Player Matchup

Ares
Ares
 
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DraxLord247
Skadi
Level 10
God Stats
1W - 1L
1,765 SR
Queue Stats
4W - 7L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
SORVETICO
Kukulkan
Level 121
God Stats
3W - 4L
1,647 SR
Queue Stats
208W - 271L
1,448 Elo+
Party 1
Team Averages
Level 79
1,638 SR
1,463 Elo+

VS

Team Averages
Level 84
1,461 SR
1,701 Elo+
Sobek
Sobek
Deadflood45
Sobek
Level 160
God Stats
6W - 11L
1,367 SR
Queue Stats
149W - 96L
1,642 Elo+
Party 2
Janus
Janus
UnbornSpeed
Janus
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 26L
1,550 Elo+
Solo
Charybdis
Charybdis
heimbot369
Charybdis
Level 27
God Stats
2W - 0L
1,515 SR
Queue Stats
16W - 4L
1,912 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 3 / 1
6,378
638
4,803
10,720
9,701
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 5 / 2
5,733
573
2,984
7,057
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SORVETICO
Kukulkan
10
0 / 3 / 1
6,151
615
4,591
6,168
2,039
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
8,448
845
4,792
8,725
9,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 2 / 5
7,472
747
6,620
5,424
1,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
heimbot369
Charybdis
13
6 / 0 / 4
8,286
829
9,100
5,885
2,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
1
Kills
11
11
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
1
0.5
W
2
0
9
6.5
L
0
5
2
0.2
L
Kukulkan
SORVETICO
Kukulkan
0
3
1
0.17
W
3
2
5
2.75
W
Charybdis
heimbot369
Charybdis
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,378
Damage
20,512
23,945
Taken
20,034
14,195
Mitigated
14,131
3,433
Healing
6,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,803
221
0
2,951
10,720
9,701
0
4,959
5,761
9,917
0
W
4,792
294
0
4,420
8,725
9,730
100
3,150
5,575
13,344
0
L
2,984
1,238
0
2
7,057
2,455
0
3,789
3,268
0
6,040
L
Kukulkan
SORVETICO
Kukulkan
4,591
289
0
480
6,168
2,039
0
3,100
3,068
31,064
0
W
6,620
411
0
448
5,424
1,883
603
3,241
2,183
25,187
0
W
Charybdis
heimbot369
Charybdis
9,100
5,126
0
1,165
5,885
2,518
1,634
3,232
2,653
0
33,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,262
Gold Earned
24,206
87
Minions Killed
128
2
Camps Cleared
6
489,865
Distance Traveled
585,539
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,378
638
7
1
0
179,110
3
W
Sobek
8,448
845
9
1
1
207,905
4
L
Skadi
5,733
573
12
1
1
134,806
1
L
Kukulkan
6,151
615
68
7
1
175,949
3
W
Janus
7,472
747
52
5
3
191,257
2
W
Charybdis
8,286
829
67
7
2
186,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role