0
15,900
W
14,552
407
0
408
3,730
1,105
126
1,741
1,989
57,347
0
L
Cabrakan
OneScythe
Cabrakan
3,932
534
212
1,367
12,769
11,160
0
5,501
7,268
9,236
0
L
Morgan Le Fay
T Lamby
Morgan Le Fay
7,721
70
104
744
7,359
1,921
0
3,537
3,822
30,288
0
W
6,377
4,367
0
3,549
10,537
3,782
1,739
6,159
4,378
0
66,136
W
Fafnir
Treyjan
Fafnir
3,907
1,131
791
5,606
12,703
14,442
573
5,568
7,135
13,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,084
Gold Earned
38,294
293
Minions Killed
223
0
Camps Cleared
0
1,253,387
Distance Traveled
1,132,761
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,652
696
26
2
0
233,445
3
L
Charybdis
7,921
720
68
6
0
211,424
7
L
Nu Wa
7,748
704
58
5
0
240,233
3
W
Nox
8,282
753
30
3
0
243,436
0
W
Amaterasu
8,096
736
33
3
0
275,160
0
W
Thoth
9,518
865
97
9
0
262,510
2
L
Cabrakan
7,015
638
5
0
0
230,774
1
L
Morgan Le Fay
7,958
723
66
6
0
216,885
2
W
Izanami
9,344
849
117
11
0
229,219
1
W
Fafnir
8,844
804
16
1
0
243,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role